Android Camera AP到Camera Hal调用流程

1.       首先是调用framework层的Camera.java(frameworks\base\core\java\android\hardware)的takePicture方法

2.       接着会调用到JNI层的android_hardware_Camera.cpp(frameworks\base\core\jni)的android_hardware_Camera_takePicture方法,其中会通过get_native_camera获取一个Camera对象。

3.       上述Camera对象的定义在Camera.h(frameworks\av\include\camera),camera.h同时定义了CameraInfo。Camera对象继承自publicBnCameraClient,DeathRecipient。Camera对象的真正实现是在Camera.cpp(frameworks\av\camera)   。BnCameraClient是作为CameraService回调而存在的。Camera对象内含有一个mCameraService变量用于保存CameraService引用。

class Camera : public BnCameraClient,public IBinder::DeathRecipient

constsp<ICameraService>& Camera::getCameraService()

{

    Mutex::Autolock _l(mLock);

    if (mCameraService.get() == 0) {

        sp<IServiceManager> sm = defaultServiceManager();

        sp<IBinder> binder;

        do {

            binder =sm->getService(String16("media.camera"));

            if (binder != 0)

                break;

            ALOGW("CameraService notpublished, waiting...");

            usleep(500000); // 0.5 s

        } while(true);

        if (mDeathNotifier == NULL) {

            mDeathNotifier = newDeathNotifier();

        }

        binder->linkToDeath(mDeathNotifier);

        mCameraService =interface_cast<ICameraService>(binder);

    }

4.       在ICameraClient.h和ICameraService.h文件中,ICameraClient和ICameraService都继承自IInterface,也就是Binder通信的基础,此外ICamera.h也继承自IInterface

class ICameraClient:public IInterface

class ICameraService :public IInterface

class ICamera: publicIInterface

然后发现BnCameraClient继承自BnInterface<ICameraClient>,作为ICameraClient的服务器端存在:

class BnCameraClient: publicBnInterface<ICameraClient>

BnCameraService继承自BnInterface<ICameraService>,作为ICameraService的服务器端存在:

class BnCameraService: publicBnInterface<ICameraService>

BnCamera继承自BnInterface<ICamera>,作为ICamera的服务器端存在:

class BnCamera: public BnInterface<ICamera>

对应的上述三个分别存在一个作为Binder客户端的类存在,为Bp***:

class BpCameraClient:public BpInterface<ICameraClient>

class BpCameraService:public BpInterface<ICameraService>

class BpCamera: publicBpInterface<ICamera>

上述三个的实现分别在ICameraClient.cppICameraService.cppICamera.cpp,在这三支文件中分别实现了三组BinderServer端和Client端,Camera常用的方法都在ICamera中实现。

5.       Camera.cpp文件connect方法在JNI层去setupCamera的时候会调用,JNI层是在上层opencamera的时候被调用的,在camera.cpp的connect方法中获取一个ICamera对象来完成对Camera的真正操作。

sp<Camera>Camera::connect(int cameraId)

{

    ALOGV("connect");

    sp<Camera> c = new Camera();

    const sp<ICameraService>& cs =getCameraService();

    if (cs != 0) {

        c->mCamera = cs->connect(c, cameraId);

    }

    if (c->mCamera != 0) {

       c->mCamera->asBinder()->linkToDeath(c);

        c->mStatus = NO_ERROR;

    } else {

        c.clear();

    }

    return c;

}

6.       在CameraService.h文件中可以看到CameraService定义内部类Client,CameraClient继承此类,在CameraService中持有对mClient对象的一个数组,这个数组也是Camera.cpp客户端调用connect方法后需要返回的Binder引用对象

 class Client : public BnCamera

class CameraClient : public CameraService::Client

wp<Client>         mClient[MAX_CAMERAS];

    switch(deviceVersion) {

      case CAMERA_DEVICE_API_VERSION_1_0:

        client = new CameraClient(this,cameraClient, cameraId,

                info.facing, callingPid, getpid());

        break;

      case CAMERA_DEVICE_API_VERSION_2_0:

        client = new Camera2Client(this,cameraClient, cameraId,

                info.facing, callingPid,getpid());

并且Google好像有开发新的API2.0,在此处通过判断不同的version实例化不同的CameraClientBinder引用对象回去,目前Camera2文件夹有Burst等实现

7.       在CameraService层的CameraClient对象的定义中,持有CameraHardwareInterface对象的引用mHardware.在CameraClient的initilize方法中会创建此对象,在对象的构造方法中传入需要打开的Camera的ID。

sp<CameraHardwareInterface>     mHardware;

status_t CameraClient::initialize(camera_module_t *module) {

    int callingPid = getCallingPid();

    LOG1("CameraClient::initialize E (pid%d, id %d)", callingPid, mCameraId);

 

    char camera_device_name[10];

    status_t res;

    snprintf(camera_device_name, sizeof(camera_device_name),"%d", mCameraId);

    mHardware = new CameraHardwareInterface(camera_device_name);

    res = mHardware->initialize(&module->common);

    if (res != OK) {

        ALOGE("%s: Camera %d: unable toinitialize device: %s (%d)",

                __FUNCTION__, mCameraId,strerror(-res), res);

        mHardware.clear();

        return NO_INIT;

    }

    mHardware->setCallbacks(notifyCallback,

           dataCallback,

           dataCallbackTimestamp,

            (void*)mCameraId);

    //Enable zoom, error, focus, and metadata messages by default

    enableMsgType(CAMERA_MSG_ERROR | CAMERA_MSG_ZOOM | CAMERA_MSG_FOCUS |

                 CAMERA_MSG_PREVIEW_METADATA | CAMERA_MSG_FOCUS_MOVE);

//!++

#ifdef  MTK_CAMERA_BSP_SUPPORT

    // Enable MTK-extended messages by default

    enableMsgType(MTK_CAMERA_MSG_EXT_NOTIFY |MTK_CAMERA_MSG_EXT_DATA);

#endif

//!--

    LOG1("CameraClient::initialize X (pid%d, id %d)", callingPid, mCameraId);

    return OK;

}

8.       在CameraService的onFirstRef方法中,会加载CameraHal  Module

void CameraService:: onFirstRef()

{

    BnCameraService::onFirstRef();

 

    if (hw_get_module(CAMERA_HARDWARE_MODULE_ID,

                (const hw_module_t**)&mModule) < 0) {

        ALOGE("Could not load camera HALmodule");

        mNumberOfCameras = 0;

    }

    else {

        mNumberOfCameras =mModule->get_number_of_cameras();

        if (mNumberOfCameras > MAX_CAMERAS){

            ALOGE("Number of cameras(%d)> MAX_CAMERAS(%d).",

                    mNumberOfCameras, MAX_CAMERAS);

            mNumberOfCameras = MAX_CAMERAS;

        }

        for (int i = 0; i <mNumberOfCameras; i++) {

            setCameraFree(i);

        }

    }

}

hw_get_module方法的实现在hardware/libhardware/Hardware.c文件中实现

int hw_get_module(constchar *id, const struct hw_module_t **module)

{

    return hw_get_module_by_class(id, NULL,module);

}

Camera_module_t的结构体定义在camera_common.h文件中

typedef structcamera_module {

    hw_module_t common;

    int (*get_number_of_cameras)(void);

    int (*get_camera_info)(int camera_id,struct camera_info *info);

} camera_module_t;

Hw_module_t的定义在hardware.h文件中,hw_module_t持有对hw_module_methods_t引用,其中有定义一个open指针

typedef structhw_module_methods_t {

    /** Open a specific device */

    int (*open)(const struct hw_module_t*module, const char* id,

            struct hw_device_t** device);

 

} hw_module_methods_t;

而加载CamDevice的操作是在CameraHardwareInterface的init方法中调用open

        int rc =module->methods->open(module, mName.string(),

                                       (hw_device_t **)&mDevice);

评论 1
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值