spark streaming 2.02 Receiver 运行executor的调度算法

尽量平均分配接收器。尽管如果,如果接收器的preferredLocations方法的返回值不均衡,我们也许不能均衡的调度,因为我们必须尊重他们。

以下是分配执行器的途径:

  1.  分配所有的有偏向地址的接收器。

 2. 分配其它的接收器在所有的执行器上,整体的执行器的分布要均衡。

  这个方法当我们开始启动接收器时被调用。

/**
   * Try our best to schedule receivers with evenly distributed. However, if the
   * `preferredLocation`s of receivers are not even, we may not be able to schedule them evenly
   * because we have to respect them.
   *
   * Here is the approach to schedule executors:
   * <ol>
   *   <li>First, schedule all the receivers with preferred locations (hosts), evenly among the
   *       executors running on those host.</li>
   *   <li>Then, schedule all other receivers evenly among all the executors such that overall
   *       distribution over all the receivers is even.</li>
   * </ol>
   *
   * This method is called when we start to launch receivers at the first time.
   *
   * @return a map for receivers and their scheduled locations
   */
  def scheduleReceivers(
      receivers: Seq[Receiver[_]],
      executors: Seq[ExecutorCacheTaskLocation]): Map[Int, Seq[TaskLocation]] = {
    if (receivers.isEmpty) {
      return Map.empty
    }

    if (executors.isEmpty) {
      return receivers.map(_.streamId -> Seq.empty).toMap
    }

    val hostToExecutors = executors.groupBy(_.host)
    val scheduledLocations = Array.fill(receivers.length)(new mutable.ArrayBuffer[TaskLocation])
    val numReceiversOnExecutor = mutable.HashMap[ExecutorCacheTaskLocation, Int]()
    // Set the initial value to 0
    executors.foreach(e => numReceiversOnExecutor(e) = 0)

    // Firstly, we need to respect "preferredLocation". So if a receiver has "preferredLocation",
    // we need to make sure the "preferredLocation" is in the candidate scheduled executor list.
    for (i <- 0 until receivers.length) {
      // Note: preferredLocation is host but executors are host_executorId
      receivers(i).preferredLocation.foreach { host =>
        hostToExecutors.get(host) match {
          case Some(executorsOnHost) =>
            // preferredLocation is a known host. Select an executor that has the least receivers in
            // this host
            val leastScheduledExecutor =
              executorsOnHost.minBy(executor => numReceiversOnExecutor(executor))
            scheduledLocations(i) += leastScheduledExecutor
            numReceiversOnExecutor(leastScheduledExecutor) =
              numReceiversOnExecutor(leastScheduledExecutor) + 1
          case None =>
            // preferredLocation is an unknown host.
            // Note: There are two cases:
            // 1. This executor is not up. But it may be up later.
            // 2. This executor is dead, or it's not a host in the cluster.
            // Currently, simply add host to the scheduled executors.

            // Note: host could be `HDFSCacheTaskLocation`, so use `TaskLocation.apply` to handle
            // this case
            scheduledLocations(i) += TaskLocation(host)
        }
      }
    }

    // For those receivers that don't have preferredLocation, make sure we assign at least one
    // executor to them.
    for (scheduledLocationsForOneReceiver <- scheduledLocations.filter(_.isEmpty)) {
      // Select the executor that has the least receivers
      val (leastScheduledExecutor, numReceivers) = numReceiversOnExecutor.minBy(_._2)
      scheduledLocationsForOneReceiver += leastScheduledExecutor
      numReceiversOnExecutor(leastScheduledExecutor) = numReceivers + 1
    }

    // Assign idle executors to receivers that have less executors
    val idleExecutors = numReceiversOnExecutor.filter(_._2 == 0).map(_._1)
    for (executor <- idleExecutors) {
      // Assign an idle executor to the receiver that has least candidate executors.
      val leastScheduledExecutors = scheduledLocations.minBy(_.size)
      leastScheduledExecutors += executor
    }

    receivers.map(_.streamId).zip(scheduledLocations).toMap
  }



评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值