一、子类继承父类构造方法
演示:在各个子类中编写各自的构造方法,使用 base 关键字传值给父类。
父类:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace one
{
/// <summary>
/// NPC的类型枚举
/// </summary>
enum NPCType
{
Task,Shop
}
abstract class NPC
{
private string name;
private NPCType type;
public string Name
{
get { return name; }
set { name = value; }
}
public NPCType Type
{
get { return type; }
set { type = value; }
}
public NPC(string name,NPCType type)
{
this.name = name;
this.type = type;
}
public abstract void Speak();
}
}
子类:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace one
{
class ShopNPC:NPC
{
private string item;
public ShopNPC(string item,string name,NPCType type)
:base(name,type)
{
this.item = item;
}
public override void Speak()
{
Console.WriteLine("NPC{0},贩卖{1}商品", base.Name, item);
}
}
}
备注:在实际开发中,一般情况下只会实例化子类的对象,因为子类才是具体的事物,父类是子类公共数据的向上抽象。