UNITY
Golden_Shadow
做一名优秀的游戏程序员
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GUI.BeginScrollView&GUI.EndScrollView
using UnityEngine;using System.Collections;public class EndScrollView : MonoBehaviour{ public Vector2 scrollPosition = Vector2.zero; void OnGUI() { scrollPosition = GUI.BeginS原创 2012-02-17 10:59:13 · 2520 阅读 · 0 评论 -
SetNextControlName&GetNameOfFocusedControl
using UnityEngine; using System.Collections; public class SetNextControlName : MonoBehaviour { public string login = ""; public string login2 = ""; private int countOfUserAr原创 2012-02-17 15:33:33 · 1485 阅读 · 0 评论 -
SendMessageUpwards & SendMessage
using UnityEngine;using System.Collections;// 王民光是他的祖父public class WangShaoWen : MonoBehaviour{ void Start() { } void Update() { } public void Report(string conte原创 2012-07-10 15:55:51 · 1733 阅读 · 0 评论 -
StartCoroutine
using UnityEngine;using System.Collections;public class Test : MonoBehaviour{ void Start() { print("Starting" + Time.time); // 形象地说是在此创建一个新线程来执行 // 在此不停顿,继续执行下面的语句原创 2012-01-17 11:13:24 · 2470 阅读 · 0 评论 -
Unity Color Space
这一周都在看Unity的Color Space相关的内容,简短介绍下原创 2014-10-17 12:17:59 · 10880 阅读 · 2 评论