建造模式本质:
分离了对象子组件的单独构造(由Builder来负责)和装配(Director)负责。从而可以构造出复杂的对象。适用于构造复杂情况
由于时间了构建和装配的解耦。不同的构建器,相同的装配,也可以做出不同的对象;相同的构造器,不同的装配顺序也可以做出不同的对象,也就是实现了构建算法、装配算法的解耦,实现了更好的复用。
应用场景:
1.StringBuilder类的append方法
2.sql中的PreparedStatement
3.JDOM中,DomBuilder,SAXBuilder
类图:
构造一架飞船
package com.gcxzflgl.builder;
public class AirShip {
private OrbitalModule orbitalModule; //轨道舱
private Engine engine; //发动机
private EscapeTower escapeTower; //逃逸塔
public void launch(){
System.out.println("发射!");
}
public OrbitalModule getOrbitalModule() {
return orbitalModule;
}
public void setOrbitalModule(OrbitalModule orbitalModule) {
this.orbitalModule = orbitalModule;
}
public Engine getEngine() {
return engine;
}
public void setEngine(Engine engine) {
this.engine = engine;
}
public EscapeTower getEscapeTower() {
return escapeTower;
}
public void setEscapeTower(EscapeTower escapeTower) {
this.escapeTower = escapeTower;
}
}
class OrbitalModule{
private String name;
public OrbitalModule(String name) {
this.name = name;
}
public String getName() {
return name;
}
public void setName(String name) {
this.name = name;
}
}
class Engine {
private String name;
public Engine(String name) {
this.name = name;
}
public String getName() {
return name;
}
public void setName(String name) {
this.name = name;
}
}
class EscapeTower{
private String name;
public String getName() {
return name;
}
public void setName(String name) {
this.name = name;
}
public EscapeTower(String name) {
super();
this.name = name;
}
}
创建建造者接口,并实现
package com.gcxzflgl.builder;
public interface AirShipBuilder {
Engine builderEngine();
OrbitalModule builderOrbitalModule();
EscapeTower builderEscapeTower();
}
package com.gcxzflgl.builder;
public class GcxAirShipBuilder implements AirShipBuilder {
@Override
public Engine builderEngine() {
System.out.println("构建发动机!");
return new Engine("发动机!");
}
@Override
public EscapeTower builderEscapeTower() {
System.out.println("构建逃逸塔");
return new EscapeTower("逃逸塔");
}
@Override
public OrbitalModule builderOrbitalModule() {
System.out.println("构建轨道舱");
return new OrbitalModule("轨道舱");
}
}
创建组建者要有建造者的引用,并实现
package com.gcxzflgl.builder;
public interface AirShipDirector {
/**
* 组装飞船对象
* @return
*/
AirShip directAirShip();
}
package com.gcxzflgl.builder;
public class GcxAirshipDirector implements AirShipDirector {
private AirShipBuilder builder;
public GcxAirshipDirector(AirShipBuilder builder) {
this.builder = builder;
}
@Override
public AirShip directAirShip() {
Engine e = builder.builderEngine();
OrbitalModule o = builder.builderOrbitalModule();
EscapeTower et = builder.builderEscapeTower();
//装配成飞船对象
AirShip ship = new AirShip();
ship.setEngine(e);
ship.setEscapeTower(et);
ship.setOrbitalModule(o);
return ship;
}
}
调用者
package com.gcxzflgl.builder;
public class Client {
public static void main(String[] args) {
AirShipDirector director = new GcxAirshipDirector(new GcxAirShipBuilder());
AirShip ship = director.directAirShip();
System.out.println(ship.getEngine().getName());
ship.launch();
}
}
输出显示:
建造者模式演示完毕!!!