/*本来友善的程序是检测上升沿和下降沿的, 当按下按键,输出 KEY? down 当弹下按键,输出 KEY? up 现在修改成只检测下降沿按下的 */ #include <linux/module.h>/*模块有关的*/ #include <linux/kernel.h>/*内核有关的*/ #include <linux/fs.h>/*文件系统有关的*/ #include <linux/init.h>/*init*/ #include <linux/delay.h> /*delay*/ #include <linux/poll.h>/*poll*/ #include <linux/irq.h>/*中断*/ #include <asm/irq.h>/*中断*/ #include <linux/interrupt.h>/*linux中断*/ #include <asm/uaccess.h>/*uaccess*/ #include <mach/regs-gpio.h> /*寄存器设置*/ #include <mach/hardware.h>/*hardware*/ #include <linux/platform_device.h> #include <linux/cdev.h> #include <linux/miscdevice.h> #include <linux/sched.h> #include <linux/gpio.h> #define DEVICE_NAME "button" struct button_irq_desc { int irq;/*中断号*/ int pin;/*中断控制的寄存器*/ int pin_setting; /*中断的引脚*/ int number;/*按键编号*/ char *name;/*按键名称*/ }; static struct button_irq_desc button_irqs [] = { {IRQ_EINT8 , S3C2410_GPG(0) , S3C2410_GPG0_EINT8 , 0, "KEY0"}, {IRQ_EINT11, S3C2410_GPG(3) , S3C2410_GPG3_EINT11 , 1, "KEY1"}, {IRQ_EINT13, S3C2410_GPG(5) , S3C2410_GPG5_EINT13 , 2, "KEY2"}, {IRQ_EINT14, S3C2410_GPG(6) , S3C2410_GPG6_EINT14 , 3, "KEY3"}, {IRQ_EINT15, S3C2410_GPG(7) , S3C2410_GPG7_EINT15 , 4, "KEY4"}, {IRQ_EINT19, S3C2410_GPG(11), S3C2410_GPG11_EINT19, 5, "KEY5"}, }; /*存放按键操作结果*/ static volatile char key_values [] = {'0', '0', '0', '0', '0', '0'}; /*创建一个等待队列*/ static DECLARE_WAIT_QUEUE_HEAD(button_waitq); /*按键标志位*/ static volatile int ev_press = 0; static irqreturn_t buttons_interrupt(int irq, void *dev_id) { /*这里注意*/ struct button_irq_desc *button_irqs = (struct button_irq_desc *)dev_id; if ('0'== key_values[button_irqs->number]) { // Changed key_values[button_irqs->number] = '1'; } else if('1' == key_values[button_irqs->number]){ key_values[button_irqs->number] = '0'; } ev_press = 1; wake_up_interruptible(&button_waitq);//有数据可读,唤醒读进程 return IRQ_RETVAL(IRQ_HANDLED); } static int s3c24xx_buttons_open(struct inode *inode, struct file *file) { int i; int err = 0; for (i = 0; i < sizeof(button_irqs)/sizeof(button_irqs[0]); i++) { if (button_irqs[i].irq < 0) { continue; } /* int request_irq(unsigned int irq, void (*handler)(int, void*, struct pt_regs *), unsigned long flags, const char *devname, void *dev_id) 返回0表示成功,或者返回一个错误码 参数: irq:中断号 handler:中断处理函数 flags:与中断管理有关的各种选项 devname:设备名 dev_id:共享中断时使用 不同中断号注册同一中断处理函数buttons_interrupt IRQ_TYPE_EDGE_BOTH (IRQ_TYPE_EDGE_FALLING | IRQ_TYPE_EDGE_RISING) 上升沿或者下降沿产生中断 (void *)&button_irqs[i] 把结构体数组变量地址给void *dev_id */ err = request_irq(button_irqs[i].irq, buttons_interrupt, IRQ_TYPE_EDGE_RISING, button_irqs[i].name, (void *)&button_irqs[i]); if (err) break; } if (err) { i--; for (; i >= 0; i--) { if (button_irqs[i].irq < 0) { continue; } disable_irq(button_irqs[i].irq); free_irq(button_irqs[i].irq, (void *)&button_irqs[i]); } return -EBUSY; } ev_press = 1;//按下 return 0; } static int s3c24xx_buttons_close(struct inode *inode, struct file *file) { int i; for (i = 0; i < sizeof(button_irqs)/sizeof(button_irqs[0]); i++) { if (button_irqs[i].irq < 0) { continue; } free_irq(button_irqs[i].irq, (void *)&button_irqs[i]); } return 0; } /*read函数读取key_values数组的结果*/ /*由它读取键盘输入的结果*/ /*实质上就是读取key_values数组的值*/ /*它完成了键盘作为输入设备的核心功能*/ /*数组是否可读,要根据标志位ev_press来判断*/ /*如果数组可读,则读取数据到用户buffer中*/ /*如果数组不可读,则读进程进入等待队列,等待到数组可读为止*/ /*等待队列机制,是中断管理中常用到的机制*/ /*因为有些进程经常需要等待某一事件的发生*/ static int s3c24xx_buttons_read(struct file *filp, char __user *buff, size_t count, loff_t *offp) { unsigned long err; if (!ev_press) {//没按下时 /*看看用户有没有要求不阻塞*/ if (filp->f_flags & O_NONBLOCK) return -EAGAIN; else /*阻塞在button_waitq 等待队列上*/ /*此时没数据可读,让读进程阻塞掉*/ wait_event_interruptible(button_waitq, ev_press);//ev_press=1时,返回 } //这时是ev_press = 1 ev_press = 0; /*把键值读到用户*/ err = copy_to_user(buff, (const void *)key_values, min(sizeof(key_values), count)); return err ? -EFAULT : min(sizeof(key_values), count); } static unsigned int s3c24xx_buttons_poll( struct file *file, struct poll_table_struct *wait) { unsigned int mask = 0; poll_wait(file, &button_waitq, wait); if (ev_press)//为1的时候按键按下 mask |= POLLIN | POLLRDNORM; return mask; } static struct file_operations dev_fops = { .owner = THIS_MODULE, .open = s3c24xx_buttons_open, .release = s3c24xx_buttons_close, .read = s3c24xx_buttons_read, .poll = s3c24xx_buttons_poll, }; static struct miscdevice misc = { .minor = MISC_DYNAMIC_MINOR,//动态次设备号 .name = DEVICE_NAME, .fops = &dev_fops,//关联文件操作 }; static int __init dev_init(void) { int ret; /*混杂设备注册*/ ret = misc_register(&misc); printk (DEVICE_NAME"\tinitialized\n"); return ret; } static void __exit dev_exit(void) { misc_deregister(&misc); } module_init(dev_init); module_exit(dev_exit); MODULE_LICENSE("GPL"); MODULE_AUTHOR("Bai");
测试程序:
#include <stdio.h> #include <stdlib.h> #include <unistd.h> #include <sys/ioctl.h> #include <sys/types.h> #include <sys/stat.h> #include <fcntl.h> #include <sys/select.h> #include <sys/time.h> #include <errno.h> int main(void) { int buttons_fd; char buttons[6] = {'0', '0', '0', '0', '0', '0'}; buttons_fd = open("/dev/button", 0); if (buttons_fd < 0) { perror("open device buttons"); exit(1); } for (;;) { char current_buttons[6]; int i; if (read(buttons_fd, current_buttons, sizeof current_buttons) != sizeof current_buttons) { perror("read buttons:"); exit(1); } for (i = 0; i < sizeof buttons / sizeof buttons[0]; i++) { if (buttons[i] != current_buttons[i]) { buttons[i] = current_buttons[i]; printf("The %d key is pressed!\n",i+1); } } } close(buttons_fd); return 0; }
1.中断处理函数
static irqreturn_t buttons_interrupt(int irq, void *dev_id);
每次按键触发中断,进入中断处理函数,进行相关操作。
中断资源弥足珍贵,最好选择在打开设备即需要使用时注册,而不是装载模块时,若退出模块时请切记释放中断资源。
2.工作队列
static DECLARE_WAIT_QUEUE_HEAD(button_waitq);
创建了一个等待队列,每当有一按键按下,激活队列中一个等待的任务。
poll_wait(file, &button_waitq, wait);
监测进程队列button_waitq里的进程,如果ev_press置1,就跳出等待。
wait_event_interruptible(button_waitq, ev_press);
等待,当ev_press为1时,跳出。
wake_up_interruptible(&button_waitq);
数组可读,唤醒休眠的进程。
当加进udelay(20000);消抖动时,出现错误,没网上,有空再搞搞
insmod button.ko
button: Unknown symbol __bad_udelay
insmod: cannot insert 'button.ko': unknown symbol in module or invalid paramete
按键驱动程序设计笔记
最新推荐文章于 2022-03-20 13:34:28 发布