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原创 2d摄像机跟随脚本
using UnityEngine; using System.Collections; public class CameraFollow : MonoBehaviour { public float xMargin = 1f; // Distance in the x axis the player can move before the camera follows.
2014-12-31 13:22:23 954
原创 添加2d刚体力
using UnityEngine; using System.Collections; public class force : MonoBehaviour { public float x_power=0.0f; public float y_power=0.0f; // Use this for initialization // Update is call
2014-12-31 13:20:50 824
转载 tiggerkill 碰撞后销毁
using UnityEngine; using System.Collections; public class tiggerkill : MonoBehaviour { // Use this for initialization void Start () { } // Update is called once per frame void Updat
2014-12-31 13:19:08 681
原创 SliderJoint2D 滑动关节移动限制
using UnityEngine; using System.Collections; public class limiteTranslation : MonoBehaviour { public SliderJoint2D sj2d; // Use this for initialization void Start () { sj2d = Get
2014-12-31 13:15:03 1341
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