本文是看了网上一个博客的实例,觉得很好玩,复制代码,做了一些修改,调通了之后,做的一些分享。参考原文为:http://blog.csdn.net/xingchenbingbuyu/article/details/50762351
主要修改的地方:1、获取系统时间 2、秒针更形象的显示
如果想要看原理的话,详见本文参考的博客,这里不做叙述。
下面贴出代码,供有兴趣的人参考。
/开发环境 vs2013+opencv2.4.9
//有问题欢迎评论
#include <iostream>
#include "opencv2/highgui/highgui.hpp"
#include "opencv2/imgproc/imgproc_c.h"
#include "opencv2/imgproc/imgproc.hpp"
#include <stdio.h>
#include <time.h>
#include <windows.h>
#include <sys/timeb.h>
#include<sys\utime.h>
using namespace std;
using namespace cv;
int main()
{
Mat clk(640, 640, CV_8UC3, Scalar(180, 120, 50)); //Mat to store clock image
Mat back_up(640, 640, CV_8UC3, Scalar(180, 120, 50)); //Mat to store backup image
Point cent(clk.rows / 2, clk.cols / 2);
Point perim(clk.cols / 2, 0);
int rad = clk.cols / 2;
float sec_angle = 270;
float min_angle = 330;
float hour_angle = 210;
//画秒针刻度
vector<Point> pt1, pt2;
for (int i = 0; i < 60; i++)
{
int x1 = cent.x + rad*cos(i * 6 * CV_PI / 180.0);
int y1 = cent.y + rad*sin(i * 6 * CV_PI / 180.0);
pt1.push_back(Point(x1, y1));
int x2 = cent.x + (rad - 20)*cos(i * 6 * CV_PI / 180.0);
int y2 = cent.y + (rad - 20)*sin(i * 6 * CV_PI / 180.0);
pt2.push_back(Point(x2, y2));
line(clk, pt1[i], pt2[i], Scalar(0, 255, 0, 0), 1.5, CV_AA, 0);
}
//画整点刻度
vector<Point> pt3, pt4;
for (int i = 0; i < 12; i++)
{
int x3 = cent.x + (rad - 40)*cos(i * 30 * CV_PI / 180.0);
int y3 = cent.y + (rad - 40)*sin(i * 30 * CV_PI / 180.0);
pt3.push_back(Point(x3, y3));
line(clk, pt1[(i * 5)], pt3[i], Scalar(0, 255, 0, 0), 5, CV_AA, 0);
}
//画最外围的圆和圆心的三针连接点
circle(clk, cent, rad, Scalar(50, 50, 255, 0), 6, CV_AA, 0); //Dreaw outercircle of clock
circle(clk, cent, 2, Scalar(0, 255, 0, 0), 5, CV_AA, 0); //Draw inner circle
back_up = clk.clone(); // Clone to backup image
float second;
float minute;
float hour;
float millisec;
SYSTEMTIME sys;
while (1)
{
GetLocalTime(&sys);//获取本机系统时间
second = sys.wSecond;
minute = sys.wMinute;
hour = sys.wHour;
millisec = sys.wMilliseconds;
second = second + millisec / 1000;
sec_angle = (second * 6) + 270; //Convert second to angle
minute = minute + second / 60;
min_angle = minute * 6 + 270; //Conver minute to angle
if (hour>12)hour = hour - 12;
hour_angle = (hour * 30) + (minute*.5) + 270; //Conver hour to angle
if (sec_angle>360)sec_angle = sec_angle - 360;
if (min_angle>360)min_angle = min_angle - 360;
if (hour_angle>360)hour_angle = hour_angle - 360;
//画秒针
sec_angle = (cvRound(sec_angle) / 6)*6;//将秒针的角度四舍五入到6的倍数
perim.x = (int)round(cent.x + (rad - 5) * cos(sec_angle * CV_PI / 180.0));
perim.y = (int)round(cent.y + (rad - 5) * sin(sec_angle * CV_PI / 180.0));
line(clk, cent, perim, Scalar(0, 255, 255, 0), 1.5, CV_AA, 0);
//画分针
perim.x = (int)round(cent.x + (rad - 30) * cos(min_angle * CV_PI / 180.0));
perim.y = (int)round(cent.y + (rad - 30) * sin(min_angle * CV_PI / 180.0));
line(clk, cent, perim, Scalar(0, 255, 255, 0), 4, CV_AA, 0);
//画时针
perim.x = (int)round(cent.x + (rad - 100) * cos(hour_angle * CV_PI / 180.0));
perim.y = (int)round(cent.y + (rad - 100) * sin(hour_angle * CV_PI / 180.0));
line(clk, cent, perim, Scalar(0, 255, 255, 0), 12, CV_AA, 0);
imshow("Clock", clk); //Show result in a window
clk.setTo(0); // set clk image to zero for next drawing
clk = back_up.clone(); // Clone the previously drawned markings from back-up image
//char c = waitKey(999); // 这里如果参数为10,则看到的是秒针连续地转动;如果是1000,则效果是秒针一秒一秒地跳动
char c = waitKey(10);
if (c == 27)break;
}
return 0;
}
最后效果如图所示