MAUI剪刀石头布

 <Grid RowDefinitions="*,2*,*,*" ColumnDefinitions="*,*,*,*">
        <Label Text="0" Grid.Row="0" Grid.Column="0" x:Name="djcstext"/>
        <Image x:Name="imgRival" Grid.Row="0" Grid.ColumnSpan="2"  Rotation="180"/>
        <Label x:Name="lblResult" Text="赢" Grid.Row="1" Grid.ColumnSpan="3" FontSize="90" HorizontalOptions="Center" VerticalOptions="Center"/>
        <Image x:Name="imgMy" Grid.ColumnSpan="3"  Grid.Row="2"/>
        <ImageButton x:Name="btnRock" Grid.Row="4" Grid.Column="0" WidthRequest="70" HeightRequest="70" BorderWidth="3" BorderColor="Silver" CornerRadius="10" Padding="8" Source="fist.jpg" Clicked="button_Clicked" ZIndex="0"/>
        <ImageButton x:Name="btnForfex" Grid.Row="4" Grid.Column="1" WidthRequest="70" HeightRequest="70" BorderWidth="3" BorderColor="Silver" CornerRadius="10" Padding="8" Source="finger.jpg" Clicked="button_Clicked" ZIndex="1"/>
        <ImageButton x:Name="btnCloth" Grid.Row="4" Grid.Column="2" WidthRequest="70" HeightRequest="70" BorderWidth="3" BorderColor="Silver" CornerRadius="10" Padding="8" Source="hand.jpg" Clicked="button_Clicked" ZIndex="2"/>
        <Label x:Name="lblRivalScore" Text="0" Grid.Column="3" FontSize="72" HorizontalOptions="Center"/>
        <Label x:Name="lblMyScore" Text="0" Grid.Row="3" Grid.Column="3" FontSize="72" HorizontalOptions="Center" VerticalOptions="End" Margin="0,0,0,10"/>
    </Grid>
List<ImageSource> imglist = new List<ImageSource>()
	{
		ImageSource.FromFile("fist.jpg"),//剪刀
		ImageSource.FromFile("finger.jpg"),//石头
		ImageSource.FromFile("hand.jpg")//布
	};
    int rivalScore = 1;
    int mySore = 1;
    int djcs = 1;

    private void button_Clicked(object sender, EventArgs e)
    {
        djcs++;
		int myNum = ((ImageButton)sender).ZIndex;
		imgMy.Source = imglist[myNum];
		Random rm = new Random();	
		int rivalNum=rm.Next(0,3);	
		imgRival.Source = imglist[rivalNum];	
		switch (myNum)
		{
			case 0:
				if (rivalNum == 0)//剪子石头布
				{
					lblResult.Text = "平";
				}
				else if (rivalNum == 1)
				{
					lblResult.Text = "输";
                     rivalScore ++;
                }
				else if(rivalNum == 2)
				{
                    lblResult.Text = "赢";
                    mySore++;
                }
				break;
            case 1:
                if (rivalNum == 0)//剪子石头布
                {
                    lblResult.Text = "赢";
                    mySore++;
                }
                else if (rivalNum == 1)
                {
                    lblResult.Text = "平";
                   
                }
                else if (rivalNum == 2)
                {
                    lblResult.Text = "输";
                    rivalScore++;
                }
                break;
            case 2:
                if (rivalNum == 0)//剪子石头布
                {
                    lblResult.Text = "输";
                    rivalScore++;
                }
                else if (rivalNum == 1)
                {
                    lblResult.Text = "赢";
                    mySore++;
                }
                else if (rivalNum == 2)
                {
                    lblResult.Text = "平";
                    
                }
                break;

        }
        lblMyScore.Text= mySore.ToString();
        lblRivalScore.Text= rivalScore.ToString();
        djcstext.Text= djcs.ToString();   
    }

 

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