关于重写View的onDraw的问题:
首先里面的坐标参考点是屏幕左上角。
如果几个重写onDraw的View一起用,只有一个View能显示出来。第一个能显示。后面的显示不回来。Why?I am puzzled.
import android.content.Context;
import android.content.res.TypedArray;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.Rect;
import android.graphics.Paint.Style;
import android.util.AttributeSet;
import android.util.Log;
import android.view.View;
public class MyView extends View {
private Paint mPaint;
private Context mContext;
private static final String mString = "Welcome to Mr Wei's blog";
final static String TAG="hubin";
int x=0;
int y=0;
int w=10;
int h=300;
void setX(int x)
{
this.x=x;
}
void setY(int x)
{
this.y=y;
}
boolean flag=false;
public MyView(Context context) {
super(context);
mPaint = new Paint();
flag=true;
Log.i(TAG, "create1");
}
public MyView(Context context, AttributeSet attrs)// 【如果在布局文件中定义了属性,就回调用该构造函数】
{
super(context, attrs);
mPaint = new Paint();
Log.i(TAG, "create3");
TypedArray a = context
.obtainStyledAttributes(attrs, R.styleable.MyView);
int textColor = a.getColor(R.styleable.MyView_textColor, 0XFFFFFFFF);
float textSize = a.getDimension(R.styleable.MyView_textSize, 36);
mPaint.setTextSize(textSize);
mPaint.setColor(textColor);
a.recycle();
}
@Override
protected void onDraw(Canvas canvas) {
Log.i(TAG,"flag:"+x);
// TODO Auto-generated method stub
//super.onDraw(canvas);
// 设置填充
mPaint.setStyle(Style.FILL);
// 画一个矩形,前俩个是矩形左上角坐标,后面俩个是右下角坐标
canvas.drawRect(new Rect(x, y, x+w, y+h), mPaint);
mPaint.setColor(Color.BLUE);
// 绘制文字
canvas.drawText(mString, x+w, y+h, mPaint);
}
}
首先里面的坐标参考点是屏幕左上角。
如果几个重写onDraw的View一起用,只有一个View能显示出来。第一个能显示。后面的显示不回来。Why?I am puzzled.
import android.content.Context;
import android.content.res.TypedArray;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.Rect;
import android.graphics.Paint.Style;
import android.util.AttributeSet;
import android.util.Log;
import android.view.View;
public class MyView extends View {
private Paint mPaint;
private Context mContext;
private static final String mString = "Welcome to Mr Wei's blog";
final static String TAG="hubin";
int x=0;
int y=0;
int w=10;
int h=300;
void setX(int x)
{
this.x=x;
}
void setY(int x)
{
this.y=y;
}
boolean flag=false;
public MyView(Context context) {
super(context);
mPaint = new Paint();
flag=true;
Log.i(TAG, "create1");
}
public MyView(Context context, AttributeSet attrs)// 【如果在布局文件中定义了属性,就回调用该构造函数】
{
super(context, attrs);
mPaint = new Paint();
Log.i(TAG, "create3");
TypedArray a = context
.obtainStyledAttributes(attrs, R.styleable.MyView);
int textColor = a.getColor(R.styleable.MyView_textColor, 0XFFFFFFFF);
float textSize = a.getDimension(R.styleable.MyView_textSize, 36);
mPaint.setTextSize(textSize);
mPaint.setColor(textColor);
a.recycle();
}
@Override
protected void onDraw(Canvas canvas) {
Log.i(TAG,"flag:"+x);
// TODO Auto-generated method stub
//super.onDraw(canvas);
// 设置填充
mPaint.setStyle(Style.FILL);
// 画一个矩形,前俩个是矩形左上角坐标,后面俩个是右下角坐标
canvas.drawRect(new Rect(x, y, x+w, y+h), mPaint);
mPaint.setColor(Color.BLUE);
// 绘制文字
canvas.drawText(mString, x+w, y+h, mPaint);
}
}