codeforce 333B chips

Gerald plays the following game. He has a checkered field of size n × n cells, where m various cells are banned. Before the game, he has to put a few chips on some border (but not corner) board cells. Then for n - 1 minutes, Gerald every minute moves each chip into an adjacent cell. He moves each chip from its original edge to the opposite edge. Gerald loses in this game in each of the three cases:

  • At least one of the chips at least once fell to the banned cell.
  • At least once two chips were on the same cell.
  • At least once two chips swapped in a minute (for example, if you stand two chips on two opposite border cells of a row with even length, this situation happens in the middle of the row).

In that case he loses and earns 0 points. When nothing like that happened, he wins and earns the number of points equal to the number of chips he managed to put on the board. Help Gerald earn the most points.

Input

The first line contains two space-separated integers n and m (2 ≤ n ≤ 1000, 0 ≤ m ≤ 105) — the size of the field and the number of banned cells. Next m lines each contain two space-separated integers. Specifically, the i-th of these lines contains numbers xi and yi (1 ≤ xi, yi ≤ n) — the coordinates of the i-th banned cell. All given cells are distinct.

Consider the field rows numbered from top to bottom from 1 to n, and the columns — from left to right from 1 to n.

Output

Print a single integer — the maximum points Gerald can earn in this game.

Example
Input
3 1
2 2
Output
0
Input
3 0
Output
1
Input
4 3
3 1
3 2
3 3
Output
1
Note

In the first test the answer equals zero as we can't put chips into the corner cells.

In the second sample we can place one chip into either cell (1, 2), or cell (3, 2), or cell (2, 1), or cell (2, 3). We cannot place two chips.

In the third sample we can only place one chip into either cell (2, 1), or cell (2, 4).

题意:有一个n*n的棋盘,在它最外面的四条边放棋子,四个角不能放,然后会规定一些点被ban掉,每个棋子要在接下来n-1步中到达对边,且在棋子移动中下列三种情况不被允许:

1.有至少一个棋子进入被ban的点;

2.两个棋子在同一个点;

3.两个棋子交换;

问最多能放几个棋子;

思路:如果一行或者一列没有被ban的点的话,那么这一行或者这一列可以放一个棋子,否则不能放,还有就是要考虑一下如果棋盘是奇数边的话,那么中心点最多只能放一个棋子,否则会犯第二种情况;

下面是我的代码:

#include<bits/stdc++.h>
using namespace std;
int R[1005],C[1005];//代表行和列 
int main()
{
	int n,m,x,y;
	cin>>n>>m;
	for(int i=1;i<=m;i++)
	{
		scanf("%d %d",&x,&y);
		R[x]=1;
		C[y]=1;
	}
	int ans=0;
	for(int i=2;i<n;i++)
	{
		if(R[i]+C[i]==1)
			ans++;
		else if(R[i]+C[i]==0)
		{
			if(n%2==1&&i==(n+1)/2)//奇数的中心点只能放一个; 
				ans++;
			else
				ans+=2;
		}
	}
	printf("%d\n",ans);
	return 0;
}




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### 回答1: #include <stdio.h> int main(){ //定义一个3*3的数组用来存储棋盘 int board[3][3]={0}; int x,y,turn=1; while (1){ //打印棋盘 printf("当前棋盘:\n"); for (x=0;x<3;x++){ for (y=0;y<3;y++){ printf("%d ",board[x][y]); } printf("\n"); } //根据turn的值来判断谁轮到落子 if (turn==1){ printf("轮到X落子,请输入落子的位置(x y):"); }else { printf("轮到O落子,请输入落子的位置(x y):"); } scanf("%d %d",&x,&y); //将落子位置的值设置为对应的值 board[x][y] = turn; //改变轮到谁落子 turn = -turn; //判断谁赢了 if (board[0][0]==board[1][1] && board[1][1]==board[2][2] && board[2][2]!=0){ printf("游戏结束,获胜者是%c\n",board[0][0]==1?'X':'O'); break; } if (board[2][0]==board[1][1] && board[1][1]==board[0][2] && board[0][2]!=0){ printf("游戏结束,获胜者是%c\n",board[2][0]==1?'X':'O'); break; } for (x=0;x<3;x++){ if (board[x][0]==board[x][1] && board[x][1]==board[x][2] && board[x][2]!=0){ printf("游戏结束,获胜者是%c\n", board[x][0] == 1 ? 'X' : 'O'); break; } if (board[0][x]==board[1][x] && board[1][x]==board[2][x] && board[2][x]!=0){ printf("游戏结束,获胜者是%c\n", board[0][x] == 1 ? 'X' : 'O'); break; } } } return 0; } ### 回答2: 为了回答这个问题,需要提供题目的具体要求和规则。由于提供的信息不够具体,无法为您提供准确的代码。但是,我可以给您一个简单的Tic-tac-toe游戏的示例代码,供您参考: ```c #include <stdio.h> #include <stdbool.h> // 判断游戏是否结束 bool isGameOver(char board[][3]) { // 判断每行是否有3个相同的棋子 for(int i = 0; i < 3; i++) { if(board[i][0] != '.' && board[i][0] == board[i][1] && board[i][0] == board[i][2]) { return true; } } // 判断每列是否有3个相同的棋子 for(int i = 0; i < 3; i++) { if(board[0][i] != '.' && board[0][i] == board[1][i] && board[0][i] == board[2][i]) { return true; } } // 判断对角线是否有3个相同的棋子 if(board[0][0] != '.' && board[0][0] == board[1][1] && board[0][0] == board[2][2]) { return true; } if(board[0][2] != '.' && board[0][2] == board[1][1] && board[0][2] == board[2][0]) { return true; } return false; } // 输出棋盘 void printBoard(char board[][3]) { for(int i = 0; i < 3; i++) { for(int j = 0; j < 3; j++) { printf("%c ", board[i][j]); } printf("\n"); } } int main() { char board[3][3]; // 初始化棋盘 for(int i = 0; i < 3; i++) { for(int j = 0; j < 3; j++) { board[i][j] = '.'; } } int player = 1; // 玩家1先下 int row, col; while(true) { printf("Player %d's turn:\n", player); printf("Row: "); scanf("%d", &row); printf("Column: "); scanf("%d", &col); // 判断输入是否合法 if(row < 0 || row >= 3 || col < 0 || col >= 3 || board[row][col] != '.') { printf("Invalid move. Try again.\n"); continue; } // 下棋 board[row][col] = (player == 1) ? 'X' : 'O'; // 输出棋盘 printBoard(board); // 判断游戏是否结束 if(isGameOver(board)) { printf("Player %d wins!\n", player); break; } // 切换玩家 player = (player == 1) ? 2 : 1; } return 0; } ``` 这段代码实现了一个简单的命令行下的Tic-tac-toe游戏。玩家1使用'X'棋子,玩家2使用'O'棋子。玩家依次输入行和列,下棋后更新棋盘,并判断游戏是否结束。当游戏结束时,会输出获胜者并结束游戏。 ### 回答3: 题目要求实现一个井字棋游戏的判断胜负函数。给定一个3x3的井字棋棋盘,用C语言编写一个函数,判断当前是否存在某个玩家获胜或者平局。 题目要求代码中定义一个3x3的字符数组board来表示棋盘,其中 'X' 表示玩家1在该位置放置了一个棋子, 'O' 表示玩家2在该位置放置了一个棋子, '.' 表示该位置没有棋子。 下面是实现此题的C语言代码: ```c #include <stdio.h> #include <stdbool.h> // 用于使用bool类型 bool checkWin(char board[3][3]) { // 检查每一行是否有获胜的情况 for (int row = 0; row < 3; row++) { if (board[row][0] == board[row][1] && board[row][1] == board[row][2] && board[row][0] != '.') { return true; } } // 检查每一列是否有获胜的情况 for (int col = 0; col < 3; col++) { if (board[0][col] == board[1][col] && board[1][col] == board[2][col] && board[0][col] != '.') { return true; } } // 检查对角线是否有获胜的情况 if ((board[0][0] == board[1][1] && board[1][1] == board[2][2] && board[0][0] != '.') || (board[0][2] == board[1][1] && board[1][1] == board[2][0] && board[0][2] != '.')) { return true; } return false; // 没有获胜的情况 } int main() { char board[3][3]; // 存储棋盘状态 // 读取棋盘状态 for (int i = 0; i < 3; i++) { scanf("%s", board[i]); } // 调用检查胜负的函数,并输出结果 if (checkWin(board)) { printf("YES\n"); } else { printf("NO\n"); } return 0; } ``` 这个程序中定义了一个函数checkWin,用于检查是否有玩家获胜。遍历棋盘的每一行、每一列和对角线,判断是否有连续相同的字符且不为'.',如果有,则返回true;否则返回false。 在主函数main中,首先定义一个3x3的字符数组board,然后通过循环从标准输入中读取棋盘状态。接着调用checkWin函数进行胜负判断,并根据结果输出"YES"或者"NO"。最后返回0表示程序正常结束。 请注意,该代码只包含了检查胜负的功能,并没有包含其他如用户输入、判断平局等功能。如果需要完整的游戏代码,请告知具体要求。
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