iOS开发:关于屏幕旋转问题

<pre name="code" class="objc">#import "ViewController.h"
#import "TestView.h"

#define UIInterfaceOrientationIsPortrait(orientation)  ((orientation) == UIInterfaceOrientationPortrait || (orientation) == UIInterfaceOrientationPortraitUpsideDown)

#define UIInterfaceOrientationIsLandscape(orientation) ((orientation) == UIInterfaceOrientationLandscapeLeft || (orientation) == UIInterfaceOrientationLandscapeRight)

@interface ViewController ()

@end

@implementation ViewController


 
- (void)viewDidLoad {
    [super viewDidLoad];
    
    TestView * test= [[TestView alloc] initWithFrame:CGRectMake(20, 40, 100, 50)];
    test.backgroundColor = [UIColor redColor];
    
    //会调用layoutSubviews方法
    [self.view addSubview:test];
    
    test.text = @"我们的大中国";
    
    //会调用sizeThatFits:方法
    [test sizeToFit];

}

//是否允许屏幕旋转
-(BOOL)shouldAutorotate
{
    return YES;
}


//允许的屏幕方向。
-(UIInterfaceOrientationMask)supportedInterfaceOrientations
{   //phone只支持正方向,pad只支持左右横屏
    if ([[UIDevice currentDevice] userInterfaceIdiom] == UIUserInterfaceIdiomPad)
    {
        return UIInterfaceOrientationMaskLandscapeLeft | UIInterfaceOrientationMaskLandscapeRight;
    }
    
    
    return UIInterfaceOrientationMaskPortrait;
}

//是否应该旋转到某一屏幕方向(待测试)
-(BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)toInterfaceOrientation
{
    if ([[UIDevice currentDevice] userInterfaceIdiom] == UIUserInterfaceIdiomPad)
    {
        return UIInterfaceOrientationIsLandscape(toInterfaceOrientation);
    }
    
    return UIInterfaceOrientationIsPortrait(toInterfaceOrientation);
    
}

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