function Login() {
var form = new WWWForm(); //创建一个WWWForm对象。
form.AddField( "myform_hash", hash ); //add your hash code to the field myform_hash, check that this variable name is the same as in PHP file
form.AddField( "myform_nick", formNick );
form.AddField( "myform_pass", formPassword );
var w = WWW(URL, form); //here we create a var called 'w' and we sync with our URL and the form
yield w; //we wait for the form to check the PHP file, so our game dont just hang
if (w.error != null) {
print(w.error); //if there is an error, tell us
} else {
var return_data=w.data;
if(return_data=="success"){
Application.ExternalEval("window.location.href='game.php?username="+formNick+"'");
}else if(return_data=="npe"){
print("Test ok");
formText = "用户名或密码不能为空!"; //here we return the data our PHP told us
}else if(return_data=="nfn"){
formText="用户名不存在!";
}else if(return_data=="npw"){
formText="用户名或密码不正确!";
}
w.Dispose(); //clear our form in game
}
formNick = ""; //just clean our variables
formPassword = "";
}
unity 连php
最新推荐文章于 2023-05-15 15:57:37 发布