设计模式-解释器

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Collections;

namespace InterpretSample
{
    class Program
    {
        static void Main(string[] args)
        {
            interpretHandle handle = new interpretHandle();
            handle.handle("down run 10 and up move 100");
            Console.WriteLine(handle.Output());
            Console.Read();


        }
    }
    abstract class AbstructInterpret
    {
        public abstract string Interpret();
    }
    class AndNode : AbstructInterpret
    {
        private AbstructInterpret right, left;
        public AndNode(AbstructInterpret left, AbstructInterpret right)
        {
            this.right = right;
            this.left = left;
        }
        public override string Interpret()
        {
            return left.Interpret() + "再" + right.Interpret();
        }
    }
    class SentenceInterpret : AbstructInterpret
    {
        private AbstructInterpret direction, action, distance;
        public SentenceInterpret(AbstructInterpret direction, AbstructInterpret action, AbstructInterpret distance)
        {
            this.direction = direction;
            this.action = action;
            this.distance = distance;
        }
        public override string Interpret()
        {
            return direction.Interpret() + action.Interpret() + distance.Interpret();
        }
    }
    class Direction : AbstructInterpret
    {
        string direction;
        public Direction(string direction)
        {
            this.direction = direction;
        }
        public override string Interpret()
        {
            if (direction.Equals("up")) return "向上";
            else if (direction.Equals("down")) return "向下";
            else return "无效命令";
        }


    }
    class ActionInterpret : AbstructInterpret
    {
        string action;
        public ActionInterpret(string action)
        {
            this.action = action;
        }
        public override string Interpret()
        {
            if (action.Equals("move")) return "移动";
            else if (action.Equals("run")) return "快速移动";
            else return "无效命令";
        }
    }
    class DistanceInterpret : AbstructInterpret
    {
        string distance;
        public DistanceInterpret(string distance)
        {
            this.distance = distance;
        }
        public override string Interpret()
        {
            return distance;
        }
    }
    class interpretHandle
    {
        private AbstructInterpret node;
        public void handle(string instruction)
        {
            
            AbstructInterpret left, right, direction, action, distance;
            Stack stack = new Stack();
            string[] words = instruction.Split(' ');
            for (int i=0;i<words.Length;i++)
            {
                if(words[i].Equals("and"))
                {
                    left = (AbstructInterpret)stack.Pop();
                    direction = new DistanceInterpret(words[++i]);
                    action = new ActionInterpret(words[++i]);
                    distance = new DistanceInterpret(words[++i]);
                    right = new SentenceInterpret(direction, action, distance);
                    stack.Push(new AndNode(left, right));
                }
                else
                {
                    direction = new DistanceInterpret(words[i]);
                    action = new ActionInterpret(words[++i]);
                    distance = new DistanceInterpret(words[++i]);
                    left = new SentenceInterpret(direction, action, distance);
                    stack.Push(left);
                }
            }
            this.node = (AbstructInterpret)stack.Pop();
                }
        public string Output()
        {
            return node.Interpret();
             
        }

    }
}

在这里插入图片描述
注意点:
1 分隔符(‘ ’)单引号中有空格
2 注意stack的用法栈对象

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