#include
#include
#include “Singleton.h”
using namespace std;
//单例类模板
class SObject
{
friend class Singleton;
SObject(const SObject&);
SObject& operator = (const SObject&);
SObject()
{
}
public:
void print()
{
cout<<"this = "<<this<<endl;
}
};
int main()
{
SObject* s = Singleton::GetInstance();
SObject* s1 = Singleton::GetInstance();
SObject* s2 = Singleton::GetInstance();
s->print();
s1->print();
s2->print();
return 0;
}
#ifndef SINGLETON_H
#define SINGLETON_H
template
class Singleton
{
static T* c_instance;
public:
static T* GetInstance();
};
template
T* Singleton::c_instance = NULL;
template
T* Singleton::GetInstance()
{
if(c_instance == NULL)
{
c_instance = new T();
}
return c_instance;
};
#endif