流式域客户端:
#include <myhead.h>
int main(int argc, const char *argv[])
{
int oldfd = socket(AF_UNIX,SOCK_STREAM,0);
if(oldfd==-1)
{
perror("socket");
return -1;
}
if(access("./myclient",F_OK)==0)
{
if(unlink("./myclient")==-1)
{
perror("unlink");
return -1;
}
}
struct sockaddr_un client;
client.sun_family = AF_UNIX;
strcpy(client.sun_path,"./myclient");
if(bind(oldfd,(struct sockaddr *)&client,sizeof(client))==-1)
{
perror("bind");
return -1;
}
struct sockaddr_un server;
server.sun_family = AF_UNIX;
strcpy(server.sun_path,"./myserver");
if(connect(oldfd,(struct sockaddr *)&server,sizeof(server))==-1)
{
perror("connect");
return -1;
}
printf("连接服务器成功\n");
char buf[1024];
while(1)
{
printf("请输入要发送的消息:");
fgets(buf,sizeof(buf),stdin);
buf[strlen(buf)-1] = '\0';
send(oldfd,buf,sizeof(buf),0);
printf("发送成功\n");
if(strcmp(buf,"quit")==0)
{
break;
}
recv(oldfd,buf,sizeof(buf),0);
printf("接收服务器的信息:%s\n",buf);
}
return 0;
}
流式域服务器:
#include <myhead.h>
#define BACKLOG 10
int main(int argc, const char *argv[])
{
int oldfd = socket(AF_UNIX,SOCK_STREAM,0);
if(oldfd==-1)
{
perror("socket");
return -1;
}
if(access("./myserver",F_OK)==0)
{
if(unlink("./myserver")==-1)
{
perror("unlink");
return -1;
}
}
struct sockaddr_un server;
server.sun_family = AF_UNIX;
strcpy(server.sun_path,"./myserver");
if(bind(oldfd,(struct sockaddr *)&server,sizeof(server))==-1)
{
perror("bind");
return -1;
}
if(listen(oldfd,BACKLOG)==-1)
{
perror("listen");
return -1;
}
int newfd = accept(oldfd,NULL,NULL);
if(newfd==-1)
{
perror("accept");
return -1;
}
char buf[1024];
while(1)
{
int len = recv(newfd,buf,sizeof(buf),0);
if(len==0)
{
printf("客户端跑了\n");
break;
}
strcat(buf,"^_^");
send(newfd,buf,sizeof(buf),0);
printf("转发成功\n");
}
close(newfd);
close(oldfd);
return 0;
}
UDP客户端:
#include <myhead.h>
#define CLIPORT 9999
#define CLIIP "192.168.0.115"
int main(int argc, const char *argv[])
{
int oldfd = socket(AF_INET,SOCK_DGRAM,0);
if(oldfd==-1)
{
perror("socket");
return -1;
}
struct sockaddr_in sin = {
.sin_family = AF_INET,
.sin_port = htons(CLIPORT),
.sin_addr.s_addr = inet_addr(CLIIP)};
char buf[1024];
while(1)
{
printf("客户端请输入消息:");
fgets(buf,sizeof(buf),stdin);
sendto(oldfd,buf,sizeof(buf),0,(struct sockaddr *)&sin,sizeof(sin));
printf("发送成功\n");
}
close(oldfd);
return 0;
}
UDP服务器:
#include <myhead.h>
#define SERPORT 9999
#define SERIP "192.168.0.115"
int main(int argc, const char *argv[])
{
//1、创建套接字
int oldfd = socket(AF_INET,SOCK_DGRAM,0);
if(oldfd==-1)
{
perror("socket");
return -1;
}
//2、绑定
struct sockaddr_in sin = {
.sin_family = AF_INET,
.sin_port = htons(SERPORT),
.sin_addr.s_addr = inet_addr(SERIP)};
if(bind(oldfd,(struct sockaddr *)&sin,sizeof(sin))==-1)
{
perror("bind");
return -1;
}
//3、收发消息
struct sockaddr_in cin;
socklen_t cinlen = sizeof(cin);
char buf[1024];
while(1)
{
memset(buf,0,sizeof(buf));
int len = recvfrom(oldfd,buf,sizeof(buf),0,(struct sockaddr *)&cin,&cinlen);
if(len==0)
{
printf("客户端跑了\n");
break;
}
printf("服务器收到的消息:%s\n",buf);
}
close(oldfd);
return 0;
}