课程设计:简易计算器,逻辑运算
功能代码:
// 计算器1Dlg.cpp : implementation file
//
#include "stdafx.h"
#include "计算器1.h"
#include "计算器1Dlg.h"
#include<cmath>
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
int focus=0,point1=0,point2=0,i=0,j=0;
double temp1=1,temp2=1,equal;
double temp3[100],temp4[100];
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CMy1Dlg dialog
CMy1Dlg::CMy1Dlg(CWnd* pParent /*=NULL*/)
: CDialog(CMy1Dlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CMy1Dlg)
m_1 = 0.0;
m_2 = 0.0;
m_result = 0.0;
m_string = _T("");
m_string2 = _T("");
m_string3 = _T("");
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CMy1Dlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CMy1Dlg)
DDX_Control(pDX, IDC_BUTTON_point, m_point);
DDX_Text(pDX, IDC_EDIT1, m_1);
DDX_Text(pDX, IDC_EDIT2, m_2);
DDX_Text(pDX, IDC_EDIT3, m_result);
DDX_Text(pDX, IDC_EDIT4, m_string);
DDX_Text(pDX, IDC_EDIT5, m_string2);
DDX_Text(pDX, IDC_EDIT7, m_string3);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CMy1Dlg, CDialog)
//{{AFX_MSG_MAP(CMy1Dlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_EN_SETFOCUS(IDC_EDIT1, OnSetfocusEdit1)
ON_EN_CHANGE(IDC_EDIT1, OnChangeEdit1)
ON_EN_SETFOCUS(IDC_EDIT2, OnSetfocusEdit2)
ON_BN_CLICKED(IDC_BUTTON1, OnButton1)
ON_BN_CLICKED(IDC_BUTTON_point, OnBUTTONpoint)
ON_EN_CHANGE(IDC_EDIT2, OnChangeEdit2)
ON_BN_CLICKED(IDC_BUTTON2, OnButton2)
ON_BN_CLICKED(IDC_BUTTON3, OnButton3)
ON_BN_CLICKED(IDC_BUTTON4, OnButton4)
ON_BN_CLICKED(IDC_BUTTON5, OnButton5)
ON_BN_CLICKED(IDC_BUTTON6, OnButton6)
ON_BN_CLICKED(IDC_BUTTON7, OnButton7)
ON_BN_CLICKED(IDC_BUTTON8, OnButton8)
ON_BN_CLICKED(IDC_BUTTON9, OnButton9)
ON_BN_CLICKED(IDC_BUTTON0, OnButton0)
ON_BN_CLICKED(IDC_BUTTON_delete, OnBUTTONdelete)
ON_BN_CLICKED(IDC_BUTTON_equal, OnBUTTONequal)
ON_BN_CLICKED(IDC_BUTTON15, OnButton15)
ON_BN_CLICKED(IDC_BUTTON16, OnButton16)
ON_BN_CLICKED(IDC_BUTTON17, OnButton17)
ON_BN_CLICKED(IDC_BUTTON18, OnButton18)
ON_BN_CLICKED(IDC_BUTTON19, OnButton19)
ON_BN_CLICKED(IDC_BUTTON20, OnButton20)
ON_BN_CLICKED(IDC_BUTTON21, OnButton21)
ON_BN_CLICKED(IDC_BUTTON22, OnButton22)
ON_BN_CLICKED(IDC_BUTTON23, OnButton23)
ON_BN_CLICKED(IDC_BUTTON24, OnButton24)
ON_BN_CLICKED(IDC_BUTTON25, OnButton25)
ON_BN_CLICKED(IDC_BUTTON27, OnButton27)
ON_BN_CLICKED(IDC_BUTTON28, OnButton28)
ON_BN_CLICKED(IDC_BUTTON29, OnButton29)
ON_BN_CLICKED(IDC_BUTTON26, OnButton26)
ON_BN_CLICKED(IDC_BUTTON30, OnButton30)
ON_BN_CLICKED(IDC_BUTTON31, OnButton31)
ON_BN_CLICKED(IDC_BUTTON32, OnButton32)
ON_BN_CLICKED(IDC_BUTTON10, OnButton10)
ON_BN_CLICKED(IDC_RADIO1, OnRadio1)
ON_BN_CLICKED(IDC_RADIO2, OnRadio2)
ON_COMMAND(ID_MENUITEM32792, OnMenuitem32792)
ON_COMMAND(ID_MENUITEM32793, OnMenuitem32793)
ON_COMMAND(ID_MENUITEM32794, OnMenuitem32794)
ON_COMMAND(ID_MENUITEM32795, OnMenuitem32795)
ON_COMMAND(ID_MENUITEM32796, OnMenuitem32796)
ON_COMMAND(ID_MENUITEM32797, OnMenuitem32797)
ON_COMMAND(ID_MENUITEM32798, OnMenuitem32798)
ON_COMMAND(ID_MENUITEM32799, OnMenuitem32799)
ON_COMMAND(ID_MENUITEM32800, OnMenuitem32800)
ON_COMMAND(ID_MENUITEM32801, OnMenuitem32801)
ON_COMMAND(ID_MENUITEM32802, OnMenuitem32802)
ON_COMMAND(ID_MENUITEM32791, OnMenuitem32791)
ON_COMMAND(ID_MENUITEM32790, OnMenuitem32790)
ON_COMMAND(ID_MENUITEM32789, OnMenuitem32789)
ON_COMMAND(ID_MENUITEM32788, OnMenuitem32788)
ON_COMMAND(ID_MENUITEM32803, OnMenuitem32803)
ON_COMMAND(ID_MENUITEM32804, OnMenuitem32804)
ON_BN_CLICKED(IDC_BUTTON33, OnButton33)
ON_BN_CLICKED(IDC_BUTTON14, OnButton14)
ON_COMMAND(ID_MENUITEM32809, OnMenuitem32809)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CMy1Dlg message handlers
BOOL CMy1Dlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
return TRUE; // return TRUE unless you set the focus to a control
}
void CMy1Dlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CMy1Dlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(▭);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CMy1Dlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CMy1Dlg::OnSetfocusEdit1()
{
focus=1;
}
void CMy1Dlg::OnChangeEdit1()
{
// TODO: If this is a RICHEDIT control, the control will not
// send this notification unless you override the CDialog::OnInitDialog()
// function and call CRichEditCtrl().SetEventMask()
// with the ENM_CHANGE flag ORed into the mask.
// TODO: Add your control notification handler code here
}
void CMy1Dlg::OnSetfocusEdit2()
{
focus=2;
}
void CMy1Dlg::OnBUTTONpoint() //--------------------------------------------------小数点键
{
if(focus==1) point1=1;
if(focus==2) point2=1;
}
void CMy1Dlg::OnChangeEdit2()
{
// TODO: If this is a RICHEDIT control, the control will not
// send this notification unless you override the CDialog::OnInitDialog()
// function and call CRichEditCtrl().SetEventMask()
// with the ENM_CHANGE flag ORed into the mask.
// TODO: Add your control notification handler code here
}
void CMy1Dlg::OnButton1() //-----------------------------------------------------数字键1
{UpdateData(true);
if(focus==1&&point1;==0) {m_1=m_1*10+1;
i++;temp3[i]=m_1;}
if(focus==1&&point1;>=1) {temp1=temp1/10;m_1=temp1+m_1;
i++;temp3[i]=m_1;point1++;}
if(focus==2&&point2;==0) {m_2=m_2*10+1;
j++;temp4[j]=m_2;}
if(focus==2&&point2;>=1) {temp2=temp2/10;m_2=temp2+m_2;
j++;temp4[j]=m_2;point2++;}
UpdateData(false);
}
void CMy1Dlg::OnButton2() //-----------------------------------------------------数字键2
{UpdateData(true);
if(focus==1&&point1;==0) {m_1=m_1*10+2;
i++;temp3[i]=m_1;}
else if(focus==1&&point1;>=1) {temp1=temp1/10;m_1=temp1*2+m_1;
i++;temp3[i]=m_1;point1++;}
else if(focus==2&&point2;==0) {m_2=m_2*10+2;
j++;temp4[j]=m_2;}
else if(focus==2&&point2;>=1) {temp2=temp2/10;m_2=temp2*2+m_2;
j++;temp4[j]=m_2;point2++;}
UpdateData(false);
}
void CMy1Dlg::OnButton3() //-----------------------------------------------------数字键3
{UpdateData(true);
if(focus==1&&point1;==0) {m_1=m_1*10+3;
i++;temp3[i]=m_1;}
else if(focus==1&&point1;>=1) {temp1=temp1/10;m_1=temp1*3+m_1;
i++;temp3[i]=m_1;point1++;}
else if(focus==2&&point2;==0) {m_2=m_2*10+3;
j++;temp4[j]=m_2;}
else if(focus==2&&point2;>=1) {temp2=temp2/10;m_2=temp2*3+m_2;
j++;temp4[j]=m_2;point2++;}
UpdateData(false);
}
void CMy1Dlg::OnButton4() //-----------------------------------------------------数字键4
{UpdateData(true);
if(focus==1&&point1;==0) {m_1=m_1*10+4;
i++;temp3[i]=m_1;}
else if(focus==1&&point1;>=1) {temp1=temp1/10;m_1=temp1*4+m_1;
i++;temp3[i]=m_1;point1++;}
else if(focus==2&&point2;==0) {m_2=m_2*10+4;
j++;temp4[j]=m_2;}
else if(focus==2&&point2;>=1) {temp2=temp2/10;m_2=temp2*4+m_2;
j++;temp4[j]=m_2;point2++;}
UpdateData(false);
}
void CMy1Dlg::OnButton5() //-----------------------------------------------------数字键5
{UpdateData(true);
if(focus==1&&point1;==0) {m_1=m_1*10+5;
i++;temp3[i]=m_1;}
else if(focus==1&&point1;>=1) {temp1=temp1/10;m_1=temp1*5+m_1;
i++;temp3[i]=m_1;point1++;}
else if(focus==2&&point2;==0) {m_2=m_2*10+5;
j++;temp4[j]=m_2;}
else if(focus==2&&point2;>=1) {temp2=temp2/10;m_2=temp2*5+m_2;
j++;temp4[j]=m_2;point2++;}
UpdateData(false);
}
void CMy1Dlg::OnButton6() //-----------------------------------------------------数字键6
{UpdateData(true);
if(focus==1&&point1;==0) {m_1=m_1*10+6;
i++;temp3[i]=m_1;}
else if(focus==1&&point1;>=1) {temp1=temp1/10;m_1=temp1*6+m_1;
i++;temp3[i]=m_1;point1++;}
else if(focus==2&&point2;==0) {m_2=m_2*10+6;
j++;temp4[j]=m_2;}
else if(focus==2&&point2;>=1) {temp2=temp2/10;m_2=temp2*6+m_2;
j++;temp4[j]=m_2;point2++;}
UpdateData(false);
}
void CMy1Dlg::OnButton7() //-----------------------------------------------------数字键7
{UpdateData(true);
if(focus==1&&point1;==0) {m_1=m_1*10+7;
i++;temp3[i]=m_1;}
else if(focus==1&&point1;>=1) {temp1=temp1/10;m_1=temp1*7+m_1;
i++;temp3[i]=m_1;point1++;}
else if(focus==2&&point2;==0) {m_2=m_2*10+7;
j++;temp4[j]=m_2;}
else if(focus==2&&point2;>=1) {temp2=temp2/10;m_2=temp2*7+m_2;
j++;temp4[j]=m_2;point2++;}
UpdateData(false);
}
void CMy1Dlg::OnButton8() //-----------------------------------------------------数字键8
{UpdateData(true);
if(focus==1&&point1;==0) {m_1=m_1*10+8;
i++;temp3[i]=m_1;}
else if(focus==1&&point1;>=1) {temp1=temp1/10;m_1=temp1*8+m_1;
i++;temp3[i]=m_1;point1++;}
else if(focus==2&&point2;==0) {m_2=m_2*10+8;
j++;temp4[j]=m_2;}
else if(focus==2&&point2;>=1) {temp2=temp2/10;m_2=temp2*8+m_2;
j++;temp4[j]=m_2;point2++;}
UpdateData(false);
}
void CMy1Dlg::OnButton9() //-----------------------------------------------------数字键9
{UpdateData(true);
if(focus==1&&point1;==0) {m_1=m_1*10+9;
i++;temp3[i]=m_1;}
else if(focus==1&&point1;>=1) {temp1=temp1/10;m_1=temp1*9+m_1;
i++;temp3[i]=m_1;point1++;}
else if(focus==2&&point2;==0) {m_2=m_2*10+9;
j++;temp4[j]=m_2;}
else if(focus==2&&point2;>=1) {temp2=temp2/10;m_2=temp2*9+m_2;
j++;temp4[j]=m_2;point2++;}
UpdateData(false);
}
void CMy1Dlg::OnButton0() //-----------------------------------------------------数字键0
{UpdateData(true);
if(focus==1&&point1;==0) {m_1=m_1*10;
i++;temp3[i]=m_1;}
else if(focus==1&&point1;>=1) {temp1=temp1/10;m_1=temp1*0+m_1;
i++;temp3[i]=m_1;point1++;}
else if(focus==2&&point2;==0) {m_2=m_2*10;
j++;temp4[j]=m_2;}
else if(focus==2&&point2;>=1) {temp2=temp2/10;m_2=temp2*0+m_2;
j++;temp4[j]=m_1;point2++;}
UpdateData(false);
}
void CMy1Dlg::OnBUTTONdelete() //--------------------------------退格
{UpdateData(true);
if(focus==1)
{i--;m_1=temp3[i];
if(point1>0) {point1=point1-1;}
if(temp1<1) {temp1=temp1*10;}
}
if(focus==2) {j--;m_2=temp4[j];
if(point2>0) {point2=point2-1;}
if(temp2<1) {temp2=temp2*10;}
}
UpdateData(false);
}
void CMy1Dlg::OnBUTTONequal()
{//--------------------------------------------------------------------等号键
UpdateData(true);
m_result=equal;
UpdateData(false);
}
void CMy1Dlg::OnButton14()
{
// TODO: Add your control notification handler code here------------- 加法
UpdateData(true);
equal=m_1+m_2;
m_string="+";
UpdateData(false);
}
void CMy1Dlg::OnButton15()
{
// TODO: Add your control notification handler code here-----------减法
UpdateData(true);
equal=m_1-m_2;
m_string="-";
UpdateData(false);
}
void CMy1Dlg::OnButton16()
{// TODO: Add your control notification handler code here--------------乘法
UpdateData(true);
equal=m_1*m_2;
m_string="*";
UpdateData(false);
}
void CMy1Dlg::OnButton17()
{
// TODO: Add your control notification handler code here--------除法
UpdateData(true);
equal=m_1/m_2;
m_string="/";
UpdateData(false);
}
void CMy1Dlg::OnButton18()
{
// TODO: Add your control notification handler code here------------------逻辑与
UpdateData(true);
equal=m_1&&m_2;
m_string="And";m_string2=" ";
UpdateData(false);
}
void CMy1Dlg::OnButton19()
{
// TODO: Add your control notification handler code here--------------逻辑或
UpdateData(true);
equal=m_1||m_2;
m_string="or";
m_string2=" ";
UpdateData(false);
}
void CMy1Dlg::OnButton20()
{
// TODO: Add your control notification handler code here------------------逻辑非
UpdateData(true);
equal=!m_1;
m_string="not";
m_string2=" ";
UpdateData(false);
}
void CMy1Dlg::OnButton21()
{
// TODO: Add your control notification handler code here---------------------逻辑异或
UpdateData(true);
equal=int(m_1)^int(m_2);
m_string="Xor";
m_string2=" ";
UpdateData(false);
}
void CMy1Dlg::OnButton22()
{
// TODO: Add your control notification handler code here---------------------正弦
UpdateData(true);
m_2=sin(m_1);
m_string2="Sin";m_string="=";
UpdateData(false);
}
void CMy1Dlg::OnButton23()
{
// TODO: Add your control notification handler code here----------------------余弦
UpdateData(true);
m_2=cos(m_1);
m_string2="Cos";m_string="=";
UpdateData(false);
}
void CMy1Dlg::OnButton24()
{
// TODO: Add your control notification handler code here------------正切
UpdateData(true);
m_2=tan(m_1);
m_string2="tan";m_string="=";
UpdateData(false);
}
void CMy1Dlg::OnButton25()
{
// TODO: Add your control notification handler code here----------------求余
UpdateData(true);
equal=int(m_1)%int(m_2);
m_string="Mod";
UpdateData(false);
}
void CMy1Dlg::OnButton27()
{
// TODO: Add your control notification handler code here------------------log
UpdateData(true);
m_result=log(m_2)/log(m_1);
m_string2="log";
UpdateData(false);
}
void CMy1Dlg::OnButton28()
{
// TODO: Add your control notification handler code here--------------------ln
UpdateData(true);
m_2=log(m_1);
m_string2="ln";
m_string="=";
UpdateData(false);
}
void CMy1Dlg::OnButton29()
{
// TODO: Add your control notification handler code here-------------------乘方
UpdateData(true);
equal=pow(m_1,m_2);
m_string="^";
UpdateData(false);
}
void CMy1Dlg::OnButton26()
{
// TODO: Add your control notification handler code here----------------阶乘
UpdateData(true);
int j=1,k=int(m_1);
for(;j<m_1;j++)
{k=k*j;}
equal=k;
m_2=equal;
m_string="!=";
UpdateData(false);
}
void CMy1Dlg::OnButton30()
{
// TODO: Add your control notification handler code here---------------pi
if(focus==1) m_1=3.1415926;
else if(focus==2) m_2=3.1415926;
UpdateData(false);
}
void CMy1Dlg::OnButton31()
{
// TODO: Add your control notification handler code here-------------00
m_string3="00";
UpdateData(false);
}
void CMy1Dlg::OnButton32()
{
// TODO: Add your control notification handler code here-----------------%(百分号)
m_string3="%";
UpdateData(false);
}
void CMy1Dlg::OnButton10()
{
// TODO: Add your control notification handler code here-------------------复原MR
focus=0,point1=0,point2=0,i=0,j=0,temp1=1,temp2=1;
m_1=0;m_2=0;m_result=0;
m_string=" ";m_string2=" ";m_string3=" ";
UpdateData(false);
}
void CMy1Dlg::OnRadio1()
{
// TODO: Add your control notification handler code here----------------十进制转二进制
int change(int);
m_2=change(int(m_1));
m_string="--->";
UpdateData(false);
}
int change(int c)
{int h[100],k=0,x=0;
for(;c!=0;)
{h[k]=c%2;
c=c/2;
k++;
}
k=k-1;
for(;k>=0;k--)
{x=x*10+h[k];
}
return x;
}
void CMy1Dlg::OnRadio2()
{
// TODO: Add your control notification handler code here------------二进制转十进制(Two to Ten)
int q,num=int(m_1),shi=0;
int TtT(int);
q=TtT(num);
for(;num>1;)
{num=num-pow(10,q);
shi=pow(2,q)+shi;
q=TtT(num);
}
if(num==1) shi=shi+1;
m_2=shi;
m_string="--->";
UpdateData(false);
}
int TtT(int m)
{int k,j=0;
double n;
n=m;
for(k=0;n>2;k++)
{n=n/10;}
if(m==1) k=0;
return k;
}
void CMy1Dlg::OnMenuitem32792() //------------------------菜单。加
{
// TODO: Add your command handler code here
CMy1Dlg::OnButton14() ;
CMy1Dlg::OnBUTTONequal();
}
void CMy1Dlg::OnMenuitem32793() //----------------------菜单。减
{
// TODO: Add your command handler code here
CMy1Dlg::OnButton15() ;
CMy1Dlg::OnBUTTONequal();
}
void CMy1Dlg::OnMenuitem32794()
{
// TODO: Add your command handler code here//---------------菜单。乘
CMy1Dlg::OnButton16() ;
CMy1Dlg::OnBUTTONequal();
}
void CMy1Dlg::OnMenuitem32795() //-------------------------------菜单。除
{
// TODO: Add your command handler code here
CMy1Dlg::OnButton17() ;
CMy1Dlg::OnBUTTONequal();
}
void CMy1Dlg::OnMenuitem32796() //------------------------------菜单。与
{
// TODO: Add your command handler code here
CMy1Dlg::OnButton18() ;
CMy1Dlg::OnBUTTONequal();
}
void CMy1Dlg::OnMenuitem32797() //------------------------------菜单。或
{
// TODO: Add your command handler code here
CMy1Dlg::OnButton19() ;
CMy1Dlg::OnBUTTONequal();
}
void CMy1Dlg::OnMenuitem32798() //------------------------------菜单。非
{
// TODO: Add your command handler code here
CMy1Dlg::OnButton20() ;
CMy1Dlg::OnBUTTONequal();
}
void CMy1Dlg::OnMenuitem32799() //------------------------------菜单。异或
{
// TODO: Add your command handler code here
CMy1Dlg::OnButton21() ;
CMy1Dlg::OnBUTTONequal();
}
void CMy1Dlg::OnMenuitem32800() //-------------------------------菜单。正弦
{
// TODO: Add your command handler code here
CMy1Dlg::OnButton22() ;
CMy1Dlg::OnBUTTONequal();
}
void CMy1Dlg::OnMenuitem32801() //-------------------------------菜单。余弦
{
// TODO: Add your command handler code here
CMy1Dlg::OnButton23() ;
CMy1Dlg::OnBUTTONequal();
}
void CMy1Dlg::OnMenuitem32802() //-------------------------------菜单。正切
{
// TODO: Add your command handler code here
CMy1Dlg::OnButton24() ;
CMy1Dlg::OnBUTTONequal();
}
void CMy1Dlg::OnMenuitem32791() //-------------------------------菜单。求余
{
// TODO: Add your command handler code here
CMy1Dlg::OnButton25() ;
CMy1Dlg::OnBUTTONequal();
}
void CMy1Dlg::OnMenuitem32790() //---------------------------------菜单。阶乘
{
// TODO: Add your command handler code here
CMy1Dlg::OnButton26() ;
CMy1Dlg::OnBUTTONequal();
}
void CMy1Dlg::OnMenuitem32789() //--------------------------------菜单。复位
{
// TODO: Add your command handler code here
CMy1Dlg::OnButton10() ;
}
void CMy1Dlg::OnMenuitem32788() //---------------------------------菜单。退格
{
// TODO: Add your command handler code here
CMy1Dlg::OnBUTTONdelete();
}
void CMy1Dlg::OnMenuitem32803() //----------------------------------菜单。十进制转二进制
{
// TODO: Add your command handler code here
CMy1Dlg::OnRadio1() ;
}
void CMy1Dlg::OnMenuitem32804() //---------------------------------菜单。二进制转十进制
{
// TODO: Add your command handler code here
CMy1Dlg::OnRadio2() ;
}
void CMy1Dlg::OnButton33() //--------------------------------------求倒数
{
// TODO: Add your control notification handler code here
UpdateData(true);
m_2=1/m_1;
m_string="->";
UpdateData(false);
}
void CMy1Dlg::OnMenuitem32809() //----------------------------------菜单求倒数
{
// TODO: Add your command handler code here
CMy1Dlg::OnButton33();
}