LA 3263 That Nice Euler Circuit (点、面、边的关系)


欧拉定理:设平面图的顶点数为V,边数为E,面数为F ,则,V+F-E=2;

但要注意顶点和边的计数,特别的去除重复的点


#include<cstdio>
#include<cmath>
#include<algorithm>
using namespace std;

const double eps = 1e-10;
int dcmp(double x)
{
    if(fabs(x) < eps) return 0;
    else return x < 0 ? -1 : 1;
}

struct Point
{
    double x, y;
    Point(double x=0, double y=0):x(x),y(y) { }
};

typedef Point Vector;

Vector operator + (const Vector& A, const Vector& B)
{
    return Vector(A.x+B.x, A.y+B.y);
}
Vector operator - (const Point& A, const Point& B)
{
    return Vector(A.x-B.x, A.y-B.y);
}
Vector operator * (const Vector& A, double p)
{
    return Vector(A.x*p, A.y*p);
}

bool operator < (const Point& a, const Point& b)
{
    return a.x < b.x || (a.x == b.x && a.y < b.y);
}

bool operator == (const Point& a, const Point &b)
{
    return dcmp(a.x-b.x) == 0 && dcmp(a.y-b.y) == 0;
}

double Dot(const Vector& A, const Vector& B)
{
    return A.x*B.x + A.y*B.y;
}
double Cross(const Vector& A, const Vector& B)
{
    return A.x*B.y - A.y*B.x;
}

Point GetLineIntersection(const Point& P, const Vector& v, const Point& Q, const Vector& w)
{
    Vector u = P-Q;
    double t = Cross(w, u) / Cross(v, w);
    return P+v*t;
}

bool SegmentProperIntersection(const Point& a1, const Point& a2, const Point& b1, const Point& b2)
{
    double c1 = Cross(a2-a1,b1-a1), c2 = Cross(a2-a1,b2-a1),
                                         c3 = Cross(b2-b1,a1-b1), c4=Cross(b2-b1,a2-b1);
    return dcmp(c1)*dcmp(c2)<0 && dcmp(c3)*dcmp(c4)<0;
}

bool OnSegment(const Point& p, const Point& a1, const Point& a2)
{
    return dcmp(Cross(a1-p, a2-p)) == 0 && dcmp(Dot(a1-p, a2-p)) < 0;
}

const int maxn = 300 + 10;
Point P[maxn], V[maxn*maxn];

int main()
{
    int n, kase = 0;
    while(scanf("%d", &n) == 1 && n)
    {
        for(int i = 0; i < n; i++)
        {
            scanf("%lf%lf", &P[i].x, &P[i].y);
            V[i] = P[i];
        }
        n--;
        int c = n, e = n;
        for(int i = 0; i < n; i++)
            for(int j = i+1; j < n; j++)
                if(SegmentProperIntersection(P[i], P[i+1], P[j], P[j+1]))
                    V[c++] = GetLineIntersection (P[i], P[i+1]-P[i], P[j], P[j+1]-P[j]);
        sort(V, V+c);
        c = unique(V, V+c) - V;  //去除重复的点
        for(int i = 0; i < c; i++)
            for(int j = 0; j < n; j++)
                if(OnSegment(V[i], P[j], P[j+1])) e++;
        printf("Case %d: There are %d pieces.\n", ++kase, e+2-c);
    }
    return 0;
}



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