#include <stdio.h>
#include <stdlib.h>
#include <iostream>
using namespace std;
//友元函数
class A{
public:
A(int i) {
this->i = i;
}
void myprint() {
cout << i << endl;
}
//友元函数
friend void modify_i(A* p, int a);
private:
int i;
};
//友元函数的实现,在友元函数中可以访问私有的属性
void modify_i(A* p,int a) {
p->i = a;
}
void main() {
A* a = new A(10);
a->myprint();//10
modify_i(a,22);
a->myprint();//22
getchar();
}
/**************************************************************/
//友元类
class A {
//友元类
friend class B;
public:
A() {
}
A(int i) {
this->i = i;
}
void myprint() {
cout << i << endl;
}
private:
int i;
};
class B
{
public:
B(){
}
//B这个友元类可以访问A类的任何成员
void accessAny() {
a.i = 50;
a.myprint();
}
private:
A a;
};
void main() {
A* a = new A(10);
a->myprint();
B* b = new B();
b->accessAny();
getchar();
}
/**************************************************************/
//运算符重载
class Point
{
public:
Point(int x = 0, int y = 0) {
this->x = x;
this->y = y;
}
void myprint() {
cout << x <<","<< y << endl;
}
public:
int x;
int y;
};
//重载+号运算符
Point operator+(Point &p1,Point &p2) {
Point tmp(p1.x+p2.x,p1.y+p2.y);
return tmp;
}
//重载-号运算符
Point operator-(Point &p1, Point &p2) {
Point tmp(p1.x - p2.x, p1.y - p2.y);
return tmp;
}
void main() {
Point p1(10,10);
Point p2(10, 10);
Point p3 = p1 + p2;
p3.myprint();
getchar();
}
/**************************************************************/
//成员函数,运算符重载
class Point
{
public:
Point(int x = 0, int y = 0) {
this->x = x;
this->y = y;
}
//成员函数,运算符重载
Point operator+(Point &p2) {
Point tmp(this->x + p2.x, this->y + p2.y);
return tmp;
}
void myprint() {
cout << x << "," << y << endl;
}
public:
int x;
int y;
};
void main() {
Point p1(10, 10);
Point p2(10, 10);
//运算符重载,本质还是函数调用
Point p3 = p1 + p2;
p3.myprint();
getchar();
}
/**************************************************************/
//当属性私有时,通过友元函数完成运算符重载
class Point{
friend Point operator+(Point &p1, Point &p2);
public:
Point(int x = 0, int y = 0) {
this->x = x;
this->y = y;
}
void myprint() {
cout << x << "," << y << endl;
}
private:
int x;
int y;
};
//重载+号运算符
Point operator+(Point &p1, Point &p2) {
Point tmp(p1.x + p2.x, p1.y + p2.y);
return tmp;
}
void main() {
Point p1(10, 10);
Point p2(10, 10);
//运算符重载,本质还是函数调用
Point p3 = p1 + p2;
p3.myprint();
getchar();
}
C++(五):友元函数&运算符重载
最新推荐文章于 2024-05-21 18:46:12 发布