开源项目 ContextMenu 使用教程

开源项目 ContextMenu 使用教程

ContextMenuAn iOS context menu UI inspired by Things 3.项目地址:https://gitcode.com/gh_mirrors/co/ContextMenu

1. 项目的目录结构及介绍

ContextMenu 项目的目录结构如下:

ContextMenu/
├── ContextMenu/
│   ├── AppDelegate.swift
│   ├── Assets.xcassets
│   ├── Base.lproj
│   ├── Info.plist
│   ├── ViewController.swift
│   └── ...
├── ContextMenu.xcodeproj
│   ├── project.pbxproj
│   └── ...
├── ContextMenuTests/
│   ├── ContextMenuTests.swift
│   └── ...
├── ContextMenuUITests/
│   ├── ContextMenuUITests.swift
│   └── ...
└── README.md

目录结构介绍:

  • ContextMenu/: 项目的主要代码目录,包含应用的主要文件和资源。

    • AppDelegate.swift: 应用的入口文件,负责应用的生命周期管理。
    • Assets.xcassets: 应用的资源文件,包括图片、颜色等。
    • Base.lproj: 本地化资源文件。
    • Info.plist: 应用的配置文件,包含应用的基本信息和配置。
    • ViewController.swift: 应用的主视图控制器。
  • ContextMenu.xcodeproj: Xcode 项目文件,包含项目的配置和构建信息。

    • project.pbxproj: Xcode 项目的配置文件。
  • ContextMenuTests/: 单元测试目录,包含项目的单元测试代码。

    • ContextMenuTests.swift: 单元测试的主要文件。
  • ContextMenuUITests/: UI 测试目录,包含项目的 UI 测试代码。

    • ContextMenuUITests.swift: UI 测试的主要文件。
  • README.md: 项目的说明文档,包含项目的基本信息和使用说明。

2. 项目的启动文件介绍

项目的启动文件是 AppDelegate.swift,它负责应用的生命周期管理。以下是 AppDelegate.swift 的主要内容:

import UIKit

@UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate {

    var window: UIWindow?

    func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
        // Override point for customization after application launch.
        return true
    }

    func applicationWillResignActive(_ application: UIApplication) {
        // Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
        // Use this method to pause ongoing tasks, disable timers, and invalidate graphics rendering callbacks. Games should use this method to pause the game.
    }

    func applicationDidEnterBackground(_ application: UIApplication) {
        // Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
        // If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
    }

    func applicationWillEnterForeground(_ application: UIApplication) {
        // Called as part of the transition from the background to the active state; here you can undo many of the changes made on entering the background.
    }

    func applicationDidBecomeActive(_ application: UIApplication) {
        // Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
    }

    func applicationWillTerminate(_ application: UIApplication) {
        // Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
    }
}

主要功能:

  • application(_:didFinishLaunchingWithOptions:): 应用启动后的初始化工作。
  • applicationWillResignActive(_:): 应用即将从活跃状态变为非活跃状态时调用。
  • applicationDidEnterBackground(_:): 应用进入后台时调用。
  • applicationWillEnterForeground(_:): 应用即将从后台进入前台时调用。
  • applicationDidBecomeActive(_:): 应用变为活跃状态时调用。
  • applicationWillTerminate(_:): 应用即将终止时调用。

3. 项目的

ContextMenuAn iOS context menu UI inspired by Things 3.项目地址:https://gitcode.com/gh_mirrors/co/ContextMenu

  • 7
    点赞
  • 4
    收藏
    觉得还不错? 一键收藏
  • 打赏
    打赏
  • 0
    评论
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包

打赏作者

卫伊祺Ralph

你的鼓励将是我创作的最大动力

¥1 ¥2 ¥4 ¥6 ¥10 ¥20
扫码支付:¥1
获取中
扫码支付

您的余额不足,请更换扫码支付或充值

打赏作者

实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值