视差特效实现思路

视差特效实现思路:
* 1.解析ontouch ACTION_Down ,Action_move ,ACTION_up 业务逻辑过于复杂
* 2,重写Listview的overScrollby方法.继承式自定义控件 根据用户下拉的距离,动态修改Headerview的高度
* a:拷贝文本资源到项目中,自定义控件继承ListView
* b:使用自定义控件,并往头部添加布局,设置适配器
* c:使用试图时,把ImageView传给我们的自定义控件
MainActivity里面的东西
public class MainActivity extends AppCompatActivity {

private ParallaListView plv ;

@Override
protected void onCreate(Bundle savedInstanceState) {
super .onCreate(savedInstanceState);
setContentView(R.layout. activity_main );
//a,view
plv = (ParallaListView) findViewById(R.id. plv );
//B.ListView添加一个头布局 listview的上拉加载下拉刷新
View headview = View. inflate ( this , R.layout. layout_head , null );
plv .addHeaderView(headview);
final ImageView iv_header = (ImageView) headview.findViewById(R.id. iv_header );
//等view界面全部绘制完毕的时候,去得到已经绘制的宽和高,查下这个方法,并做下笔记
iv_header.getViewTreeObserver().addOnGlobalLayoutListener( new ViewTreeObserver.OnGlobalLayoutListener() {
@Override
public void onGlobalLayout() {
//宽和高已经测量完毕
plv .setIv_header( iv_header );


}
});



//b.使用ListView的arrayadapter 添加文本的item
plv .setAdapter( new ArrayAdapter<String>( this , android.R.layout. simple_list_item_1 , Cheeses. NAMES ));
}
}
继承式控件
* 1.继承ListView 覆写构造方法
* 2.覆写overScrollby方法重点关注deltaY ,isTouchEvent方法
* 3.暴露一个方法,去得到外界的ImageView ,并测量ImageView控件的高度
* 4.覆写OnTouchEvent方法
第二个类
public class ParallaListView extends ListView {
private ImageView iv_header ;
private int drawableHeight ;
private int orignalHeight ;


public ParallaListView(Context context) {
this (context, null );
}

public ParallaListView(Context context, AttributeSet attrs) {
this (context, attrs, 0 );
}

public ParallaListView(Context context, AttributeSet attrs, int defStyleAttr) {
super (context, attrs, defStyleAttr);
}

public void setIv_header(ImageView iv_header) {
this . iv_header = iv_header;
//b.获取图片的原始高度
drawableHeight = iv_header.getDrawable().getIntrinsicHeight();
//c.获取ImageView控件的原始高度,以便回弹时,回弹到原始高度
orignalHeight = iv_header.getHeight();
}

/*
A.滑动到listview两端时,才会被调用

/*
*deltay :竖直方向滑动的瞬间变化量,顶部下拉为-;顶部上拉为+;
* isTouchEvent是否是用户触摸拉动,true表示用户手指拉动,false是惯性
*
*
*/


@Override
protected boolean overScrollBy( int deltaX, int deltaY, int scrollX,
int scrollY, int scrollRangeX, int scrollRangeY,
int maxOverScrollX, int maxOverScrollY, boolean isTouchEvent) {
//A.通过Log来验证参数的作用

System. out .println( "deltaX--" + deltaX + "deltaY--" + deltaY + "scrollX--" + scrollX + "scrollY--" + scrollY + "scrollRangeX--" + scrollRangeX + "scrollRangeY--" + scrollRangeY + "maxOverScrollX--" + maxOverScrollX + "maxOverScrollY--" + maxOverScrollY + "isTouchEvent--" + isTouchEvent);
//a.顶部下拉,用户触摸的操作才执行视察效果("&"和"&&"和"|"和"||"区别)
if (deltaY < 0 && isTouchEvent) {
//a.deltaY是负值,我们要改为绝对值,累计给我们的iv_header高度
int newHeight = iv_header .getHeight() + Math. abs (deltaY);
//b.避免图片的无限放大,是图片最大不能超过图片的本身的高度
if (newHeight <= drawableHeight ) {
//把新的高度值负值给控件,改变控件的高度
iv_header .getLayoutParams(). height = newHeight;
iv_header .requestLayout();


}
}
return super .overScrollBy(deltaX, deltaY, scrollX, scrollY, scrollRangeX, scrollRangeY, maxOverScrollX, maxOverScrollY, isTouchEvent);

}

//c.覆写触摸事件,让滑动图片重新恢复原有的样子
//触摸事件的监听

@Override
public boolean onTouchEvent(MotionEvent event) {
switch (event.getAction()) {
case MotionEvent. ACTION_UP : //松开时,回调
//把当前的头布局的高度恢复初始高度
int currentHeight = iv_header .getHeight();
//属性动画,改变高度的值,把我们当前头布局的高度,改为原始的高度
final ValueAnimator animator = ValueAnimator. ofInt (currentHeight, orignalHeight );
//动画更新的监听
animator.addUpdateListener( new ValueAnimator.AnimatorUpdateListener() {
@Override
public void onAnimationUpdate(ValueAnimator valueAnimator) {
//获取中间的值,并赋予控件新高度,可以使控件平稳回弹的效果
Integer animatedValue = (Integer) animator .getAnimatedValue();
System. out .println( "fraction" + fraction + "animatedValue" + animatedValue);
//让新的高度生效
iv_header .getLayoutParams(). height = animatedValue;
iv_header .requestLayout();
}
});
//动画的回弹效果,值越大,回弹越厉害
animator.setInterpolator( new OvershootInterpolator( 2 ));
//设置动画的执行时间,单位值毫秒
animator.setDuration( 500 );
//动画执行
animator.start();
break ;

}
return super .onTouchEvent(event);
}
}
第三个类
public class Cheeses {
public static final String[] NAMES = new String[]{ "宋江" , "卢俊义" , "吴用" ,
"公孙胜" , "关胜" , "林冲" , "秦明" , "呼延灼" , "花荣" , "柴进" , "李应" , "朱仝" , "鲁智深" ,
"武松" , "董平" , "张清" , "杨志" , "徐宁" , "索超" , "戴宗" , "刘唐" , "李逵" , "史进" , "穆弘" ,
"雷横" , "李俊" , "阮小二" , "张横" , "阮小五" , " 张顺" , "阮小七" , "杨雄" , "石秀" , "解珍" ,
" 解宝" , "燕青" , "朱武" , "黄信" , "孙立" , "宣赞" , "郝思文" , "韩滔" , "彭玘" , "单廷珪" ,
"魏定国" , "萧让" , "裴宣" , "欧鹏" , "邓飞" , " 燕顺" , "杨林" , "凌振" , "蒋敬" , "吕方" ,
"郭 盛" , "安道全" , "皇甫端" , "王英" , "扈三娘" , "鲍旭" , "樊瑞" , "孔明" , "孔亮" , "项充" ,
"李衮" , "金大坚" , "马麟" , "童威" , "童猛" , "孟康" , "侯健" , "陈达" , "杨春" , "郑天寿" ,
"陶宗旺" , "宋清" , "乐和" , "龚旺" , "丁得孙" , "穆春" , "曹正" , "宋万" , "杜迁" , "薛永" , "施恩" ,
"周通" , "李忠" , "杜兴" , "汤隆" , "邹渊" , "邹润" , "朱富" , "朱贵" , "蔡福" , "蔡庆" , "李立" ,
"李云" , "焦挺" , "石勇" , "孙新" , "顾大嫂" , "张青" , "孙二娘" , " 王定六" , "郁保四" , "白胜" ,
"时迁" , "段景柱" , "易宸锋" };

}
一共三个item布局
第一个布局
activity_main
<? xml version= "1.0" encoding= "utf-8" ?>
< RelativeLayout xmlns: android = "http://schemas.android.com/apk/res/android"
android :layout_width= "match_parent"
android :layout_height= "match_parent"
>

< com.zhangshixin.bwie.test0816.ParallaListView
android :id= "@+id/plv"
android :layout_width= "match_parent"
android : layout_height = "match_parent" />
</ RelativeLayout >

第二个布局
layout_header
<? xml version= "1.0" encoding= "utf-8" ?>
< LinearLayout xmlns: android = "http://schemas.android.com/apk/res/android"
android :orientation= "vertical" android :layout_width= "match_parent"
android :layout_height= "match_parent" >
< ImageView
android :id= "@+id/iv_header"
android :layout_width= "match_parent"
android :layout_height= "160dp"
android :src= "@drawable/parallax_img"
android :scaleType= "centerCrop" />
</ LinearLayout >
第三个布局
simple_list_item_1
<? xml version= "1.0" encoding= "utf-8" ?>
< LinearLayout xmlns: android = "http://schemas.android.com/apk/res/android"
android :orientation= "vertical" android :layout_width= "match_parent"
android :layout_height= "match_parent" >

</ LinearLayout >
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