做一些汇总,主要集中在realtime rendering领域,实际上还有很多,还是精一点比较好,有朋友知道一些好的也麻烦回复告知下,thx in advance.
理论区:
论文收集哥(Ke-Sen Huang):
http://kesen.realtimerendering.com/
RealTime Rendering
http://www.realtimerendering.com/
GDC资料
环境渲染:
nv/amd/intel不用写了
论坛区:
Beyond3d论坛一直比较hardcore:
geek3d
AltDevBlogADay:上面比较多的各类各样的gamedev blog式的文章
HardcoreStudio
Dice
Crytek
http://crytek.com/cryengine/presentations
Insomniac
http://www.insomniacgames.com/category/research-development/
Bungie
http://www.bungie.net/Inside/publications.aspx
tri-ace(star ocean的开发工作室)
HardCore Active Guys
JohnHable
Chris Wyman
http://www.divms.uiowa.edu/~cwyman/pubs.html
rory
Jorge Jimenez A.K.A. IRYOKU
Samuli Laine