threejs
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Threejs-创建旋转正方体
1.首先创建空间const scence = new THREE.Scence();2.创建透视投影摄像机const camera = new THREE.PerspectiveCamera(75,window.innerWidth/window.innerHeight,0.1,1000);参数:…查看更多原创 2021-04-18 17:01:34 · 250 阅读 · 0 评论 -
Threejs-阴影的添加和平面的创建
1.创建渲染器之后,告知渲染器我需要渲染投影renderer.shadowMap.enabled = true; //启用阴影2.设置光源-SpotLight聚光灯let spotlight = new THREE.SpotLight(0xffffff);spotlight.position.set(8,4,15);…查看更多原创 2021-04-18 16:59:58 · 461 阅读 · 0 评论 -
Threejs-描绘线段
1.三要素:场景,渲染器,相机let sence = new THREE.Sence();let camera = new THREE.Perspective(45,window.innerWidth/window.innerHeight,1,100)camera.position.set(10,10,10)sence.add(camera);let renderer = new THREE.WebGLRenderer();renderer.setSize(window.innerWidth,w原创 2021-04-18 16:58:15 · 333 阅读 · 0 评论