二、文字渐变实现思路:
1.创建一个颜色渐变层,渐变图层跟文字控件一样大。
2.用文字图层裁剪渐变层,只保留文字部分,就会让渐变层只保留有文字的部分,相当于间接让渐变层显示文字,我们看到的其实是被裁剪过后,渐变层的部分内容。
注意:如果用文字图层裁剪渐变层,文字图层就不在拥有显示功能,这个图层就被弄来裁剪了,不会显示,在下面代码中也会有说明。
2.1 创建一个带有文字的label,label能显示文字。
2.2 设置渐变图层的mask为label图层,就能用文字裁剪渐变图层了。
3.mask图层工作原理:
1.根据透明度进行裁剪,只保留非透明部分,显示底部内容。
4.详细代码+解释
// 创建UILabel
UILabel *label = [[YZLabel alloc] init];
label.text = @
"小码哥,专注于高级iOS开发工程师的培养"
;
[label sizeToFit];
label.center = CGPointMake(200, 100);
// 疑问:label只是用来做文字裁剪,能否不添加到view上。
// 必须要把Label添加到view上,如果不添加到view上,
label的图层就不会调用drawRect方法绘制文字,也就没有文字裁剪了。
// 如何验证,自定义Label,重写drawRect方法,看是否调用,发现不添加上去,就不会调用
[self.view addSubview:label];
// 创建渐变层
CAGradientLayer *gradientLayer = [CAGradientLayer layer];
gradientLayer.frame = label.frame;
// 设置渐变层的颜色,随机颜色渐变
gradientLayer.colors = @[(id)[self randomColor].CGColor, (id)[self randomColor].CGColor,(id)[self randomColor].CGColor];
// 疑问:渐变层能不能加在label上
// 不能,mask原理:默认会显示mask层底部的内容,如果渐变层放在mask层上,就不会显示了
// 添加渐变层到控制器的view图层上
[self.view.layer addSublayer:gradientLayer];
// mask层工作原理:按照透明度裁剪,只保留非透明部分,文字就是非透明的,因此除了文字,其他都被裁剪掉,
这样就只会显示文字下面渐变层的内容,相当于留了文字的区域,让渐变层去填充文字的颜色。
// 设置渐变层的裁剪层
gradientLayer.mask = label.layer;
// 注意:一旦把label层设置为mask层,label层就不能显示了,会直接从父层中移除,然后作为渐变层的mask层,
且label层的父层会指向渐变层,
这样做的目的:以渐变层为坐标系,方便计算裁剪区域,
如果以其他层为坐标系,还需要做点的转换,需要把别的坐标系上的点,转换成自己坐标系上点,
判断当前点在不在裁剪范围内,比较麻烦。
// 父层改了,坐标系也就改了,需要重新设置label的位置,才能正确的设置裁剪区域。
label.frame = gradientLayer.bounds;
#import "LXGradientProcessView.h"
#import "UIView+Extensions.h"
#import "UIColor+Extensions.h"
static const CGFloat kProcessHeight = 10.f;
static const CGFloat kTopSpaces = 5.f;
static const CGFloat kNumberMarkWidth = 60.f;
static const CGFloat kNumberMarkHeight = 20.f;
static const CGFloat kAnimationTime = 3.f;
@interface LXGradientProcessView ()
@property (nonatomic, strong) CALayer *maskLayer;
@property (nonatomic, strong) CAGradientLayer *gradientLayer;
@property (nonatomic, strong) UIButton *numberMark; // 数字标示
@property (nonatomic, strong) NSTimer *numberChangeTimer;
@property (nonatomic, assign) CGFloat numberPercent;
@property (nonatomic, strong) NSArray *colorArray;
@property (nonatomic, strong) NSArray *colorLocationArray;
@end
@implementation LXGradientProcessView
- (instancetype)initWithFrame:(CGRect)frame{
self = [super initWithFrame:frame];
if (self) {
self.backgroundColor = [UIColor whiteColor];
self.colorArray = @[(id)[[UIColor colorWithHex:0xFF6347] CGColor],
(id)[[UIColor colorWithHex:0xFFEC8B] CGColor],
(id)[[UIColor colorWithHex:0x98FB98] CGColor],
(id)[[UIColor colorWithHex:0x00B2EE] CGColor],
(id)[[UIColor colorWithHex:0x9400D3] CGColor]];
self.colorLocationArray = @[@0.1, @0.3, @0.5, @0.7, @1];
self.numberMark.frame = CGRectMake(0, kTopSpaces, kNumberMarkWidth, kNumberMarkHeight);
[self addSubview:self.numberMark];
[self setNUmberMarkLayer];
[self getGradientLayer];
self.numberPercent = 0;
}
return self;
}
- (void)setNUmberMarkLayer { // 提示文字设置渐变色
CAGradientLayer *numberGradientLayer = [CAGradientLayer layer];
numberGradientLayer.frame = CGRectMake(0, kTopSpaces, self.width, kNumberMarkHeight);
[numberGradientLayer setColors:self.colorArray];
[numberGradientLayer setLocations:self.colorLocationArray];
[numberGradientLayer setStartPoint:CGPointMake(0, 0)];
[numberGradientLayer setEndPoint:CGPointMake(1, 0)];
[self.layer addSublayer:numberGradientLayer];
[numberGradientLayer setMask:self.numberMark.layer];
self.numberMark.frame = numberGradientLayer.bounds;
NSLog(@"numberMark = %@ numberGradientLayer = %@ ",NSStringFromCGRect(self.numberMark.frame),NSStringFromCGRect(numberGradientLayer.frame));
}
- (void)getGradientLayer
{ // 进度条设置渐变色
// 灰色进度条背景
CALayer *bgLayer = [CALayer layer];
bgLayer.frame = CGRectMake(kNumberMarkWidth / 2, self.height - kProcessHeight - kTopSpaces, self.width - kNumberMarkWidth / 2, kProcessHeight);
bgLayer.backgroundColor = [UIColor colorWithHex:0xF5F5F5].CGColor;
bgLayer.masksToBounds = YES;
bgLayer.cornerRadius = kProcessHeight / 2;
[self.layer addSublayer:bgLayer];
self.maskLayer = [CALayer layer];
self.maskLayer.frame = CGRectMake(0, 0, (self.width - kNumberMarkWidth / 2) * self.percent / 100.f, kProcessHeight);
self.maskLayer.borderWidth = self.height / 2;
self.gradientLayer = [CAGradientLayer layer];
self.gradientLayer.frame = CGRectMake(kNumberMarkWidth / 2, self.height - kProcessHeight - kTopSpaces, self.width - kNumberMarkWidth / 2, kProcessHeight);
self.gradientLayer.masksToBounds = YES;
self.gradientLayer.cornerRadius = kProcessHeight / 2;
[self.gradientLayer setColors:self.colorArray];
[self.gradientLayer setLocations:self.colorLocationArray];
[self.gradientLayer setStartPoint:CGPointMake(0, 0)];
[self.gradientLayer setEndPoint:CGPointMake(1, 0)];
[self.gradientLayer setMask:self.maskLayer];
[self.layer addSublayer:self.gradientLayer];
NSLog(@"maskLayer = %@ gradientLayer = %@ bgLayer = %@",NSStringFromCGRect(self.maskLayer.frame),NSStringFromCGRect(self.gradientLayer.frame),NSStringFromCGRect(bgLayer.frame));
}
- (void)setPercent:(CGFloat)percent {
[self setPercent:percent animated:YES];
}
- (void)setPercent:(CGFloat)percent animated:(BOOL)animated {
_percent = percent;
[NSTimer scheduledTimerWithTimeInterval:0 target:self selector:@selector(circleAnimation) userInfo:nil repeats:NO];
// 文字动画
__weak typeof(self)weakSelf = self;
[UIView animateWithDuration:kAnimationTime animations:^{
weakSelf.numberMark.frame = CGRectMake((weakSelf.width - kNumberMarkWidth) * percent / 100, 0, kNumberMarkWidth, kNumberMarkHeight);
// [weakSelf.numberMark setTitle:[NSString stringWithFormat:@"%.1f分",percent / 20.f] forState:UIControlStateNormal];
}];
self.numberChangeTimer = [NSTimer scheduledTimerWithTimeInterval:0.1 target:self selector:@selector(changeNumber) userInfo:nil repeats:YES];
}
- (void)changeNumber { // 每0.1秒改变百分比文字
if (!self.percent) {
[self.numberChangeTimer invalidate];
self.numberChangeTimer = nil;
}
self.numberPercent += (self.percent / (kAnimationTime * 10.f));
if (self.numberPercent > self.percent) {
[self.numberChangeTimer invalidate];
self.numberChangeTimer = nil;
self.numberPercent = self.percent;
}
[self.numberMark setTitle:[NSString stringWithFormat:@"%.1f",self.numberPercent] forState:UIControlStateNormal];
}
- (void)circleAnimation { // 进度条动画
[CATransaction begin];
[CATransaction setDisableActions:NO];
[CATransaction setAnimationTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut]];
[CATransaction setAnimationDuration:kAnimationTime];
self.maskLayer.frame = CGRectMake(0, 0, (self.width - kNumberMarkWidth / 2) * _percent / 100.f, kProcessHeight);
[CATransaction commit];
}
- (UIButton *)numberMark {
if (nil == _numberMark) {
_numberMark = [UIButton buttonWithType:UIButtonTypeCustom];
[_numberMark setTitle:@"0分" forState:UIControlStateNormal];
[_numberMark setTitleColor:[UIColor colorWithHex:0xFF6347] forState:UIControlStateNormal];
[_numberMark setBackgroundImage:[UIImage imageNamed:@"user_score_bubble"] forState:UIControlStateNormal];
_numberMark.titleLabel.font = [UIFont systemFontOfSize:13.f];
_numberMark.enabled = NO;
}
return _numberMark;
}
// 渐变进度条
self.processView = [[LXGradientProcessView alloc] initWithFrame:CGRectMake(20.f, 100.f, SCREEN_WIDTH - 40.f, 45.f)];
self.processView.percent = 0;
[self.view addSubview:self.processView];
UIButton *stareButton = [UIButton buttonWithType:UIButtonTypeSystem];
[stareButton setFrame:CGRectMake(20.f, 300.f, SCREEN_WIDTH - 40.f, 38.f)];
[stareButton addTarget:self action:@selector(onStareButtonClick) forControlEvents:UIControlEventTouchUpInside];
[stareButton setTitle:@"Stare" forState:UIControlStateNormal];
stareButton.layer.cornerRadius = 4.f;
stareButton.layer.borderWidth = 0.5;
stareButton.layer.borderColor = [UIColor lightGrayColor].CGColor;
[self.view addSubview:stareButton];
//镂空
- (void)addMask{
UIButton * _maskButton = [[UIButton alloc] init];
[_maskButton setFrame:CGRectMake(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT)];
[_maskButton setBackgroundColor:[UIColor colorWithWhite:0 alpha:0.7]];
[self.view addSubview:_maskButton];
//create path
UIBezierPath *path = [UIBezierPath bezierPathWithRect:CGRectMake(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT)];
// MARK: circlePath
[path appendPath:[UIBezierPath bezierPathWithArcCenter:CGPointMake(SCREEN_WIDTH / 2, 200) radius:100 startAngle:0 endAngle:2*M_PI clockwise:NO]];
// MARK: roundRectanglePath
[path appendPath:[[UIBezierPath bezierPathWithRoundedRect:CGRectMake(20, 400, SCREEN_WIDTH - 22 * 20, 100) cornerRadius:15] bezierPathByReversingPath]];
CAShapeLayer *shapeLayer = [CAShapeLayer layer];
shapeLayer.path = path.CGPath;
[_maskButton.layer setMask:shapeLayer];
maskLayer = shapeLayer;
}
//文字变色
UILabel *_numberMark = [[UILabel alloc] initWithFrame:CGRectMake(0, 0, 10, 50)];
_numberMark.textAlignment = NSTextAlignmentLeft;
_numberMark.text = @"aa";
textLabel = _numberMark;
CAGradientLayer *colorLayer = [CAGradientLayer layer];
colorLayer.frame = CGRectMake(0, 0, 300, 50);
// 颜色分配
colorLayer.colors = @[(__bridge id)[UIColor redColor].CGColor,
(__bridge id)[UIColor greenColor].CGColor,
(__bridge id)[UIColor blueColor].CGColor,
(__bridge id)[UIColor redColor].CGColor];
// 颜色分割线
colorLayer.locations = @[@(0.25), @(0.5), @(0.75)];
// 起始点
colorLayer.startPoint = CGPointMake(0, 0);
// 结束点
colorLayer.endPoint = CGPointMake(1, 0);
[self.view.layer addSublayer:colorLayer];
colorLayer.mask = _numberMark.layer;
/1。弧度转角度
#define pi 3.14159265359
#define RADIANS_TO_DEGREES(radians) ((radians) * (180.0 / M_PI))
//2。角度转弧度
// Degrees to radians
#define pi 3.14159265359
#define DEGREES_TO_RADIANS(degrees) ((pi * degrees)/ 180)
@implementation LTWiFiScanView
- (id)initWithFrame:(CGRect)frame
{
if (self = [super initWithFrame:frame]) {
}
return self;
}
// Only override drawRect: if you perform custom drawing.
// An empty implementation adversely affects performance during animation.
- (void)drawRect:(CGRect)rect {
// Drawing code
CALayer *superLayer = [CALayer layer];
superLayer.frame = self.frame;
CAShapeLayer *layer = [CAShapeLayer layer];
layer.frame = CGRectMake(0, 0, rect.size.width/6, rect.size.height/6);
UIBezierPath *path = [UIBezierPath bezierPathWithArcCenter:CGPointMake(150,151) radius:2.5f startAngle:DEGREES_TO_RADIANS(220) endAngle:DEGREES_TO_RADIANS(320) clockwise:YES];
layer.path = path.CGPath;
layer.lineWidth = 5;
layer.strokeColor = [UIColor redColor].CGColor;
layer.fillColor = [UIColor blueColor].CGColor;
CAKeyframeAnimation *opacityAnimation = [CAKeyframeAnimation animation];
opacityAnimation.keyPath = @"opacity";
opacityAnimation.values = @[@1.0,@0.75,@0.5,@0.25,@0.0];
opacityAnimation.keyTimes = @[@0.0,@0.25,@0.5,@0.75,@1];
opacityAnimation.fillMode = kCAFillModeBoth;
opacityAnimation.duration = 1;
opacityAnimation.beginTime = CACurrentMediaTime() + (float) 0 * 1.5 / 3;
opacityAnimation.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionLinear];
opacityAnimation.autoreverses = NO;
opacityAnimation.removedOnCompletion = NO;
opacityAnimation.repeatCount = HUGE_VALF;
// [layer addAnimation:opacityAnimation forKey:@"op"];
[superLayer addSublayer:layer];
CAShapeLayer *layer1 = [CAShapeLayer layer];
layer.frame = CGRectMake(0, 0, rect.size.width/6, rect.size.height/6);
UIBezierPath *path1 = [UIBezierPath bezierPathWithArcCenter:CGPointMake(150,150) radius:10 startAngle:DEGREES_TO_RADIANS(220) endAngle:DEGREES_TO_RADIANS(320) clockwise:YES];
layer1.path = path1.CGPath;
layer1.lineWidth = 5;
layer1.strokeColor = [UIColor blueColor].CGColor;
layer1.fillColor = [UIColor clearColor].CGColor;
CAKeyframeAnimation *opacityAnimation1 = [CAKeyframeAnimation animation];
opacityAnimation1.keyPath = @"opacity";
opacityAnimation1.values = @[@1.0,@0.75,@0.5,@0.25,@0.0];
opacityAnimation1.keyTimes = @[@0.0,@0.25,@0.5,@0.75,@1];
opacityAnimation1.fillMode = kCAFillModeBoth;
opacityAnimation1.duration = 1;
opacityAnimation1.beginTime = CACurrentMediaTime() + (float) 1 * 1.5 / 3;
opacityAnimation1.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionLinear];
opacityAnimation1.autoreverses = NO;
opacityAnimation1.removedOnCompletion = NO;
opacityAnimation1.repeatCount = HUGE_VALF;
// [layer1 addAnimation:opacityAnimation1 forKey:@"op"];
[superLayer addSublayer:layer1];
CAShapeLayer *layer2 = [CAShapeLayer layer];
layer2.frame = CGRectMake(0, 0, rect.size.width/6, rect.size.height/6);
UIBezierPath *path2 = [UIBezierPath bezierPathWithArcCenter:CGPointMake(150,150) radius:20 startAngle:DEGREES_TO_RADIANS(220) endAngle:DEGREES_TO_RADIANS(320) clockwise:YES];
layer2.path = path2.CGPath;
layer2.lineWidth = 5;
layer2.strokeColor = [UIColor blueColor].CGColor;
layer2.fillColor = [UIColor clearColor].CGColor;
CAKeyframeAnimation *opacityAnimation2 = [CAKeyframeAnimation animation];
opacityAnimation2.keyPath = @"opacity";
opacityAnimation2.values = @[@1.0,@0.75,@0.5,@0.25,@0.0];
opacityAnimation2.keyTimes = @[@0.0,@0.25,@0.5,@0.75,@1];
opacityAnimation2.fillMode = kCAFillModeBoth;
opacityAnimation2.duration = 1;
opacityAnimation2.beginTime = CACurrentMediaTime() + (float) 2 * 1.5 / 3;
opacityAnimation2.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionLinear];
opacityAnimation2.autoreverses = NO;
opacityAnimation2.removedOnCompletion = NO;
opacityAnimation2.repeatCount = HUGE_VALF;
// [layer2 addAnimation:opacityAnimation2 forKey:@"op"];
[superLayer addSublayer:layer2];
[self.layer addSublayer:superLayer];