Canvas 图片绘制
1.创建图片对象
var 变量名称 = new Image();
2.设置图片路径
变量名称.src = “路径地址”;
3.当浏览器将图片加载完成后,在进行绘制图片
变量名称.onload = function(){
绘制图片
}
ctx.drawImage(img,x,y);
图片对象 , 绘制x,绘制y
ctx.drawImage(img,x,y,w,h);
图片对象 , 绘制x,绘制y,宽,高
ctx.drawImage(img,ix,iy,iw,ih,x,y,w,h);
图片对象 ,图片x,图片y,图片宽,图片高,绘制x,绘制y,宽,高
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title></title>
</head>
<body>
<canvas id="myCanvas" width="1000" height="800" ></canvas>
<script>
var can = document.getElementById("myCanvas");
var ctx = can.getContext("2d");
var colors = ["blue","red","green","