AVL平衡树

#include <stdio.h>
#include <stdlib.h>

typedef int ElementType;

typedef struct treeItem {
	ElementType e;
	struct treeItem *left;
	struct treeItem *right;
} TreeItem;

typedef TreeItem *Tree;

#define MAX(a, b) ((a) > (b) ? (a) : (b))

TreeItem *Find(Tree t, ElementType e)
{
	while (t != NULL && e != t->e) {
		if (e < t->e)
			t = t->left;
		else/* if (e > t->e) */
			t = t->right;
	}

	return t;
}

TreeItem *FindMin(Tree t)
{
	while (t && t->left) {
		t = t->left;
	}

	return t;
}

TreeItem *FindMax(Tree t)
{
	while (t && t->right) {
		t = t->right;
	}

	return t;
}

TreeItem *SingleRotateWithLeft(TreeItem *p1)
{
	TreeItem *p2;

	p2 = p1->left;
	p1->left = p2->right;
	p2->right = p1;

	return p2;
}

TreeItem *SingleRotateWithRight(TreeItem *p1)
{
	TreeItem *p2;

	p2 = p1->right;
	p1->right = p2->left;
	p2->left = p1;

	return p2;
}

TreeItem *DoubleRotateWithLeft(TreeItem *p1)
{
	// Rotate between p2 and p3
// 	p1->left = SingleRotateWithRight(p1->left);
// 	// Rotate between p1 and p2 
// 	return SingleRotateWithLeft(p1);

	TreeItem *p2 = p1->left;
	TreeItem *p3 = p2->right;

	p2->right = p3->left; // R
	p3->left = p2;
	p1->left = p3;

	p1->left = p3->right; // L
	p3->right = p1;

	return p3;
}

TreeItem *DoubleRotateWithRight(TreeItem *p1)
{
	p1->right = SingleRotateWithLeft(p1->right);
	return SingleRotateWithRight(p1);
}

Tree AVLInsert(Tree t, ElementType e)
{
	if (t == NULL) {
		t = (TreeItem *)malloc(sizeof(treeItem));
		if (!t) {
			printf("malloc error!\n");
			return NULL;
		}
		t->e = e;
		t->left = t->right = NULL;
	} else if (e < t->e) {
		t->left = AVLInsert(t->left, e);
		if ((GetHeight(t->left) - GetHeight(t->right)) == 2) {
			if (e < t->left->e)  // LL
				t = SingleRotateWithLeft(t);
			else
				t = DoubleRotateWithLeft(t); // LR
		}
	} else { // e >= t->e
		t->right = AVLInsert(t->right, e);
		if ((GetHeight(t->right) - GetHeight(t->left)) == 2) {
			if (e > t->right->e) // RR
				t = SingleRotateWithRight(t);
			else
				t = DoubleRotateWithRight(t); // RL
		}
	}

	return t;
}

Tree AVLDelete(Tree t, ElementType e)
{
	if (!t) {
		printf("t is empty!\n");
	} else if (e < t->e) {
		t->left = AVLDelete(t->left, e);
		if (GetHeight(t->right) - GetHeight((t->left)) == 2) {
			TreeItem *p = t->right;
			if (GetHeight(p->left) > GetHeight(p->right))
				t = DoubleRotateWithRight(t);
			else
				t = SingleRotateWithRight(t);
  		}
	} else if (e > t->e) {
		t->right = AVLDelete(t->right, e);
		if (GetHeight(t->left) - GetHeight((t->right)) == 2) {
			TreeItem *p = t->left;
			if (GetHeight(p->right) > GetHeight(p->left))
				t = DoubleRotateWithLeft(t);
			else
				t = SingleRotateWithLeft(t);
		}
	} else { // e = t->e // fount it
		if (t->left && t->right) { // 有两个孩子的情况
			if (GetHeight(t->left) > GetHeight(t->right)) {  // 这里处理是关键
				t->e = FindMax(t->left)->e;
				t->left = AVLDelete(t->left, t->e);
			} else {
				t->e = FindMin(t->right)->e;
				t->right = AVLDelete(t->right, t->e);
			}
		} else { // 只有一个孩子or没有孩子
			TreeItem *pe = t;
			t = t->left ? t->left : t->right;
			free(pe);
		}
	}
	return t;
}

#define BUFSIZE 10

int main()
{ 
	int arr[BUFSIZE] = {19, 13, 23, 8, 17, 21, 43, 3, 11, 14};
	Tree t = NULL;

	printf("insert element:\n");
	for (int i = 0; i < BUFSIZE; i++) {
		t = AVLInsert(t, arr[i]);
		printf("height:%d\n", GetHeight(t));
		InorderTraversal1(t);
 		printf("\n");
	}

	printf("delete element:\n");
	for (int i = 0; i < BUFSIZE; i++) {
		t = AVLDelete(t, arr[i]);
		printf("height:%d\n", GetHeight(t));
		InorderTraversal(t);
		printf("\n");
	}

	getchar();
	return 0;
}

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