1.operator
a += ;a *= ;a /= ;a %=
it is not important to learn the bitwise stuff
a++ & ++a attention
priority of the logic operator sometimes could be needed
2.loop
continue in a loop means go back to the start of the loop
3.#include
#include : when we recompile the project ,it cpoy the content to replace the "#include" string
#include <> & #include ""
#include <> --> library file
#include "" --> ur own file
4.statement
in C, we put the method's head on top to make a statement
a complete method include 2 parts: method + statement
5.terminator
WASTED
6. .h
we put the statement files in the .h file
7. .c
the same name mehtod is forbiden in .c files.
8.dicimal hex senary :
WASTED
9.array
int array[4]={1,2,3,4} √
int array[4]; array={1,2,3,4}; ×
10.indicator
indicator = RAM address
we put the indicators in Indicators' variety
when the array become a formal parameter, we can't directly receive the array itself, but a indicator,so we don't know the length of array.
same indicator type --> same type variety
11.String
in C,the String's end is a "/0"
eg:
char string[]="aaa" != char string[]={a,a,a}
former is a string which ends with "/0",but latter is a array which ends with nothing
%s recognize the "/0" to know the String
printf(%s, parameter):get the parameter in RAM,and if there is no "/0",it will keep looking until "/0" shows.and the "/0"-ANSII is 0
when using scanf(),it ends when meet the blank
Sum
we don't need to put our attentions on the String stuff,it is not much important
we can use Indicator to change the formal parameter,but not use the listener stuff like in Java!!!