Compiling Hydrax 0.5.1 with Ogre 1.7
Note that the changes are backwards compatible, so they will work con 1.6 tooSimpleGrid.cpp line 305 changeCode: mHydrax->getMesh()->getEntity()->getParentSceneNode()->getWorldTransforms(&mWorldMatrix);withCode: #if OGRE_VERSION_MAJOR >= 1 && OGRE_VERSION_
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2011-03-07 22:16:00 ·
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