开源项目 ContextMenu 使用教程
1. 项目的目录结构及介绍
ContextMenu 项目的目录结构如下:
ContextMenu/
├── ContextMenu/
│ ├── AppDelegate.swift
│ ├── Assets.xcassets
│ ├── Base.lproj
│ ├── Info.plist
│ ├── ViewController.swift
│ └── ...
├── ContextMenu.xcodeproj
│ ├── project.pbxproj
│ └── ...
├── ContextMenuTests/
│ ├── ContextMenuTests.swift
│ └── ...
├── ContextMenuUITests/
│ ├── ContextMenuUITests.swift
│ └── ...
└── README.md
目录结构介绍:
-
ContextMenu/: 项目的主要代码目录,包含应用的主要文件和资源。
- AppDelegate.swift: 应用的入口文件,负责应用的生命周期管理。
- Assets.xcassets: 应用的资源文件,包括图片、颜色等。
- Base.lproj: 本地化资源文件。
- Info.plist: 应用的配置文件,包含应用的基本信息和配置。
- ViewController.swift: 应用的主视图控制器。
-
ContextMenu.xcodeproj: Xcode 项目文件,包含项目的配置和构建信息。
- project.pbxproj: Xcode 项目的配置文件。
-
ContextMenuTests/: 单元测试目录,包含项目的单元测试代码。
- ContextMenuTests.swift: 单元测试的主要文件。
-
ContextMenuUITests/: UI 测试目录,包含项目的 UI 测试代码。
- ContextMenuUITests.swift: UI 测试的主要文件。
-
README.md: 项目的说明文档,包含项目的基本信息和使用说明。
2. 项目的启动文件介绍
项目的启动文件是 AppDelegate.swift
,它负责应用的生命周期管理。以下是 AppDelegate.swift
的主要内容:
import UIKit
@UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate {
var window: UIWindow?
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
// Override point for customization after application launch.
return true
}
func applicationWillResignActive(_ application: UIApplication) {
// Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
// Use this method to pause ongoing tasks, disable timers, and invalidate graphics rendering callbacks. Games should use this method to pause the game.
}
func applicationDidEnterBackground(_ application: UIApplication) {
// Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
// If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
}
func applicationWillEnterForeground(_ application: UIApplication) {
// Called as part of the transition from the background to the active state; here you can undo many of the changes made on entering the background.
}
func applicationDidBecomeActive(_ application: UIApplication) {
// Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
}
func applicationWillTerminate(_ application: UIApplication) {
// Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
}
}
主要功能:
- application(_:didFinishLaunchingWithOptions:): 应用启动后的初始化工作。
- applicationWillResignActive(_:): 应用即将从活跃状态变为非活跃状态时调用。
- applicationDidEnterBackground(_:): 应用进入后台时调用。
- applicationWillEnterForeground(_:): 应用即将从后台进入前台时调用。
- applicationDidBecomeActive(_:): 应用变为活跃状态时调用。
- applicationWillTerminate(_:): 应用即将终止时调用。