1.手势开发中,OnGestureListener,但需要重写其中的全部方法。为了方便,google工程师,开发了另一个类GestureDetector.SimpleOnGestureListener
通过该类,可以实现自己需要的方法
2.在activity中使用,先实例化手势实现类,然后通过在Ontouchevent中调用
import android.content.Context;
import android.view.GestureDetector;
import android.view.MotionEvent;
import android.widget.Toast;
public class MyGestureListener extends GestureDetector.SimpleOnGestureListener{
Context context ;
MyGestureListener(Context context){
this.context = context;
}
@Override
public void onLongPress(MotionEvent e) {
Toast.makeText(context, "longpress", 1).show();
super.onLongPress(e);
}
@Override
public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX,
float velocityY) {
if(e1.getX()-e2.getX() > 12 && Math.abs(velocityX) > 10){
Toast.makeText(context, "turn left", Toast.LENGTH_SHORT).show();
}else if(e2.getX() - e1.getX() > 12 && Math.abs(velocityX) > 10){
Toast.makeText(context, "turn right", Toast.LENGTH_SHORT).show();
}else if(e1.getY()-e2.getY() > 20 && Math.abs(velocityY) > 10){
Toast.makeText(context, "turn up", Toast.LENGTH_SHORT).show();
}else if(e2.getY()-e1.getY() > 20 && Math.abs(velocityY) > 10){
Toast.makeText(context, "turn down", Toast.LENGTH_SHORT).show();
}
return false;
}
@Override
public boolean onScroll(MotionEvent e1, MotionEvent e2, float distanceX,
float distanceY) {
return super.onScroll(e1, e2, distanceX, distanceY);
}
}
Activity类
import android.app.Activity;
import android.os.Bundle;
import android.view.GestureDetector;
import android.view.Menu;
import android.view.MotionEvent;
public class MainActivity extends Activity {
private GestureDetector mGestureDetector;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
mGestureDetector = new GestureDetector(this, new MyGestureListener(this));
}
@Override
public boolean onTouchEvent(MotionEvent event) {
if (mGestureDetector.onTouchEvent(event))
return true;
else
return false;
}
@Override
public boolean onCreateOptionsMenu(Menu menu) {
getMenuInflater().inflate(R.menu.main, menu);
return true;
}
}