扑克牌游戏大家应该都比较熟悉了,一副牌由54张组成,含3~A、2各4张,小王1张,大王1张。牌面从小到大用如下字符和字符串表示(其中,小写joker表示小王,大写JOKER表示大王):
3 4 5 6 7 8 9 10 J Q K A 2 joker JOKER
输入两手牌,两手牌之间用"-"连接,每手牌的每张牌以空格分隔,"-"两边没有空格,如:4 4 4 4-joker JOKER。
请比较两手牌大小,输出较大的牌,如果不存在比较关系则输出ERROR。
基本规则:
(1)输入每手牌可能是个子、对子、顺子(连续5张)、三个、炸弹(四个)和对王中的一种,不存在其他情况,由输入保证两手牌都是合法的,顺子已经从小到大排列;
(2)除了炸弹和对王可以和所有牌比较之外,其他类型的牌只能跟相同类型的存在比较关系(如,对子跟对子比较,三个跟三个比较),不考虑拆牌情况(如:将对子拆分成个子);
(3)大小规则跟大家平时了解的常见规则相同,个子、对子、三个比较牌面大小;顺子比较最小牌大小;炸弹大于前面所有的牌,炸弹之间比较牌面大小;对王是最大的牌;
(4)输入的两手牌不会出现相等的情况。
#include "stdio.h"
#include "stdlib.h"
#include "string.h"
#define MAX_PATH 256
int getValue(char *buffer)
{
if (strcmp(buffer,"3")==0)
{
return 3;
}
else if (strcmp(buffer,"4")==0)
{
return 4;
}
else if (strcmp(buffer,"5")==0)
{
return 5;
}
else if (strcmp(buffer,"6")==0)
{
return 6;
}
else if (strcmp(buffer,"7")==0)
{
return 7;
}
else if (strcmp(buffer,"8")==0)
{
return 8;
}
else if (strcmp(buffer,"9")==0)
{
return 9;
}
else if (strcmp(buffer,"10")==0)
{
return 10;
}
else if (strcmp(buffer,"10")==0)
{
return 10;
}
else if (strcmp(buffer,"J")==0)
{
return 11;
}
else if (strcmp(buffer,"Q")==0)
{
return 12;
}
else if (strcmp(buffer,"K")==0)
{
return 13;
}
else if (strcmp(buffer,"A")==0)
{
return 14;
}
else if (strcmp(buffer,"2")==0)
{
return 15;
}
else if (strcmp(buffer,"joker")==0)
{
return 16;
}
else if (strcmp(buffer,"JOKER")==0)
{
return 17;
}
}
int impl(char *buffer)
{
char *atmp = strtok(buffer,"-");
char *btmp = strtok(NULL,"-");
char a[MAX_PATH] = {0};
char b[MAX_PATH] = {0};
memcpy(a,atmp,strlen(atmp));
memcpy(b,btmp,strlen(btmp));
if(strstr(a,"joker"))
{
printf(atmp);
return 0;
}
else if(strstr(b,"joker"))
{
printf(btmp);
return 0;
}
int numa = 1;
for (int i=0;i<strlen(a);i++)
{
if (a[i]==' ')
{
numa++;
}
}
int numb = 1;
for (int i=0;i<strlen(b);i++)
{
if (a[i]==' ')
{
numb++;
}
}
if (numa==4 && numb!=4)
{
printf(atmp);
return 0;
}
if (numa!=4 && numb==4)
{
printf(btmp);
return 0;
}
if (numa==4 && numb==4)
{
int at = getValue(strtok(a," "));
int bt = getValue(strtok(b," "));
if (at>bt)
{
printf(atmp);
return 0;
}
else
{
printf(btmp);
return 0;
}
}
if (numa!=4 && numb!=4)
{
if (numa==1)
{
int at = getValue(a);
int bt = getValue(b);
if (at>bt)
{
printf(atmp);
return 0;
}
else
{
printf(btmp);
return 0;
}
}
else
{
int at = getValue(strtok(a," "));
int bt = getValue(strtok(b," "));
if (at>bt)
{
printf(atmp);
return 0;
}
else
{
printf(btmp);
return 0;
}
}
}
}
int main()
{
char buffer[MAX_PATH] = {0};
gets(buffer);
impl(buffer);
// char test[20][20] = {"6-A","6-joker","3 3-10 10","3 3 3-2 2 2","J J J J-Q Q Q Q","J J J J-2 2 2","J J J J-joker JOKER"};
// for (int i=0;i<7;i++)
// {
// impl(test[i]);
// }
return 0;
}