Dynamic DMA mapping

Most of the 64bit platforms have special hardware that translates bus addresses (DMA addresses) to physical addresses similarly to how page tables and/or TLB translate virtual addresses to physical addresses. This is needed so that e.g. PCI devices can access with a Single Address Cycle (32bit DMA address) any page in the 64bit physical address space. Previously in Linux those 64bit platforms had to set artificial limits on the maximum RAM size in the system, so that the virt_to_bus() static scheme works (the DMA address translation tables were simply filled on bootup to map each bus address to the physical page __pa(bus_to_virt())). 
  
  
So that Linux can use the dynamic DMA mapping, it needs some help from the drivers, namely it has to take into account that DMA addresses should be mapped only for the time they are actually used and unmapped after the DMA transfer.
  
  
The following API will work of course even on platforms where no such hardware exists, see e.g. include/asm-i386/pci.h for how it is implemented on top of the virt_to_bus interface.
  
  
First of all, you should make sure
  
  

  
  
   
    
  
  
#include <linux/pci.h>
  
  

  
  
   
    
  
  
is in your driver. This file will obtain for you the definition of the dma_addr_t type which should be used everywhere you hold a DMA (bus) address returned from the DMA mapping functions.
  
  

What memory is DMA'able?

The first piece of information you must know is what kernel memory can be used with the DMA mapping facilities. There has been an unwritten set of rules regarding this, and this text is an attempt to finally write them down.
  
  
If you acquired your memory via the page allocator
  
  
(i.e. __get_free_page*()) or the generic memory allocators (i.e. kmalloc() or kmem_cache_alloc()) then you may DMA to/from that memory using the addresses returned from those routines.
  
  
This means specifically that you may _not_ use the memory/addresses returned from vmalloc() for DMA.  It is possible to DMA to the _underlying_ memory mapped into a vmalloc() area, but this requires walking page tables to get the physical addresses, and then translating each of those pages back to a kernel address using something like __va().
  
  
This rule also means that you may not use kernel image addresses (ie. items in the kernel's data/text/bss segment, or your driver's) nor may you use kernel stack addresses for DMA. Both of these items might be mapped somewhere entirely different than the rest of physical memory.
  
  
What about block I/O and networking buffers?  The block I/O and
  
  
networking subsystems make sure that the buffers they use are valid for you to DMA from/to.
  
  

DMA addressing limitations

Does your device have any DMA addressing limitations?  For example, is your device only capable of driving the low order 24-bits of address on the PCI bus for DMA transfers?  If your device can handle any PCI dma address fully, then please skip to the next section, the rest of this section does not concern your device.
  
  
For correct operation, you must interrogate the PCI layer in your device probe routine to see if the PCI controller on the machine can properly support the DMA addressing limitation your device has. This query is performed via a call to pci_dma_supported():
  
  

  
  
   
    
  
  
      int pci_dma_supported(struct pci_dev *pdev, dma_addr_t device_mask)
  
  

  
  
   
    
  
  
Here, pdev is a pointer to the PCI device struct of your device, and device_mask is a bit mask describing which bits of a PCI address your device supports. It returns non-zero if your card can perform DMA properly on the machine. If it returns zero, your device can not perform DMA properly on this platform, and attempting to do so will result in undefined behavior.
  
  

  
  
   
    
  
  
In the failure case, you have two options:
  
  
1) Use some non-DMA mode for data transfer, if possible.
  
  
2) Ignore this device and do not initialize it.
  
  

  
  
   
    
  
  
It is recommended that your driver print a kernel KERN_WARNING message when you do one of these two things. In this manner, if a user of your driver reports that performance is bad or that the device is not even detected, you can ask him for the kernel messages to find out exactly why.
  
  
So if, for example, you device can only drive the low 24-bits of address during PCI bus mastering you might do something like:
  
  

  
  
   
    
  
  
      if (! pci_dma_supported(pdev, 0x00ffffff))
  
  
            goto ignore_this_device;
  
  

  
  
   
    
  
  
When DMA is possible for a given mask, the PCI layer must be informed of the mask for later allocation operations on the device.  This is achieved by setting the dma_mask member of the pci_dev structure, like so:
  
  

  
  
   
    
  
  
#define MY_HW_DMA_MASK 0x00ffffff
  
  

  
  
   
    
  
  
      if (! pci_dma_supported(pdev, MY_HW_DMA_MASK))
  
  
            goto ignore_this_device;
  
  

  
  
   
    
  
  
      pdev->dma_mask = MY_HW_DMA_MASK;
  
  

  
  
   
    
  
  
A helper function is provided which performs this common code sequence:
  
  

  
  
   
    
  
  
      int pci_set_dma_mask(struct pci_dev *pdev, dma_addr_t device_mask)
  
  

  
  
   
    
  
  
Unlike pci_dma_supported(), this returns -EIO when the PCI layer will not be able to DMA with addresses restricted by that mask, and returns 0 when DMA transfers are possible.  If the call succeeds, the dma_mask will have been updated so that your driver need not worry about it.
  
  

  
  
   
    
  
  
There is a case which we are aware of at this time, which is worth mentioning in this documentation.  If your device supports multiple functions (for example a sound card provides playback and record functions) and the various different functions have _different_ DMA addressing limitations, you may wish to probe each mask and only provide the functionality which the machine can handle. It is important that the last call to pci_set_dma_mask() be for the most specific mask.
  
  

  
  
   
    
  
  
Here is pseudo-code showing how this might be done:
  
  

  
  
   
    
  
  
      #define PLAYBACK_ADDRESS_BITS  0xffffffff
  
  
      #define RECORD_ADDRESS_BITS    0x00ffffff
  
  

  
  
   
    
  
  
      struct my_sound_card *card;
  
  
      struct pci_dev *pdev;
  
  

  
  
   
    
  
  
      ...
  
  
      if (pci_set_dma_mask(pdev, PLAYBACK_ADDRESS_BITS)) {
  
  
            card->playback_enabled = 1;
  
  
      } else {
  
  
            card->playback_enabled = 0;
  
  
            printk(KERN_WARN "%s: Playback disabled due to DMA limitations./n",
  
  
                   card->name);
  
  
      }
  
  
      if (pci_set_dma_mask(pdev, RECORD_ADDRESS_BITS)) {
  
  
            card->record_enabled = 1;
  
  
      } else {
  
  
            card->record_enabled = 0;
  
  
            printk(KERN_WARN "%s: Record disabled due to DMA limitations./n",
  
  
                   card->name);
  
  
      }
  
  

  
  
   
    
  
  
A sound card was used as an example here because this genre of PCI devices seems to be littered with ISA chips given a PCI front end, and thus retaining the 16MB DMA addressing limitations of ISA.
  
  

Types of DMA mappings

There are two types of DMA mappings:
  
  

  
  
   
    
  
  
- Consistent DMA mappings which are usually mapped at driver   initialization, unmapped at the end and for which the hardware should   guarantee that the device and the cpu can access the data   in parallel and will see updates made by each other without any   explicit software flushing.
  
  

  
  
   
    
  
  
  Think of "consistent" as "synchronous" or "coherent".
  
  

  
  
   
    
  
  
  Good examples of what to use consistent mappings for are:
  
  

  
  
   
    
  
  
      - Network card DMA ring descriptors.
  
  
      - SCSI adapter mailbox command data structures.
  
  
      - Device firmware microcode executed out of
  
  
        main memory.
  
  

  
  
   
    
  
  
  The invariant these examples all require is that any cpu store
  
  
  to memory is immediately visible to the device, and vice
  
  
  versa.  Consistent mappings guarantee this.
  
  

  
  
   
    
  
  
- Streaming DMA mappings which are usually mapped for one DMA transfer,
  
  
  unmapped right after it (unless you use pci_dma_sync below) and for which
  
  
  hardware can optimize for sequential accesses.
  
  

  
  
   
    
  
  
  This of "streaming" as "asynchronous" or "outside the coherency
  
  
  domain".
  
  

  
  
   
    
  
  
  Good examples of what to use streaming mappings for are:
  
  

  
  
   
    
  
  
      - Networking buffers transmitted/received by a device.
  
  
      - Filesystem buffers written/read by a SCSI device.
  
  

  
  
   
    
  
  
  The interfaces for using this type of mapping were designed in
  
  
  such a way that an implementation can make whatever performance
  
  
  optimizations the hardware allows.  To this end, when using
  
  
  such mappings you must be explicit about what you want to happen.
  
  

  
  
   
    
  
  
Neither type of DMA mapping has alignment restrictions that come
  
  
from PCI, although some devices may have such restrictions.
  
  

  
  
   
    
  
  

Using Consistent DMA mappings.


  
  
   
    
  
  
To allocate and map large (PAGE_SIZE or so) consistent DMA regions,
  
  
you should do:
  
  

  
  
   
    
  
  
      dma_addr_t dma_handle;
  
  

  
  
   
    
  
  
      cpu_addr = pci_alloc_consistent(dev, size, &dma_handle);
  
  

  
  
   
    
  
  
where dev is a struct pci_dev *. You should pass NULL for PCI like buses
  
  
where devices don't have struct pci_dev (like ISA, EISA).  This may be
  
  
called in interrupt context. 
  
  

  
  
   
    
  
  
This argument is needed because the DMA translations may be bus
  
  
specific (and often is private to the bus which the device is attached
  
  
to).
  
  

  
  
   
    
  
  
Size is the length of the region you want to allocate.
  
  

  
  
   
    
  
  
This routine will allocate RAM for that region, so it acts similarly to
  
  
__get_free_pages (but takes size instead of a page order).  If your
  
  
driver needs regions sized smaller than a page, you may prefer using
  
  
the pci_pool interface, described below.
  
  

  
  
   
    
  
  
It returns two values: the virtual address which you can use to access
  
  
it from the CPU and dma_handle which you pass to the card.
  
  

  
  
   
    
  
  
The cpu return address and the DMA bus master address are both
  
  
guaranteed to be aligned to the smallest PAGE_SIZE order which
  
  
is greater than or equal to the requested size.  This invariant
  
  
exists (for example) to guarantee that if you allocate a chunk
  
  
which is smaller than or equal to 64 kilobytes, the extent of the
  
  
buffer you receive will not cross a 64K boundary.
  
  

  
  
   
    
  
  
To unmap and free such a DMA region, you call:
  
  

  
  
   
    
  
  
      pci_free_consistent(dev, size, cpu_addr, dma_handle);
  
  

  
  
   
    
  
  
where dev, size are the same as in the above call and cpu_addr and
  
  
dma_handle are the values pci_alloc_consistent returned to you.
  
  
This function may not be called in interrupt context.
  
  

  
  
   
    
  
  
If your driver needs lots of smaller memory regions, you can write
  
  
custom code to subdivide pages returned by pci_alloc_consistent,
  
  
or you can use the pci_pool API to do that.  A pci_pool is like
  
  
a kmem_cache, but it uses pci_alloc_consistent not __get_free_pages.
  
  
Also, it understands common hardware constraints for alignment,
  
  
like queue heads needing to be aligned on N byte boundaries.
  
  

  
  
   
    
  
  
Create a pci_pool like this:
  
  

  
  
   
    
  
  
      struct pci_pool *pool;
  
  

  
  
   
    
  
  
      pool = pci_pool_create(name, dev, size, align, alloc, flags);
  
  

  
  
   
    
  
  
The "name" is for diagnostics (like a kmem_cache name); dev and size
  
  
are as above.  The device's hardware alignment requirement for this
  
  
type of data is "align" (a power of two).  The flags are SLAB_ flags
  
  
as you'd pass to kmem_cache_create.  Not all flags are understood, but
  
  
SLAB_POISON may help you find driver bugs.  If you call this in a non-
  
  
sleeping context (f.e. in_interrupt is true or while holding SMP
  
  
locks), pass SLAB_ATOMIC.  If your device has no boundary crossing
  
  
restrictions, pass 0 for alloc; passing 4096 says memory allocated
  
  
from this pool must not cross 4KByte boundaries (but at that time it
  
  
may be better to go for pci_alloc_consistent directly instead).
  
  

  
  
   
    
  
  
Allocate memory from a pci pool like this:
  
  

  
  
   
    
  
  
      cpu_addr = pci_pool_alloc(pool, flags, &dma_handle);
  
  

  
  
   
    
  
  
flags are SLAB_KERNEL if blocking is permitted (not in_interrupt nor
  
  
holding SMP locks), SLAB_ATOMIC otherwise.  Like pci_alloc_consistent,
  
  
this returns two values, cpu_addr and dma_handle.
  
  

  
  
   
    
  
  
Free memory that was allocated from a pci_pool like this:
  
  

  
  
   
    
  
  
      pci_pool_free(pool, cpu_addr, dma_handle);
  
  

  
  
   
    
  
  
where pool is what you passed to pci_pool_alloc, and cpu_addr and
  
  
dma_handle are the values pci_pool_alloc returned. This function
  
  
may be called in interrupt context.
  
  

  
  
   
    
  
  
Destroy a pci_pool by calling:
  
  

  
  
   
    
  
  
      pci_pool_destroy(pool);
  
  

  
  
   
    
  
  
Make sure you've called pci_pool_free for all memory allocated
  
  
from a pool before you destroy the pool. This function may not
  
  
be called in interrupt context.
  
  

DMA Direction


  
  
   
    
  
  
The interfaces described in subsequent portions of this document
  
  
take a DMA direction argument, which is an integer and takes on
  
  
one of the following values:
  
  

  
  
   
    
  
  
 PCI_DMA_BIDIRECTIONAL
  
  
 PCI_DMA_TODEVICE
  
  
 PCI_DMA_FROMDEVICE
  
  
 PCI_DMA_NONE
  
  

  
  
   
    
  
  
One should provide the exact DMA direction if you know it.
  
  

  
  
   
    
  
  
PCI_DMA_TODEVICE means "from main memory to the PCI device"
  
  
PCI_DMA_FROMDEVICE means "from the PCI device to main memory"
  
  

  
  
   
    
  
  
You are _strongly_ encouraged to specify this as precisely
  
  
as you possibly can.
  
  

  
  
   
    
  
  
If you absolutely cannot know the direction of the DMA transfer,
  
  
specify PCI_DMA_BIDIRECTIONAL.  It means that the DMA can go in
  
  
either direction.  The platform guarantees that you may legally
  
  
specify this, and that it will work, but this may be at the
  
  
cost of performance for example.
  
  

  
  
   
    
  
  
The value PCI_DMA_NONE is to be used for debugging.  One can
  
  
hold this in a data structure before you come to know the
  
  
precise direction, and this will help catch cases where your
  
  
direction tracking logic has failed to set things up properly.
  
  

  
  
   
    
  
  
Another advantage of specifying this value precisely (outside
  
  
of potential platform-specific optimizations of such) is for
  
  
debugging.  Some platforms actually have a write permission
  
  
boolean which DMA mappings can be marked with, much like page
  
  
protections in a user program can have.  Such platforms can
  
  
and do report errors in the kernel logs when the PCI controller
  
  
hardware detects violation of the permission setting.
  
  

  
  
   
    
  
  
Only streaming mappings specify a direction, consistent mappings
  
  
implicitly have a direction attribute setting of
  
  
PCI_DMA_BIDIRECTIONAL.
  
  

  
  
   
    
  
  
The SCSI subsystem provides mechanisms for you to easily obtain
  
  
the direction to use, in the SCSI command:
  
  

  
  
   
    
  
  
      scsi_to_pci_dma_dir(SCSI_DIRECTION)
  
  

  
  
   
    
  
  
Where SCSI_DIRECTION is obtained from the 'sc_data_direction'
  
  
member of the SCSI command your driver is working on.  The
  
  
mentioned interface above returns a value suitable for passing
  
  
into the streaming DMA mapping interfaces below.
  
  

  
  
   
    
  
  
For Networking drivers, it's a rather simple affair.  For transmit
  
  
packets, map/unmap them with the PCI_DMA_TODEVICE direction
  
  
specifier.  For receive packets, just the opposite, map/unmap them
  
  
with the PCI_DMA_FROMDEVICE direction specifier.
  
  

Using Streaming DMA mappings

The streaming DMA mapping routines can be called from interrupt context.
  
  
There are two versions of each map/unmap, one which map/unmap a single
  
  
memory region, one which map/unmap a scatterlist.
  
  

  
  
   
    
  
  
To map a single region, you do:
  
  

  
  
   
    
  
  
      dma_addr_t dma_handle;
  
  

  
  
   
    
  
  
      dma_handle = pci_map_single(dev, addr, size, direction);
  
  

  
  
   
    
  
  
and to unmap it:
  
  

  
  
   
    
  
  
      pci_unmap_single(dev, dma_handle, size, direction);
  
  

  
  
   
    
  
  
You should call pci_unmap_single when the DMA activity is finished, e.g.
  
  
from interrupt which told you the DMA transfer is done.
  
  

  
  
   
    
  
  
Similarly with scatterlists, you map a region gathered from several regions by:
  
  

  
  
   
    
  
  
      int i, count = pci_map_sg(dev, sglist, nents, direction);
  
  
      struct scatterlist *sg;
  
  

  
  
   
    
  
  
      for (i = 0, sg = sglist; i < count; i++, sg++) {
  
  
            hw_address[i] = sg_dma_address(sg);
  
  
            hw_len[i] = sg_dma_len(sg);
  
  
      }
  
  

  
  
   
    
  
  
where nents is the number of entries in the sglist.
  
  

  
  
   
    
  
  
The implementation is free to merge several consecutive sglist entries
  
  
into one (e.g. if DMA mapping is done with PAGE_SIZE granularity, any
  
  
consecutive sglist entries can be merged into one provided the first one
  
  
ends and the second one starts on a page boundary - in fact this is a huge
  
  
advantage for cards which either cannot do scatter-gather or have very
  
  
limited number of scatter-gather entries) and returns the actual number
  
  
of sg entries it mapped them to.
  
  

  
  
   
    
  
  
Then you should loop count times (note: this can be less than nents times)
  
  
and use sg_dma_address() and sg_dma_length() macros where you previously
  
  
accessed sg->address and sg->length as shown above.
  
  

  
  
   
    
  
  
To unmap a scatterlist, just call:
  
  

  
  
   
    
  
  
      pci_unmap_sg(dev, sglist, nents, direction);
  
  

  
  
   
    
  
  
Again, make sure DMA activity finished.
  
  

  
  
   
    
  
  
PLEASE NOTE:  The 'nents' argument to the pci_unmap_sg call must be
  
  
              the _same_ one you passed into the pci_map_sg call,
  
  
            it should _NOT_ be the 'count' value _returned_ from the
  
  
              pci_map_sg call.
  
  

  
  
   
    
  
  
Every pci_map_{single,sg} call should have its pci_unmap_{single,sg}
  
  
counterpart, because the bus address space is a shared resource (although
  
  
in some ports the mapping is per each BUS so less devices contend for the
  
  
same bus address space) and you could render the machine unusable by eating
  
  
all bus addresses.
  
  

  
  
   
    
  
  
If you need to use the same streaming DMA region multiple times and touch
  
  
the data in between the DMA transfers, just map it
  
  
with pci_map_{single,sg}, after each DMA transfer call either:
  
  

  
  
   
    
  
  
      pci_dma_sync_single(dev, dma_handle, size, direction);
  
  

  
  
   
    
  
  
or:
  
  

  
  
   
    
  
  
      pci_dma_sync_sg(dev, sglist, nents, direction);
  
  

  
  
   
    
  
  
and after the last DMA transfer call one of the DMA unmap routines
  
  
pci_unmap_{single,sg}. If you don't touch the data from the first pci_map_*
  
  
call till pci_unmap_*, then you don't have to call the pci_sync_*
  
  
routines at all.
  
  

  
  
   
    
  
  
Here is pseudo code which shows a situation in which you would need
  
  
to use the pci_dma_sync_*() interfaces.
  
  

  
  
   
    
  
  
      my_card_setup_receive_buffer(struct my_card *cp, char *buffer, int len)
  
  
      {
  
  
            dma_addr_t mapping;
  
  

  
  
   
    
  
  
            mapping = pci_map_single(cp->pdev, buffer, len, PCI_DMA_FROMDEVICE);
  
  

  
  
   
    
  
  
            cp->rx_buf = buffer;
  
  
            cp->rx_len = len;
  
  
            cp->rx_dma = mapping;
  
  

  
  
   
    
  
  
            give_rx_buf_to_card(cp);
  
  
      }
  
  

  
  
   
    
  
  
      ...
  
  

  
  
   
    
  
  
      my_card_interrupt_handler(int irq, void *devid, struct pt_regs *regs)
  
  
      {
  
  
            struct my_card *cp = devid;
  
  

  
  
   
    
  
  
            ...
  
  
            if (read_card_status(cp) == RX_BUF_TRANSFERRED) {
  
  
                  struct my_card_header *hp;
  
  

  
  
   
    
  
  
                  /* Examine the header to see if we wish
  
  
                   * to accept the data.  But synchronize
  
  
                   * the DMA transfer with the CPU first
  
  
                   * so that we see updated contents.
  
  
                   */
  
  
                  pci_dma_sync_single(cp->pdev, cp->rx_dma, cp->rx_len,
  
  
                                   PCI_DMA_FROMDEVICE);
  
  

  
  
   
    
  
  
                  /* Now it is safe to examine the buffer. */
  
  
                  hp = (struct my_card_header *) cp->rx_buf;
  
  
                  if (header_is_ok(hp)) {
  
  
                        pci_unmap_single(cp->pdev, cp->rx_dma, cp->rx_len,
  
  
                                      PCI_DMA_FROMDEVICE);
  
  
                        pass_to_upper_layers(cp->rx_buf);
  
  
                        make_and_setup_new_rx_buf(cp);
  
  
                  } else {
  
  
                        /* Just give the buffer back to the card. */
  
  
                        give_rx_buf_to_card(cp);
  
  
                  }
  
  
            }
  
  
      }
  
  

  
  
   
    
  
  
Drivers converted fully to this interface should not use virt_to_bus any
  
  
longer, nor should they use bus_to_virt. Some drivers have to be changed a
  
  
little bit, because there is no longer an equivalent to bus_to_virt in the
  
  
dynamic DMA mapping scheme - you have to always store the DMA addresses
  
  
returned by the pci_alloc_consistent, pci_pool_alloc, and pci_map_single
  
  
calls (pci_map_sg stores them in the scatterlist itself if the platform
  
  
supports dynamic DMA mapping in hardware) in your driver structures and/or
  
  
in the card registers.
  
  

  
  
   
    
  
  

  
  

  
  
   
    
  
  
   
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