上一节已经了解了input子系统的设备驱动层的驱动编写,本节就来讲解一下input子系统的核心层。input子系统的核心层有两个作用,对设备驱动层提供设备注册函数,对事件驱动层上报事件。
- 一、 input子系统初始化
static int __init input_init(void)
{
int err;
err = class_register(&input_class); // 注册类,类名为input
if (err) {
pr_err("unable to register input_dev class\n");
return err;
}
err = input_proc_init();
if (err)
goto fail1;
err = register_chrdev_region(MKDEV(INPUT_MAJOR, 0),
INPUT_MAX_CHAR_DEVICES, "input"); // 注册input子系统主设备号,主设备号为13,次设备号0
if (err) {
pr_err("unable to register char major %d", INPUT_MAJOR);
goto fail2;
}
return 0;
fail2: input_proc_exit();
fail1: class_unregister(&input_class);
return err;
}
如果input子系统初始化成功,可以在系统中查看相关信息。
二、input核心层提供的设备接口函数
- input设备结构体填充函数
struct input_dev *input_allocate_device(void)
{
static atomic_t input_no = ATOMIC_INIT(-1);
struct input_dev *dev;
dev = kzalloc(sizeof(struct input_dev), GFP_KERNEL); // 申请内存空间
if (dev) {
dev->dev.type = &input_dev_type;
dev->dev.class = &input_class;
device_initialize(&dev->dev);
mutex_init(&dev->mutex); // 初始化互斥锁
spin_lock_init(&dev->event_lock); // 初始化自旋锁
init_timer(&dev->timer); // 初始化定时器
INIT_LIST_HEAD(&dev->h_list); // 初始化链表头
INIT_LIST_HEAD(&dev->node);
dev_set_name(&dev->dev, "input%lu",
(unsigned long)atomic_inc_return(&input_no));
__module_get(THIS_MODULE);
}
return dev;
}
input_allocate_device函数主要用来给input结构体分配内存空间并初始化一些成员变量。
- 设备事件类型和键值设置函数
void input_set_capability(struct input_dev *dev, unsigned int type, unsigned int code)
{
switch (type) { // 判断类型
case EV_KEY: // 按键事件
__set_bit(code, dev->keybit); // 设备键值
break;
case EV_REL: // 相对位置事件
__set_bit(code, dev->relbit);
break;
case EV_ABS: // 绝对位置事件
input_alloc_absinfo(dev);
if (!dev->absinfo)
return;
__set_bit(code, dev->absbit);
break;
case EV_MSC: // 杂项类事件
__set_bit(code, dev->mscbit);
break;
case EV_SW: // 开关事件
__set_bit(code, dev->swbit);
break;
case EV_LED: // LED灯事件
__set_bit(code, dev->ledbit);
break;
case EV_SND: // 声音类事件
__set_bit(code, dev->sndbit);
break;
case EV_FF: // 压力事件
__set_bit(code, dev->ffbit);
break;
case EV_PWR: // 电源事件
/* do nothing */
break;
default:
pr_err("input_set_capability: unknown type %u (code %u)\n",
type, code);
dump_stack();
return;
}
__set_bit(type, dev->evbit);
}
input_set_capability函数用来设置设备的输入类型和设备的键值。具体的设备类型和键值可以在include/uapi/linux/input.h可以查看。
设备注册函数
int input_register_device(struct input_dev *dev)
{
struct input_devres *devres = NULL;
struct input_handler *handler;
unsigned int packet_size;
const char *path;
int error;
if (dev->devres_managed) {
devres = devres_alloc(devm_input_device_unregister,
sizeof(struct input_devres), GFP_KERNEL);
if (!devres)
return -ENOMEM;
devres->input = dev;
}
/* Every input device generates EV_SYN/SYN_REPORT events. */
__set_bit(EV_SYN, dev->evbit); // 设置同步信号
/* KEY_RESERVED is not supposed to be transmitted to userspace. */
__clear_bit(KEY_RESERVED, dev->keybit);
/* Make sure that bitmasks not mentioned in dev->evbit are clean. */
input_cleanse_bitmasks(dev);
packet_size = input_estimate_events_per_packet(dev);
if (dev->hint_events_per_packet < packet_size)
dev->hint_events_per_packet = packet_size;
dev->max_vals = dev->hint_events_per_packet + 2;
dev->vals = kcalloc(dev->max_vals, sizeof(*dev->vals), GFP_KERNEL);
if (!dev->vals) {
error = -ENOMEM;
goto err_devres_free;
}
/*
* If delay and period are pre-set by the driver, then autorepeating
* is handled by the driver itself and we don't do it in input.c.
*/
if (!dev->rep[REP_DELAY] && !dev->rep[REP_PERIOD]) {
dev->timer.data = (long) dev;
dev->timer.function = input_repeat_key;
dev->rep[REP_DELAY] = 250;
dev->rep[REP_PERIOD] = 33;
}
if (!dev->getkeycode)
dev->getkeycode = input_default_getkeycode;
if (!dev->setkeycode)
dev->setkeycode = input_default_setkeycode;
error = device_add(&dev->dev); // 注册设备
if (error)
goto err_free_vals;
path = kobject_get_path(&dev->dev.kobj, GFP_KERNEL);
pr_info("%s as %s\n",
dev->name ? dev->name : "Unspecified device",
path ? path : "N/A");
kfree(path);
error = mutex_lock_interruptible(&input_mutex);
if (error)
goto err_device_del;
list_add_tail(&dev->node, &input_dev_list); // 将设备加入到input设备链表
list_for_each_entry(handler, &input_handler_list, node) // 遍历事件层的input_handler链表
input_attach_handler(dev, handler); // 将设备与input_handler进行匹配
input_wakeup_procfs_readers();
mutex_unlock(&input_mutex);
if (dev->devres_managed) {
dev_dbg(dev->dev.parent, "%s: registering %s with devres.\n",
__func__, dev_name(&dev->dev));
devres_add(dev->dev.parent, devres);
}
return 0;
err_device_del:
device_del(&dev->dev);
err_free_vals:
kfree(dev->vals);
dev->vals = NULL;
err_devres_free:
devres_free(devres);
return error;
}
input_register_device函数主要是将设备注册到input_handler_list链表中,同时遍历input_handler_list链表,寻找设备是否能够与事件层匹配。
事件层处理与设备匹配函数
static int input_attach_handler(struct input_dev *dev, struct input_handler *handler)
{
const struct input_device_id *id;
int error;
id = input_match_device(handler, dev); // 将设备与handler进行匹配
if (!id)
return -ENODEV;
error = handler->connect(handler, dev, id); // 如果匹配到就调用事件层的connect函数
if (error && error != -ENODEV)
pr_err("failed to attach handler %s to device %s, error: %d\n",
handler->name, kobject_name(&dev->dev.kobj), error);
return error;
}
input_attach_handler主要是进行设备与事件层的匹配,如果匹配成功就调用事件层的connect函数进行连接。
static const struct input_device_id *input_match_device(struct input_handler *handler,
struct input_dev *dev)
{
const struct input_device_id *id;
for (id = handler->id_table; id->flags || id->driver_info; id++) {
if (id->flags & INPUT_DEVICE_ID_MATCH_BUS)
if (id->bustype != dev->id.bustype)
continue;
if (id->flags & INPUT_DEVICE_ID_MATCH_VENDOR)
if (id->vendor != dev->id.vendor)
continue;
if (id->flags & INPUT_DEVICE_ID_MATCH_PRODUCT)
if (id->product != dev->id.product)
continue;
if (id->flags & INPUT_DEVICE_ID_MATCH_VERSION)
if (id->version != dev->id.version)
continue;
if (!bitmap_subset(id->evbit, dev->evbit, EV_MAX))
continue;
if (!bitmap_subset(id->keybit, dev->keybit, KEY_MAX))
continue;
if (!bitmap_subset(id->relbit, dev->relbit, REL_MAX))
continue;
if (!bitmap_subset(id->absbit, dev->absbit, ABS_MAX))
continue;
if (!bitmap_subset(id->mscbit, dev->mscbit, MSC_MAX))
continue;
if (!bitmap_subset(id->ledbit, dev->ledbit, LED_MAX))
continue;
if (!bitmap_subset(id->sndbit, dev->sndbit, SND_MAX))
continue;
if (!bitmap_subset(id->ffbit, dev->ffbit, FF_MAX))
continue;
if (!bitmap_subset(id->swbit, dev->swbit, SW_MAX))
continue;
if (!handler->match || handler->match(handler, dev))
return id;
}
return NULL;
}
input_match_device函数是做具体的匹配工作,它会根据事件层定义的一些标志位进行匹配。
input设备注销函数
void input_unregister_device(struct input_dev *dev)
{
if (dev->devres_managed) {
WARN_ON(devres_destroy(dev->dev.parent,
devm_input_device_unregister,
devm_input_device_match,
dev));
__input_unregister_device(dev);
/*
* We do not do input_put_device() here because it will be done
* when 2nd devres fires up.
*/
} else {
__input_unregister_device(dev);
input_put_device(dev);
}
}
事件上报函数
void input_event(struct input_dev *dev,
unsigned int type, unsigned int code, int value)
{
unsigned long flags;
if (is_event_supported(type, dev->evbit, EV_MAX)) {
spin_lock_irqsave(&dev->event_lock, flags);
input_handle_event(dev, type, code, value);
spin_unlock_irqrestore(&dev->event_lock, flags);
}
}
input_event函数是input子系统提供给开发人员上报事件类型和键值的函数,除此之外内核还根据不同事件类型对input_event进行封装。延伸出了不同的事件上报函数
static inline void input_report_key(struct input_dev *dev, unsigned int code, int value)
{
input_event(dev, EV_KEY, code, !!value);
}
static inline void input_report_rel(struct input_dev *dev, unsigned int code, int value)
{
input_event(dev, EV_REL, code, value);
}
static inline void input_report_abs(struct input_dev *dev, unsigned int code, int value)
{
input_event(dev, EV_ABS, code, value);
}
static inline void input_report_ff_status(struct input_dev *dev, unsigned int code, int value)
{
input_event(dev, EV_FF_STATUS, code, value);
}
static inline void input_report_switch(struct input_dev *dev, unsigned int code, int value)
{
input_event(dev, EV_SW, code, !!value);
}
static inline void input_sync(struct input_dev *dev)
{
input_event(dev, EV_SYN, SYN_REPORT, 0);
}
static inline void input_mt_sync(struct input_dev *dev)
{
input_event(dev, EV_SYN, SYN_MT_REPORT, 0);
}