1、通过dispatchEvent委托事件模式完成自定义事件:
<?xml version="1.0" encoding="utf-8"?> <s:Application xmlns:fx="http://ns.adobe.com/mxml/2009" creationComplete="application1_creationCompleteHandler()" xmlns:s="library://ns.adobe.com/flex/spark" xmlns:mx="library://ns.adobe.com/flex/mx" minWidth="955" minHeight="600"> <fx:Declarations> <!-- 将非可视元素(例如服务、值对象)放在此处 --> </fx:Declarations> <fx:Script> <![CDATA[ import mx.controls.Alert; import mx.events.FlexEvent; import mx.messaging.events.MessageEvent; protected function application1_creationCompleteHandler():void { this.addEventListener("Clicked",clickedHandler); Alert.show(" creationComplete ","提示"); } private function clickedHandler(e:Event):void{ Alert.show("事件响应","提示"); } protected function button1_clickHandler():void { dispatchEvent(new Event("Clicked")); Alert.show(" click ","提示"); } ]]> </fx:Script> <fx:Metadata> [Event(name="Clicked",type="flash.events.Event")] </fx:Metadata> <s:Button x="102" y="29" label="按钮" enabled="true" width="85" height="35" click="button1_clickHandler()" /> </s:Application>
2、通过继承Event类是实现自定义事件:
<?xml version="1.0" encoding="utf-8"?> <s:Application xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark" creationComplete="application1_creationCompleteHandler(event)" xmlns:mx="library://ns.adobe.com/flex/mx" minWidth="955" minHeight="600"> <s:layout> <s:BasicLayout/> </s:layout> <fx:Script> <![CDATA[ import com.flex.event.MyEvent; import mx.controls.Alert; import mx.events.FlexEvent; protected function application1_creationCompleteHandler(event:FlexEvent):void { this.addEventListener(MyEvent.MYEVENT,eventHindler); } //自定义函数 private function eventHindler(e:MyEvent):void{ Alert.show("事件响应结果:"+e.getEventObj(),"提示"); } protected function button1_clickHandler(event:MouseEvent):void { var evt:MyEvent = new MyEvent(MyEvent.MYEVENT,122); dispatchEvent(evt); //将事件发送出去 } ]]> </fx:Script> <fx:Declarations> </fx:Declarations> <s:Button x="93" y="59" label="click me" click="button1_clickHandler(event)"/> </s:Application>
MyEvent类定义:
package com.flex.event { import flash.events.Event; public class MyEvent extends Event { public static const MYEVENT:String="myevent"; private var eventObj:int; public function MyEvent(type:String, i:int,bubbles:Boolean=false, cancelable:Boolean=false) { super(type, bubbles, cancelable); this.eventObj=i; } public function getEventObj():int{ return this.eventObj; } } }