RGB与YUV之间的转换


数据压缩实验一

一、实验目的

1.学会从计算和程序的角度分析问题
通过完成本实验,理解计算思维,即从问题出发,通过逐步分析和分解,把原问题转化 为可用程序方式解决的问题。在此过程中设计出一个解决方案。
2.进一步理解彩色空间的概念并掌握不同彩色空间转换的基本方程。
3.通过逐步设计程序,掌握编程细节:如查找表的设计,内存分配,对U和V信号进行下采样,文件读写过程等。掌握程序调试的基本方法。

二、实验原理

1、基本公式

亮度方程:
Y = 0.2990 R + 0.5870 G + 0.1140 B R − Y = 0.7010 R − 0.5870 G − 0.1140 B B − Y = − 0.2990 R − 0.5870 G + 0.8860 B Y=0.2990R+0.5870G+0.1140B\\ R-Y=0.7010R-0.5870G-0.1140B\\ B-Y=-0.2990R-0.5870G+0.8860B Y0.2990R+0.5870G+0.1140BRY0.7010R0.5870G0.1140BBY0.2990R0.5870G+0.8860B
色差信号:
P b = 0.564 ( B − Y ) = − 0.1684 R − 0.3316 G + 0.5000 B P r = 0.713 ( R − Y ) = + 0.5000 R − 0.4187 G − 0.0813 B P_b =0.564(B-Y)=−0.1684R−0.3316G+0.5000B\\ P_r =0.713(R-Y)=+0.5000R−0.4187G−0.0813B Pb=0.564(BY)=0.1684R0.3316G+0.5000BPr=0.713(RY)=+0.5000R0.4187G0.0813B

2、电平分配

亮度信号
在这里插入图片描述
在对分量信号进行8比特均匀量化时,共分为256个等间隔的量化级。为了防止信号变动造成过载,在256级上端留20级,下端留16级作为信号超越动态范围的保护带。

色差信号
在这里插入图片描述
在这里插入图片描述
色差信号经过归一化处理后,动态范围为-0.5-0.5,让色差零电平对应码电平128,色差信号总共占225个量化级。在256级上端留15级,下端留16级作为信号超越动态范围。

三、实验代码:

1、RGB转YUV

由于自己编程比较差,所以借鉴了老师的代码,代码如下:

  • rgb2yuv.h
int RGB2YUV (int x_dim, int y_dim, void *bmp, void *y_out, void *u_out, void *v_out, int flip);

void InitLookupTable();
  • rgb2yuv.cpp
int RGB2YUV (int x_dim, int y_dim, void *bmp, void *y_out, void *u_out, void *v_out, int flip);

void InitLookupTable();
  • main.cpp
int RGB2YUV (int x_dim, int y_dim, void *bmp, void *y_out, void *u_out, void *v_out, int flip)
{
	static int init_done = 0;

	long i, j, size;
	unsigned char *r, *g, *b;
	unsigned char *y, *u, *v;
	unsigned char *pu1, *pu2, *pv1, *pv2, *psu, *psv;
	unsigned char *y_buffer, *u_buffer, *v_buffer;
	unsigned char *sub_u_buf, *sub_v_buf;

	if (init_done == 0)
	{
		InitLookupTable();
		init_done = 1;
	}

	// check to see if x_dim and y_dim are divisible by 2
	if ((x_dim % 2) || (y_dim % 2)) return 1;
	size = x_dim * y_dim;

	// allocate memory
	y_buffer = (unsigned char *)y_out;
	sub_u_buf = (unsigned char *)u_out;
	sub_v_buf = (unsigned char *)v_out;
	u_buffer = (unsigned char *)malloc(size * sizeof(unsigned char));
	v_buffer = (unsigned char *)malloc(size * sizeof(unsigned char));
	if (!(u_buffer && v_buffer))
	{
		if (u_buffer) free(u_buffer);
		if (v_buffer) free(v_buffer);
		return 2;
	}

	b = (unsigned char *)bmp;
	y = y_buffer;
	u = u_buffer;
	v = v_buffer;

	// convert RGB to YUV
	if (!flip) {
		for (j = 0; j < y_dim; j ++)
		{
			y = y_buffer + (y_dim - j - 1) * x_dim;
			u = u_buffer + (y_dim - j - 1) * x_dim;
			v = v_buffer + (y_dim - j - 1) * x_dim;

			for (i = 0; i < x_dim; i ++) {
				g = b + 1;
				r = b + 2;
				*y = (unsigned char)(  RGBYUV02990[*r] + RGBYUV05870[*g] + RGBYUV01140[*b]);
				*u = (unsigned char)(- RGBYUV01684[*r] - RGBYUV03316[*g] + (*b)/2          + 128);
				*v = (unsigned char)(  (*r)/2          - RGBYUV04187[*g] - RGBYUV00813[*b] + 128);
				b += 3;
				y ++;
				u ++;
				v ++;
			}
		}
	} else {
		for (i = 0; i < size; i++)
		{
			g = b + 1;
			r = b + 2;
			*y = (unsigned char)(  RGBYUV02990[*r] + RGBYUV05870[*g] + RGBYUV01140[*b]);
			*u = (unsigned char)(- RGBYUV01684[*r] - RGBYUV03316[*g] + (*b)/2          + 128);
			*v = (unsigned char)(  (*r)/2          - RGBYUV04187[*g] - RGBYUV00813[*b] + 128);
			b += 3;
			y ++;
			u ++;
			v ++;
		}
	}

	// subsample UV
	for (j = 0; j < y_dim/2; j ++)
	{
		psu = sub_u_buf + j * x_dim / 2;
		psv = sub_v_buf + j * x_dim / 2;
		pu1 = u_buffer + 2 * j * x_dim;
		pu2 = u_buffer + (2 * j + 1) * x_dim;
		pv1 = v_buffer + 2 * j * x_dim;
		pv2 = v_buffer + (2 * j + 1) * x_dim;
		for (i = 0; i < x_dim/2; i ++)
		{
			*psu = (*pu1 + *(pu1+1) + *pu2 + *(pu2+1)) / 4;
			*psv = (*pv1 + *(pv1+1) + *pv2 + *(pv2+1)) / 4;
			psu ++;
			psv ++;
			pu1 += 2;
			pu2 += 2;
			pv1 += 2;
			pv2 += 2;
		}
	}

	free(u_buffer);
	free(v_buffer);

	return 0;
}


void InitLookupTable()
{
	int i;

	for (i = 0; i < 256; i++) RGBYUV02990[i] = (float)0.2990 * i;
	for (i = 0; i < 256; i++) RGBYUV05870[i] = (float)0.5870 * i;
	for (i = 0; i < 256; i++) RGBYUV01140[i] = (float)0.1140 * i;
	for (i = 0; i < 256; i++) RGBYUV01684[i] = (float)0.1684 * i;
	for (i = 0; i < 256; i++) RGBYUV03316[i] = (float)0.3316 * i;
	for (i = 0; i < 256; i++) RGBYUV04187[i] = (float)0.4187 * i;
	for (i = 0; i < 256; i++) RGBYUV00813[i] = (float)0.0813 * i;
}

2、YUV转RGB

参考老师给的RGB转YUV的代码编写,编写过程中学习使用了查找表,具体代码如下:

  • yuv2rgb.h
int YUV2RGB (int x, int yy, void *rgb_out, void *y_in, void *u_in, void *v_in, int flip);

void InitLookupTable();

  • yuv2rgb.cpp
#include <stdio.h>
#include <stdlib.h>
#include <malloc.h>
#include "yuv2rgb.h"

static float RGBYUV14075[256], RGBYUV03455[256];
static float RGBYUV01779[256], RGBYUV07169[256];


int YUV2RGB (int x_dim, int y_dim, void *rgb_out, void *y_in, void *u_in, void *v_in, int flip)
{
	static int init_done = 0;

	long i, j, size;
	unsigned char *r, *g, *b;
	unsigned char *y, *u, *v;
	unsigned char *pu1, *pu2, *pv1, *pv2, *psu, *psv;
	unsigned char *exp_u_buf, *exp_v_buf;
	unsigned char *u_buffer,*v_buffer,*y_buffer,*rgb_buffer;
	if (init_done == 0)
	{
		InitLookupTable();
		init_done = 1;
	}
	
	if ((x_dim % 2) || (y_dim % 2)) return 1;
	size = x_dim * y_dim;
	exp_u_buf = (unsigned char *)malloc(size * sizeof(unsigned char));
	exp_v_buf = (unsigned char *)malloc(size * sizeof(unsigned char));
	y_buffer = (unsigned char *)y_in;
	u_buffer = (unsigned char *)u_in;
	v_buffer = (unsigned char *)v_in;
	rgb_buffer =(unsigned char *)rgb_out;
	g = (unsigned char *)malloc(size * sizeof(unsigned char));
	r = (unsigned char *)malloc(size * sizeof(unsigned char));

	/*yuv文件的采样格式是4:20的格式,UV的采样点数应为Y采样点数的1/4
	先将U,V扩展成原来的4倍*/
	
	for (j=0; j<y_dim/2;j++)
	{   psu=u_buffer +j*x_dim/2;
	    psv=v_buffer +j*x_dim/2;
		pu1 = exp_u_buf+2*j*x_dim;
		pu2 = exp_u_buf+(2*j+1)*x_dim;
		pv1 = exp_v_buf+2*j*x_dim;
		pv2 = exp_v_buf+(2*j+1)*x_dim;
		for (i=0;i<x_dim/2;i++)
		{
			*pu1=*psu;
		    *(pu1+1)=*psu;
		    *pu2=*psu,
		    *(pu2+1)=*psu;
		    *pv1=*psv;*(pv1+1)=*psv;
		    *pv2=*psv,*(pv2+1)=*psv;
			psu ++;
			psv ++;
			pu1 += 2;
			pu2 += 2;
			pv1 += 2;
			pv2 += 2;
		}
	}
	
	
	if (!(u_buffer && v_buffer))
	{
		if (u_buffer) free(u_buffer);
		if (v_buffer) free(v_buffer);
		return 2;
	}

	y = (unsigned char *)y_in;
	u = exp_u_buf;
	v = exp_v_buf;
	b=  rgb_buffer;
	if (flip) {
		for (j = 0; j < y_dim; j ++)
		{   y = y_buffer + (y_dim- j - 1) * x_dim;
			u = exp_u_buf + (y_dim - j - 1) * x_dim;
			v = exp_v_buf + (y_dim - j - 1) * x_dim;

			for (i = 0; i < x_dim; i ++) {
				g = b+1;
				r = b+2;
				float r0, g0, b0;
				r0 = ( (*y)+RGBYUV14075[*v]); 
				g0 = ( (*y)-RGBYUV03455[*u]- RGBYUV07169[*v]);
				b0 = (  (*y)+RGBYUV01779[*u] );
				*r = (r0 > 0 ? (r0 > 255 ? 255 : (unsigned char)r0) : 0);
				*g = (g0 > 0 ? (g0 > 255 ? 255 : (unsigned char)g0) : 0);
				*b = (b0 > 0 ? (b0 > 255 ? 255 : (unsigned char)b0) : 0);
				b += 3;
				y ++;
				u ++;
				v ++;
			}
		}
	} else {
		for (i = 0; i < size; i++)
		{
			u= v + 1;
			y = v + 2;
			*r = (unsigned char)( (*y)+RGBYUV14075[(*v)-128]); 
			*g = (unsigned char)((*y)-RGBYUV03455[(*u)-128]- RGBYUV07169[(*v)-128]);
			*b = (unsigned char)(  (*y)+RGBYUV01779[(*u)-128] );
			v += 3;
			r ++ ;
			g ++ ;
			b ++ ;
		}
	}
	free(exp_u_buf );
	free(exp_v_buf);
	return 0;
}

void InitLookupTable()
{
	int i;
	for (i = 0; i < 256; i++) RGBYUV14075[i] =(float)1.4075 *(i-128);
	for (i = 0; i < 256; i++) RGBYUV03455[i] = (float)0.3455 *( i-128);
	for (i = 0; i < 256; i++) RGBYUV07169[i] = (float)0.7169 * (i-128);
	for (i = 0; i < 256; i++) RGBYUV01779[i] = (float)1.7790*( i-128);
}


  • main.cpp
#include <stdio.h>
#include <stdlib.h>
#include <malloc.h>
#include "yuv2rgb.h"

#define u_int8_t	unsigned __int8
#define u_int		unsigned __int32
#define u_int32_t	unsigned __int32
#define FALSE		false
#define TRUE		true

int main(int argc, char** argv)
{
	u_int frameWidth = 352;		
	u_int frameHeight = 240;
	bool flip = TRUE;
	unsigned char i;

	char* rgbFileName = NULL;
	char* yuvFileName = NULL;
	FILE* rgbFile = NULL;
	FILE* yuvFile = NULL;
	u_int8_t * yuvBuf = NULL;
	u_int8_t * rgbBuf = NULL;
	u_int8_t * yBuf = NULL;
	u_int8_t * uBuf = NULL;
	u_int8_t * vBuf = NULL;

	yuvFileName = argv[1];
	rgbFileName = argv[2];

	frameWidth = atoi(argv[3]);
	frameHeight = atoi(argv[4]);
	
	yuvFile = fopen(yuvFileName, "rb");
	if (yuvFile == NULL)
	{
		printf("cannot find yuv file\n");
		exit(1);
	}
	else
	{
		printf("The input yuv file is %s\n", yuvFileName);
	}

	rgbFile = fopen(rgbFileName, "wb");
	if (rgbFile == NULL)
	{
		printf("cannot find rgb file\n");
		exit(1);
	}
	else
	{
		printf("The output rgb file is %s\n", rgbFileName);
	}

	yuvBuf = (u_int8_t*)malloc(frameWidth * frameHeight * 1.5);//输入缓冲区
	
	yBuf = (u_int8_t*)malloc(frameWidth * frameHeight);
	uBuf = (u_int8_t*)malloc((frameWidth * frameHeight) / 4);
	vBuf = (u_int8_t*)malloc((frameWidth * frameHeight) / 4);//输出缓冲区

	rgbBuf=(u_int8_t*)malloc(frameWidth * frameHeight * 3);
	fread(yuvBuf, 1, frameWidth * frameHeight*1.5 , yuvFile);
	
	if (yuvBuf == NULL || yBuf == NULL || uBuf == NULL || vBuf == NULL)
	{
		printf("no enought memory\n");
		exit(1);
	}
	
	for(int m=0;m < frameWidth * frameHeight ;m++)
	{
		yBuf[m]=yuvBuf[m];
		
	 }
	  for(int m=0;m <(frameWidth * frameHeight)/4 ;m++)
	{
		uBuf[m]=yuvBuf[(frameWidth * frameHeight)+m];
		
	  }
	   for(int m=0;m <(frameWidth * frameHeight)/4 ;m++)
	{
	    vBuf[m]=yuvBuf[int((frameWidth * frameHeight)*1.25)+m];

	  }
	
	 
	if(	!YUV2RGB(frameWidth, frameHeight, rgbBuf, yBuf, uBuf, vBuf, flip))
	{
		fwrite(rgbBuf, 1, frameWidth*frameHeight*3, rgbFile);
	}
	
	fclose(rgbFile);
	fclose(yuvFile);

	return(0);
}

转换前:
在这里插入图片描述
转换后:
在这里插入图片描述

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