IOS 学习笔记(15)监听手势动作

监听并捕获到长久按住屏幕的手势动作

创建一个UILongPressGestureRecognizer的实例对象,并把这个对象绑定在你的视图控制器里面。

numberOfTapsRequired 这个属性保存了用户的点击次数,当这个手势动作触发之前,并没有一个手势是在屏幕上的,当第一次把手指点击在屏幕上,然后拿开,这个动作可以称为一次点击事件。

numberOfTouchesRequired 这个属性保存了多少个手指点击了屏幕,因此你要确保你每次的点击手指数目是一样的,默认值为0;

minimumPressDuration 这个参数表示两次点击之间的时间长度。

allowableMovement:100 连续点击100次

@property(nonatomic,strong)UILongPressGestureRecognizer *longPressGestureRecognizer;

@property(nonatomic,strong)UIButton *dummyButton;

@synthesize longPressGestureRecognizer,dummyButton;

- (void)viewDidLoad

{

[superviewDidLoad];

self.view.backgroundColor = [UIColorwhiteColor];

dummyButton = [UIButtonbuttonWithType:UIButtonTypeRoundedRect];

dummyButton.frame =CGRectMake(0.0f,0.0f, 72.0f,37.0f);

dummyButton.center =self.view.center;

[self.viewaddSubview:dummyButton];

longPressGestureRecognizer = [[UILongPressGestureRecognizeralloc]initWithTarget:selfaction:@selector(handleLongPressGestures:)];

longPressGestureRecognizer.numberOfTouchesRequired =2;

longPressGestureRecognizer.allowableMovement =100.0f;

longPressGestureRecognizer.minimumPressDuration =1.0;

[self.viewaddGestureRecognizer:longPressGestureRecognizer];

}

-(void)handleLongPressGestures:(UILongPressGestureRecognizer *)paramSender{

if([paramSenderisEqual:longPressGestureRecognizer]){

if(paramSender.numberOfTouchesRequired ==2){

CGPoint touchPoint1 = [paramSender locationOfTouch:0 inView:paramSender.view];

CGPoint touchPoint2 = [paramSender locationOfTouch:1 inView:paramSender.view];

CGFloat midPointX = (touchPoint1.x + touchPoint2.x)/2.0f;

CGFloat midPointY = (touchPoint1.y + touchPoint2.y)/2.0f;

CGPoint midPoint = CGPointMake(midPointX, midPointY);

dummyButton.center = midPoint;

}else{

NSLog(@"111");

}

}

}

监听捕获轻击的手势动作

创建一个UITapGestureRecognizer类的实例对象看,然后把他们绑定到我们的视图上。

@property(nonatomic,strong)UITapGestureRecognizer *tapGestureRecognizer;


tapGestureRecognizer = [[UITapGestureRecognizeralloc]initWithTarget:selfaction:@selector(handleTaps:)];

tapGestureRecognizer.numberOfTouchesRequired =2;

tapGestureRecognizer.numberOfTapsRequired =3;

[self.viewaddGestureRecognizer:tapGestureRecognizer];


-(void)handleTaps:(UITapGestureRecognizer *)paramSender{

NSUInteger touchCounter = 0;

for(touchCounter = 0;touchCounter < paramSender.numberOfTouchesRequired; touchCounter++){

CGPoint touchPoint = [paramSender locationOfTouch:touchCounter inView:paramSender.view];

NSLog(@"Touch #%lu:%@",(unsignedlong)touchCounter+1,NSStringFromCGPoint(touchPoint));

}

}

NSStringFromCGPoint 把一个物理 的位置信息转换成一个NSString类型的数据。


放大和缩小的手势监听和处理

创建一个UIPinchGestureRecognizer类的实例化对象,然后把这个对象添加到你的视图中去。

@property(nonatomic,strong)UIPinchGestureRecognizer *pinchGestureRecognizer;

@property(nonatomic,strong)UILabel *myBlackLabel;

@property(nonatomic,unsafe_unretained)CGFloat currentScale;


@synthesize pinchGestureRecognizer,myBlackLabel,currentScale;


CGRect labelRect =CGRectMake(0.0f,0.0f, 200.0f,200.0f);

myBlackLabel = [[UILabelalloc]initWithFrame:labelRect];

myBlackLabel.center =self.view.center;

myBlackLabel.backgroundColor = [UIColorblackColor];

myBlackLabel.userInteractionEnabled =YES;

[self.viewaddSubview:myBlackLabel];

pinchGestureRecognizer = [[UIPinchGestureRecognizeralloc]initWithTarget:selfaction:@selector(handlePinches:)];

[myBlackLabel addGestureRecognizer:pinchGestureRecognizer];


-(void)handlePinches:(UIPinchGestureRecognizer *)paramSender{

if (paramSender.state ==UIGestureRecognizerStateEnded) {

self.currentScale = paramSender.scale;

}elseif(paramSender.state ==UIGestureRecognizerStateBegan && self.currentScale != 0.0f){

paramSender.scale =self.currentScale;

}

if(paramSender.scale !=NAN && paramSender.scale !=0.0){

paramSender.view.transform =CGAffineTransformMakeScale(paramSender.scale, paramSender.scale);

}

}


手势动作状态有如下三种:

UIGestureRecognizerStateBegan

UIGestureRecognizerStateChanged

UIGestureRecognizerStateEnded


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