int i=0;
unsigned long cnt;
NvAPI_Status status;
NvDisplayHandle hDisplay_a[NVAPI_MAX_PHYSICAL_GPUS * 2] = {0};
NvPhysicalGpuHandle nvGPUHandle;
//-----------------------------------------------------
status = NvAPI_Initialize();//初始化,nvapi.dll只能动态加载
if (status != NVAPI_OK)
{
NvAPI_ShortString string;
NvAPI_GetErrorMessage(status, string);
TRACE("NVAPI NvAPI_Initialize: %s/n", string);
return false;
}
//-----------------------------------------------------
NV_DISPLAY_DRIVER_VERSION version = {0};
version.version = NV_DISPLAY_DRIVER_VERSION_VER;
status = NvAPI_GetDisplayDriverVersion(NVAPI_DEFAULT_HANDLE, &version);
if (status != NVAPI_OK)
{
NvAPI_ShortString string;
NvAPI_GetErrorMessage(status, string);
TRACE("NVAPI NvAPI_GetDisplayDriverVersion: %s/n", string);
return false;<