对于值类型,Equals 的继承的实现使用反射库,并比较所有字段的内容。反射需要消耗大量计算资源,可能没有必要比较每一个字段是否相等。如果希望用户对实例进行比较或排序,或者希望用户将其作为哈希表键,则值类型必须实现 Equals。如果编程语言支持运算符重载,则还应提供等号和不等号运算符的实现。
public struct Point : IEquatable<Point>
{
private readonly int _X;
private readonly int _Y;
public Point(int x, int y)
{
_X = x;
_Y = y;
}
public int X
{
get { return _X; }
}
public int Y
{
get { return _Y; }
}
public override int GetHashCode()
{
return _X.GetHashCode() ^ _Y.GetHashCode();
}
public override bool Equals(object obj)
{
if (!(obj is Point))
return false;
return Equals((Point)obj);
}
public bool Equals(Point other)
{
if (_X != other._X)
return false;
return _Y == other._Y;
}
public static bool operator ==(Point point1, Point point2)
{
return point1.Equals(point2);
}
public static bool operator !=(Point point1, Point point2)
{
return !point1.Equals(point2);
}
}
<摘自MSDN>