1.主要代码
废话不多说,直接上代码,具体请看注释。
这个函数可以直接拿来用,通过设置想要的长边长度按比例缩小图片。
/// <summary>
/// 处理并保存图片
/// </summary>
/// <param name="inputFile">输入文件</param>
/// <param name="outputFile">输出文件</param>
/// <param name="longSide">长边长度</param>
/// <returns>成功返回true,否则false。</returns>
private async Task<bool> LoadSaveFileAsync(StorageFile inputFile, StorageFile outputFile, uint longSide)
{
try
{
Guid encoderId;
switch (outputFile.FileType)
{
case ".png":
encoderId = BitmapEncoder.PngEncoderId;
break;
case ".bmp":
encoderId = BitmapEncoder.BmpEncoderId;
break;
case ".jpg":
default:
encoderId = BitmapEncoder.JpegEncoderId;
break;
}
//图片处理部分
using (IRandomAccessStream inputStream = await inputFile.OpenAsync(FileAccessMode.Read),
outputStream = await outputFile.OpenAsync(FileAccessMode.ReadWrite))
{
//BitmapEncoder需要一个空的输出流; 但是用户可能已经选择了预先存在的文件,所以清零。
outputStream.Size = 0;
//从解码器获取像素数据。 我们对解码的像素应用用户请求的变换以利用解码器中的潜在优化。
BitmapDecoder decoder = await BitmapDecoder.CreateAsync(inputStream);
BitmapTransform transform = new BitmapTransform();
//原图尺寸比转换尺寸更小
if (decoder.PixelHeight < longSide && decoder.PixelWidth < longSide)
throw new Exception("设置的尺寸大于原图尺寸!");
// 判断长边并按原图比例确定另一条边的长度
if (decoder.PixelHeight > decoder.PixelWidth)
{
transform.ScaledHeight = longSide;
transform.ScaledWidth = (uint)(decoder.PixelWidth * ((float)longSide /decoder.PixelHeight));
}
else
{
transform.ScaledHeight = (uint)(decoder.PixelHeight * ((float)longSide/decoder.PixelWidth));
transform.ScaledWidth = longSide;
}
// Fant是相对高质量的插值模式。
transform.InterpolationMode = BitmapInterpolationMode.Fant;
// BitmapDecoder指示最佳匹配本地存储的图像数据的像素格式和alpha模式。 这可以提供高性能的与或质量增益。
BitmapPixelFormat format = decoder.BitmapPixelFormat;
BitmapAlphaMode alpha = decoder.BitmapAlphaMode;
// PixelDataProvider提供对位图帧中像素数据的访问
PixelDataProvider pixelProvider = await decoder.GetPixelDataAsync(
format,
alpha,
transform,
ExifOrientationMode.RespectExifOrientation,
ColorManagementMode.ColorManageToSRgb
);
byte[] pixels = pixelProvider.DetachPixelData();
//将像素数据写入编码器。
BitmapEncoder encoder = await BitmapEncoder.CreateAsync(encoderId, outputStream);
//设置像素数据
encoder.SetPixelData(
format,
alpha,
transform.ScaledWidth,
transform.ScaledHeight,
decoder.DpiX,
decoder.DpiY,
pixels
);
await encoder.FlushAsync(); //异步提交和刷新所有图像数据(这一步保存图片到文件)
Debug.WriteLine("保存成功:" + outputFile.Path);
return true;
}
}
catch (Exception err)
{
Debug.WriteLine(err.Message);
return false;
}
}
2.其他
1.打开图片文件
FileOpenPicker picker = new FileOpenPicker();
picker.FileTypeFilter.Add(".jpg");
picker.FileTypeFilter.Add(".jpeg");
picker.FileTypeFilter.Add(".png");
picker.SuggestedStartLocation = PickerLocationId.PicturesLibrary;
//选取一个文件
var file = await picker.PickSingleFileAsync();
if (file != null) //文件不为空则进行下一步
{
_inputFile = file;
await LoadFileAsync(file);
}
2.显示选取的图片
/// <summary>
/// 从文件载入图片并显示
/// </summary>
/// <param name="file">图片</param>
private async Task LoadFileAsync(StorageFile file)
{
try
{
// 显示图片
BitmapImage src = new BitmapImage();
using (IRandomAccessStream stream = await file.OpenAsync(FileAccessMode.Read))
{
await src.SetSourceAsync(stream);
}
MyImage.Source = src;
LongSide.IsEnabled = true;
SaveButton.IsEnabled = true;
}
catch (Exception err)
{
Debug.WriteLine(err.Message);
}
}
3.选择保存位置、调用函数处理并保存图片
/// <summary>
/// 选择文件保存位置并进行下一步处理
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private async void Save_Click(object sender, RoutedEventArgs e)
{
FileSavePicker picker = new FileSavePicker();
picker.FileTypeChoices.Add("JPEG image", new string[] { ".jpg" });
picker.FileTypeChoices.Add("PNG image", new string[] { ".png" });
picker.FileTypeChoices.Add("BMP image", new string[] { ".bmp" });
picker.DefaultFileExtension = ".png";
picker.SuggestedFileName = "Output file";
picker.SuggestedStartLocation = PickerLocationId.PicturesLibrary;
var file = await picker.PickSaveFileAsync();
if (file != null && !String.IsNullOrEmpty(LongSide.Text))
{
uint longSide = uint.Parse(LongSide.Text);
if (await LoadSaveFileAsync(_inputFile, file, longSide)) //处理图片
MsgBox.Text = "转换成功!" + file.Path;
else
MsgBox.Text = "失败";
}
}
3.完整Demo
<Page
x:Class="ImageDemo.MainPage"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="using:ImageDemo"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
mc:Ignorable="d">
<Grid Background="{ThemeResource ApplicationPageBackgroundThemeBrush}">
<Grid.RowDefinitions>
<RowDefinition Height="auto"/>
<RowDefinition Height="auto"/>
<RowDefinition Height="*"/>
</Grid.RowDefinitions>
<Image Name="MyImage" Height="300" Grid.Row="0"/>
<StackPanel Orientation="Horizontal" Grid.Row="1" HorizontalAlignment="Left" Margin="10">
<TextBlock Text="目标长边长度:" VerticalAlignment="Center"/>
<TextBox Name="LongSide" IsEnabled="False" Margin="10,0,0,0"/>
</StackPanel>
<TextBlock Name="MsgBox" Grid.Row="2" VerticalAlignment="Center"/>
<StackPanel Grid.Row="2" Orientation="Horizontal"
HorizontalAlignment="Right" VerticalAlignment="Top">
<Button Content="获取图片" Click="Get_Click"/>
<Button Content="保存" Click="Save_Click" Name="SaveButton"
IsEnabled="False" Margin="10"/>
</StackPanel>
</Grid>
</Page>
using System;
using System.Diagnostics;
using System.Threading.Tasks;
using Windows.Graphics.Imaging;
using Windows.Storage;
using Windows.Storage.Pickers;
using Windows.Storage.Streams;
using Windows.UI.Xaml;
using Windows.UI.Xaml.Controls;
using Windows.UI.Xaml.Media.Imaging;
// https://go.microsoft.com/fwlink/?LinkId=402352&clcid=0x804 上介绍了“空白页”项模板
namespace ImageDemo
{
/// <summary>
/// 可用于自身或导航至 Frame 内部的空白页。
/// </summary>
public sealed partial class MainPage : Page
{
private StorageFile _inputFile;
public MainPage()
{
this.InitializeComponent();
}
/// <summary>
/// 点击“获取图片”
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private async void Get_Click(object sender, RoutedEventArgs e)
{
FileOpenPicker picker = new FileOpenPicker();
picker.FileTypeFilter.Add(".jpg");
picker.FileTypeFilter.Add(".jpeg");
picker.FileTypeFilter.Add(".png");
picker.SuggestedStartLocation = PickerLocationId.PicturesLibrary;
//选取一个文件
var file = await picker.PickSingleFileAsync();
if (file != null) //文件不为空则进行下一步
{
_inputFile = file;
await LoadFileAsync(file);
}
}
/// <summary>
/// 从文件载入图片并显示
/// </summary>
/// <param name="file">图片</param>
private async Task LoadFileAsync(StorageFile file)
{
try
{
// 显示图片
BitmapImage src = new BitmapImage();
using (IRandomAccessStream stream = await file.OpenAsync(FileAccessMode.Read))
{
await src.SetSourceAsync(stream);
}
MyImage.Source = src;
LongSide.IsEnabled = true;
SaveButton.IsEnabled = true;
}
catch (Exception err)
{
Debug.WriteLine(err.Message);
}
}
/// <summary>
/// 选择文件保存位置并进行下一步处理
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private async void Save_Click(object sender, RoutedEventArgs e)
{
FileSavePicker picker = new FileSavePicker();
picker.FileTypeChoices.Add("JPEG image", new string[] { ".jpg" });
picker.FileTypeChoices.Add("PNG image", new string[] { ".png" });
picker.FileTypeChoices.Add("BMP image", new string[] { ".bmp" });
picker.DefaultFileExtension = ".png";
picker.SuggestedFileName = "Output file";
picker.SuggestedStartLocation = PickerLocationId.PicturesLibrary;
var file = await picker.PickSaveFileAsync();
if (file != null && !String.IsNullOrEmpty(LongSide.Text))
{
uint longSide = uint.Parse(LongSide.Text);
if (await LoadSaveFileAsync(_inputFile, file, longSide))
MsgBox.Text = "转换成功!" + file.Path;
else
MsgBox.Text = "失败";
}
}
/// <summary>
/// 处理并保存图片
/// </summary>
/// <param name="inputFile">输入文件</param>
/// <param name="outputFile">输出文件</param>
/// <param name="longSide">长边长度</param>
/// <returns>成功返回true,否则false。</returns>
private async Task<bool> LoadSaveFileAsync(StorageFile inputFile, StorageFile outputFile, uint longSide)
{
try
{
Guid encoderId;
switch (outputFile.FileType)
{
case ".png":
encoderId = BitmapEncoder.PngEncoderId;
break;
case ".bmp":
encoderId = BitmapEncoder.BmpEncoderId;
break;
case ".jpg":
default:
encoderId = BitmapEncoder.JpegEncoderId;
break;
}
//图片处理部分
using (IRandomAccessStream inputStream = await inputFile.OpenAsync(FileAccessMode.Read),
outputStream = await outputFile.OpenAsync(FileAccessMode.ReadWrite))
{
//BitmapEncoder需要一个空的输出流; 但是用户可能已经选择了预先存在的文件,所以清零。
outputStream.Size = 0;
//从解码器获取像素数据。 我们对解码的像素应用用户请求的变换以利用解码器中的潜在优化。
BitmapDecoder decoder = await BitmapDecoder.CreateAsync(inputStream);
BitmapTransform transform = new BitmapTransform();
//原图尺寸比转换尺寸更小
if (decoder.PixelHeight < longSide && decoder.PixelWidth < longSide)
throw new Exception("设置的尺寸大于原图尺寸!");
// 判断长边并按原图比例确定另一条边的长度
if (decoder.PixelHeight > decoder.PixelWidth)
{
transform.ScaledHeight = longSide;
transform.ScaledWidth = (uint)(decoder.PixelWidth * ((float)longSide /decoder.PixelHeight));
}
else
{
transform.ScaledHeight = (uint)(decoder.PixelHeight * ((float)longSide/decoder.PixelWidth));
transform.ScaledWidth = longSide;
}
// Fant是相对高质量的插值模式。
transform.InterpolationMode = BitmapInterpolationMode.Fant;
// BitmapDecoder指示最佳匹配本地存储的图像数据的像素格式和alpha模式。 这可以提供高性能的与或质量增益。
BitmapPixelFormat format = decoder.BitmapPixelFormat;
BitmapAlphaMode alpha = decoder.BitmapAlphaMode;
// PixelDataProvider提供对位图帧中像素数据的访问
PixelDataProvider pixelProvider = await decoder.GetPixelDataAsync(
format,
alpha,
transform,
ExifOrientationMode.RespectExifOrientation,
ColorManagementMode.ColorManageToSRgb
);
byte[] pixels = pixelProvider.DetachPixelData();
//将像素数据写入编码器。
BitmapEncoder encoder = await BitmapEncoder.CreateAsync(encoderId, outputStream);
//设置像素数据
encoder.SetPixelData(
format,
alpha,
transform.ScaledWidth,
transform.ScaledHeight,
decoder.DpiX,
decoder.DpiY,
pixels
);
await encoder.FlushAsync(); //异步提交和刷新所有图像数据(这一步保存图片到文件)
Debug.WriteLine("保存成功:" + outputFile.Path);
return true;
}
}
catch (Exception err)
{
Debug.WriteLine(err.Message);
return false;
}
}
}
}
话说这个Demo还挺有用,平时压缩一个什么图片就这么一下子搞定了。