前面我们针对的是真彩色图像,绕开了调色板,但是实在经不住存储空间小的诱惑,假定我们的640*480的24位图像已经变换为8位灰度图像,存放在m_pImageBuffer88 数组中,我们如何把它存入磁盘以.bmp位图方式,想看一看从前自己的样子,不容易啊!调试了一下午,vs2013下,终于及格了!看代码:
RGBQUAD *m_Quad =new RGBQUAD[256];
for (int i = 0; i < 256;i++)
{
m_Quad[i].rgbBlue = i;
m_Quad[i].rgbGreen = i;
m_Quad[i].rgbRed = i;
m_Quad[i].rgbReserved = 0;
}
BITMAPFILEHEADER fh;
BITMAPINFO info;
memset(&fh, 0, sizeof(fh));
memset(&info, 0, sizeof(info));
info.bmiHeader.biBitCount = (WORD)8;
info.bmiHeader.biClrImportant =0;
info.bmiHeader.biClrUsed = 0;
info.bmiHeader.biCompression = 0;
info.bmiHeader.biHeight = 480;
info.bmiHeader.biPlanes = 1;
info.bmiHeader.biSize = 40;
info.bmiHeader.biSizeImage = 640*480;
info.bmiHeader.biWidth = 640;
info.bmiHeader.biXPelsPerMeter = 0;
info.bmiHeader.biYPelsPerMeter = 0;
fh.bfType = m_dib.BmpMarker;
fh.bfSize = sizeof(fh)+sizeof(info)
+(256 )*sizeof(RGBQUAD)
+640 * 480;
fh.bfReserved1 = 0;
fh.bfReserved2 = 0;
fh.bfOffBits = sizeof(fh)+ info.bmiHeader.biSize + 256 *sizeof(RGBQUAD);
FILE *fp;
if ((fp = fopen((char *)(LPCTSTR)"d:\\ganggangwa8.bmp", "wb")) == NULL) return ;
fwrite((char *)&fh, sizeof(fh), 1, fp);
fwrite((char *)&info.bmiHeader, sizeof(info), 1, fp);
fwrite((char*)m_Quad, 256 *sizeof(RGBQUAD), 1, fp);
fwrite((char*)m_pImageBuffer88, 640*480, 1, fp);
fclose(fp);
可以对比一下24真彩色位图.bmp的存储,不同的地方用红色标识出来了。
看着一堆代码,再加上不熟悉的调色板,真悲催!
还是存成ganggangwa8.孙大圣好!加载也省事!