UIDeviceOrientation 和 UIInterfaceOrientation 设备旋转的方向

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UIDeviceOrientation      是机器硬件的当前旋转方向   这个你只能取值 不能设置

UIInterfaceOrientation   是你程序界面的当前旋转方向   这个可以设置

 

判断设备现在的方向:

 

- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation  
{  
    //宣告一個UIDevice指標,並取得目前Device的狀況  
    UIDevice *device = [UIDevice currentDevice] ;   
    //取得當前Device的方向,來當作判斷敘述。(Device的方向型態為Integer)  
    switch (device.orientation) {  
        case UIDeviceOrientationFaceUp:  
        NSLog(@"螢幕朝上平躺");  
            break;  
        case UIDeviceOrientationFaceDown:  
        NSLog(@"螢幕朝下平躺");  
            break;               
        //系統無法判斷目前Device的方向,有可能是斜置   
        case UIDeviceOrientationUnknown:  
        NSLog(@"未知方向");  
            break;  
        case UIDeviceOrientationLandscapeLeft:  
        NSLog(@"螢幕向左橫置");  
            break;  
        case UIDeviceOrientationLandscapeRight:  
        NSLog(@"螢幕向右橫置");  
            break;  
        case UIDeviceOrientationPortrait:  
        NSLog(@"螢幕直立");  
            break;  
        case UIDeviceOrientationPortraitUpsideDown:  
        NSLog(@"螢幕直立,上下顛倒");  
            break;  
        default:  
        NSLog(@"無法辨識");  
            break;  
    }  
    // Return YES for supported orientations  
    return (interfaceOrientation == UIInterfaceOrientationLandscapeLeft); // 只支持向左横向, YES 表示支持所有方向  
}  

 

或者

 

- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation  
{  
    UIDeviceOrientation deviceOrientation = [UIDevice currentDevice].orientation;  
    if (UIDeviceOrientationIsLandscape(deviceOrientation)) NSLog(@"横向");      
    else if(UIDeviceOrientationIsPortrait(deviceOrientation)) NSLog(@"纵向");  
      
    // // Return YES for supported orientations  
    return (interfaceOrientation == UIInterfaceOrientationLandscapeLeft); // 只支持向左横向, YES 表示支持所有方向  
} 

 Portrait 表示 纵向,Landscape 表示 横向。

 

typedef enum {  
    UIDeviceOrientationUnknown,  
    UIDeviceOrientationPortrait,  // Device oriented vertically, home button on the bottom  
    UIDeviceOrientationPortraitUpsideDown,  // Device oriented vertically, home button on the top  
    UIDeviceOrientationLandscapeLeft,  // Device oriented horizontally, home button on the right  
    UIDeviceOrientationLandscapeRight, // Device oriented horizontally, home button on the left  
    UIDeviceOrientationFaceUp, // Device oriented flat, face up  
    UIDeviceOrientationFaceDown// Device oriented flat, face down  
} UIDeviceOrientation; 

 

 

typedef enum {  
    UIInterfaceOrientationPortrait           = UIDeviceOrientationPortrait,  
    UIInterfaceOrientationPortraitUpsideDown = UIDeviceOrientationPortraitUpsideDown,  
    UIInterfaceOrientationLandscapeLeft      = UIDeviceOrientationLandscapeRight,  
    UIInterfaceOrientationLandscapeRight     = UIDeviceOrientationLandscapeLeft  
} UIInterfaceOrientation; 

 

 

#define UIDeviceOrientationIsPortrait(orientation)  ((orientation) ==UIDeviceOrientationPortrait || (orientation) ==UIDeviceOrientationPortraitUpsideDown)  

#define UIDeviceOrientationIsLandscape(orientation) ((orientation) ==UIDeviceOrientationLandscapeLeft || (orientation) ==UIDeviceOrientationLandscapeRight)  

 

 

 

 

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