IOS编程Socket Client编写

- (void)viewDidLoad
{
    [super viewDidLoad];
 // Do any additional setup after loading the view, typically from a nib.
    [self initNetWorkConnection];
}


-(IBAction)sendMessage:(id)sender{
    if (self.mesgField.text == nil || [self.mesgField.text isEqualToString:@""] ) {
        return;
    }
    NSData *sendData = [[NSData alloc]initWithData:[self.mesgField.text dataUsingEncoding:NSASCIIStringEncoding]];
    [self.outputStream write:[sendData bytes] maxLength:sendData.length];
    if (self.mesgField.isFirstResponder) {
        [self.mesgField resignFirstResponder];
    }
    self.mesgField.text = nil;
   
}
-(void)initNetWorkConnection{
   
    CFReadStreamRef readStream;
    CFWriteStreamRef writeStream;
   
    CFStreamCreatePairWithSocketToHost(NULL, (CFStringRef)@"129.1.1.158", 5555, &readStream, &writeStream);
   
    self.inputStream = (__bridge NSInputStream *)readStream;
    self.outputStream = (__bridge NSOutputStream *)writeStream;
   
    self.inputStream.delegate = self;
    self.outputStream.delegate = self;
   
    [self.inputStream scheduleInRunLoop:[NSRunLoop currentRunLoop] forMode:NSDefaultRunLoopMode];
    [self.outputStream scheduleInRunLoop:[NSRunLoop currentRunLoop] forMode:NSDefaultRunLoopMode];
   
    [self.inputStream open];
    [self.outputStream open];
}

#pragma mark - NSStream Delegate
-(void)stream:(NSStream *)aStream handleEvent:(NSStreamEvent)eventCode{
    NSLog(@"stream event %i", eventCode);
    self.sendResultLb.text = @"stream event";

    switch (eventCode) {
           
        case NSStreamEventOpenCompleted:
           
            self.sendResultLb.text = @"Stream opened";

            break;
        case NSStreamEventHasBytesAvailable:
           
            if (aStream == self.inputStream) {
               
                uint8_t buffer[1024];
                int len;
               
                while ([self.inputStream hasBytesAvailable]) {
                    len = [self.inputStream read:buffer maxLength:sizeof(buffer)];
                    if (len > 0) {
                       
                        NSString *output = [[NSString alloc] initWithBytes:buffer length:len encoding:NSASCIIStringEncoding];
                       
                        if (nil != output) {
                           
                            // NSLog(@"\nreciving data------%@",buffer);
                           
                            /// [self messageReceived:output];
                            self.sendResultLb.text = output;
                           
                        }
                    }
                }
            }
           
            if (aStream == self.outputStream) {
                self.sendResultLb.text = @"Send OK";
           
            }

            break;
           
           
        case NSStreamEventErrorOccurred:
           
            NSLog(@"Can not connect to the host!");
            self.sendResultLb.text = @"Can not connect to the host!";

            break;
           
        case NSStreamEventEndEncountered:
           
            //[aStream close];
            //[aStream removeFromRunLoop:[NSRunLoop currentRunLoop] forMode:NSDefaultRunLoopMode];
           
            break;
        default:
            NSLog(@"Unknown event");
            self.sendResultLb.text = @"Unknown event";
            break;

    }
   
}

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