1.创建渲染器之后,告知渲染器我需要渲染投影
renderer.shadowMap.enabled = true; //启用阴影
2.设置光源-SpotLight聚光灯
let spotlight = new THREE.SpotLight(0xffffff);
spotlight.position.set(8,4,15);…查看更多
Threejs-阴影的添加和平面的创建
最新推荐文章于 2024-05-30 16:18:05 发布
1.创建渲染器之后,告知渲染器我需要渲染投影
renderer.shadowMap.enabled = true; //启用阴影
2.设置光源-SpotLight聚光灯
let spotlight = new THREE.SpotLight(0xffffff);
spotlight.position.set(8,4,15);…查看更多