///
<summary>
///
生成缩略图
/// </summary>
/// <param name=""originalImagePath""> 源图路径(物理路径) </param>
/// <param name=""thumbnailPath""> 缩略图路径(物理路径) </param>
/// <param name=""width""> 缩略图宽度 </param>
/// <param name=""height""> 缩略图高度 </param>
/// <param name=""mode""> 生成缩略图的方式 </param>
public static void MakeThumbnail( string originalImagePath, string thumbnailPath, int width, int height, string mode)
{
Image originalImage = Image.FromFile(originalImagePath);
int towidth = width;
int toheight = height;
int x = 0 ;
int y = 0 ;
int ow = originalImage.Width;
int oh = originalImage.Height;
switch (mode)
{
case "" HW "" : // 指定高宽缩放(可能变形)
break ;
case "" W "" : // 指定宽,高按比例
toheight = originalImage.Height * width / originalImage.Width;
break ;
case "" H "" : // 指定高,宽按比例
towidth = originalImage.Width * height / originalImage.Height; break ;
case "" Cut "" : // 指定高宽裁减(不变形)
if (( double )originalImage.Width / ( double )originalImage.Height > ( double )towidth / ( double )toheight)
{
oh = originalImage.Height;
ow = originalImage.Height * towidth / toheight;
y = 0 ;
x = (originalImage.Width - ow) / 2 ;
}
else
{
ow = originalImage.Width;
oh = originalImage.Width * height / towidth;
x = 0 ;
y = (originalImage.Height - oh) / 2 ;
}
break ;
default :
break ;
}
// 新建一个bmp图片
Image bitmap = new System.Drawing.Bitmap(towidth,toheight);
// 新建一个画板
Graphics g = System.Drawing.Graphics.FromImage(bitmap);
// 设置高质量插值法
g.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.High; // 设置高质量,低速度呈现平滑程度
g.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality;
// 清空画布并以透明背景色填充
g.Clear(Color.Transparent);
// 在指定位置并且按指定大小绘制原图片的指定部分
g.DrawImage(originalImage, new Rectangle( 0 , 0 , towidth, toheight),
new Rectangle(x, y, ow,oh),
GraphicsUnit.Pixel);
try
{
// 以jpg格式保存缩略图
bitmap.Save(thumbnailPath, System.Drawing.Imaging.ImageFormat.Jpeg);
}
catch (System.Exception e)
{
throw e;
}
finally
{
originalImage.Dispose();
bitmap.Dispose();
g.Dispose();
}
}
原文出自 http://topic.csdn.net/u/20081210/12/89c0c3cf-a5f8-4736-940c-30c311ae20ef.html
/// </summary>
/// <param name=""originalImagePath""> 源图路径(物理路径) </param>
/// <param name=""thumbnailPath""> 缩略图路径(物理路径) </param>
/// <param name=""width""> 缩略图宽度 </param>
/// <param name=""height""> 缩略图高度 </param>
/// <param name=""mode""> 生成缩略图的方式 </param>
public static void MakeThumbnail( string originalImagePath, string thumbnailPath, int width, int height, string mode)
{
Image originalImage = Image.FromFile(originalImagePath);
int towidth = width;
int toheight = height;
int x = 0 ;
int y = 0 ;
int ow = originalImage.Width;
int oh = originalImage.Height;
switch (mode)
{
case "" HW "" : // 指定高宽缩放(可能变形)
break ;
case "" W "" : // 指定宽,高按比例
toheight = originalImage.Height * width / originalImage.Width;
break ;
case "" H "" : // 指定高,宽按比例
towidth = originalImage.Width * height / originalImage.Height; break ;
case "" Cut "" : // 指定高宽裁减(不变形)
if (( double )originalImage.Width / ( double )originalImage.Height > ( double )towidth / ( double )toheight)
{
oh = originalImage.Height;
ow = originalImage.Height * towidth / toheight;
y = 0 ;
x = (originalImage.Width - ow) / 2 ;
}
else
{
ow = originalImage.Width;
oh = originalImage.Width * height / towidth;
x = 0 ;
y = (originalImage.Height - oh) / 2 ;
}
break ;
default :
break ;
}
// 新建一个bmp图片
Image bitmap = new System.Drawing.Bitmap(towidth,toheight);
// 新建一个画板
Graphics g = System.Drawing.Graphics.FromImage(bitmap);
// 设置高质量插值法
g.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.High; // 设置高质量,低速度呈现平滑程度
g.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality;
// 清空画布并以透明背景色填充
g.Clear(Color.Transparent);
// 在指定位置并且按指定大小绘制原图片的指定部分
g.DrawImage(originalImage, new Rectangle( 0 , 0 , towidth, toheight),
new Rectangle(x, y, ow,oh),
GraphicsUnit.Pixel);
try
{
// 以jpg格式保存缩略图
bitmap.Save(thumbnailPath, System.Drawing.Imaging.ImageFormat.Jpeg);
}
catch (System.Exception e)
{
throw e;
}
finally
{
originalImage.Dispose();
bitmap.Dispose();
g.Dispose();
}
}
原文出自 http://topic.csdn.net/u/20081210/12/89c0c3cf-a5f8-4736-940c-30c311ae20ef.html