var geometry = SGWorld66.Creator.GeometryCreator.CreateLineStringGeometry([-114.73656, 36.01659, 0, -115.14515, 36.15498, 0, -118.24834, 34.05090, 0]);
var color = SGWorld66.Creator.CreateColor(255, 0, 0, 0.7);
var line = SGWorld66.Creator.CreatePolyline(geometry, color);
line.LineStyle.Width = 15000; // 15000m (15km)
line.Position.Distance = 600000.0; // set max viewing distance in meters
SGWorld66.Navigate.FlyTo(line);
var analysis = SGWorld66.Analysis;
/// var geometry = SGWorld66.Creator.GeometryCreator.CreateLineStringGeometry([-114.73656, 36.01659, 0]);
var color = SGWorld66.Creator.CreateColor(255, 0, 0, 0.7);
var line = SGWorld66.Creator.CreatePolyline(geometry, color);
line.LineStyle.Width = 15000; // 15000m (15km)
line.Position.Distance = 600000.0; // set max viewing distance in meters
SGWorld66.Navigate.FlyTo(line);
var analysis = SGWorld66.Analysis;
/// var geometry = SGWorld66.Creator.GeometryCreator.CreateLineStringGeometry([-114.73656, 36.01659, 0]);
var g1 = analysis.MeasureTerrainProfile(geometry, 10.5, true);(线,沿路径的地形采样点之间的距离,在计算地形剖面时确定地面物体是否被考虑的布尔值)
for (var i = 0; i < 10; i++) {
for (var i = 0; i < 10; i++) {
var p = g1.Points.Item(i);//获取点
alert(p.z);//显示高度
}
alert(p.z);//显示高度
}