策略模式

Animal.java

package strategy;

public interface Animal {
 public void eat();
}


 

Cat.java

package strategy;

public class Cat implements Animal {

 @Override
 public void eat() {
  System.out.println("I eat fish!");
 }

}

 

Dog.java

package strategy;

public class Dog implements Animal {

 @Override
 public void eat() {
  System.out.println("I eat bone!");
 }
}


 

Environment.java

package strategy;

public class Environment {
 private Animal animal;

 public Environment(Animal animal) {
  super();
  this.animal = animal;
 }

 public void eat() {
  animal.eat();
 }

 public Animal getAnimal() {
  return animal;
 }

 public void setAnimal(Animal animal) {
  this.animal = animal;
 }

}


 

Test.java

package strategy;

public class Test {
 public static void main(String[] args) {
  Environment environment1 = new Environment(new Cat());
  environment1.eat();

  Environment environment2 = new Environment(new Dog());
  environment2.eat();
 }
}

 


 

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