java eight data types default values

Default Values

It's not always necessary to assign a value when a field is declared. Fields that are declared but not initialized will be set to a reasonable default by the compiler. Generally speaking, this default will be zero or null, depending on the data type. Relying on such default values, however, is generally considered bad programming style.

The following chart summarizes the default values for the above data types.

Data TypeDefault Value (for fields)
byte0
short0
int0
long0L
float0.0f
double0.0d
char'/u0000'
String (or any object)  null
booleanfalse

Local variables are slightly different; the compiler never assigns a default value to an uninitialized local variable. If you cannot initialize your local variable where it is declared, make sure to assign it a value before you attempt to use it. Accessing an uninitialized local variable will result in a compile-time error.

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以下是使用Java代码实现洗牌、发牌和排序的示例代码: ```java import java.util.ArrayList; import java.util.Collections; import java.util.List; public class CardGame { public static void main(String[] args) { List<Card> deck = new ArrayList<>(); // 初始化牌组 for (Suit suit : Suit.values()) { for (Rank rank : Rank.values()) { deck.add(new Card(suit, rank)); } } // 洗牌 Collections.shuffle(deck); // 发牌 List<List<Card>> players = new ArrayList<>(); for (int i = 0; i < 4; i++) { players.add(new ArrayList<>()); } int currentPlayer = 0; for (Card card : deck) { players.get(currentPlayer).add(card); currentPlayer = (currentPlayer + 1) % 4; } // 排序 for (List<Card> hand : players) { Collections.sort(hand); } // 输出结果 for (int i = 0; i < 4; i++) { System.out.println("Player " + (i + 1) + " Hand: " + players.get(i)); } } } // 花色 enum Suit { CLUBS, DIAMONDS, HEARTS, SPADES } // 点数 enum Rank { TWO, THREE, FOUR, FIVE, SIX, SEVEN, EIGHT, NINE, TEN, JACK, QUEEN, KING, ACE } // 一张牌 class Card implements Comparable<Card> { private final Suit suit; private final Rank rank; public Card(Suit suit, Rank rank) { this.suit = suit; this.rank = rank; } public Suit getSuit() { return suit; } public Rank getRank() { return rank; } @Override public String toString() { return rank + " of " + suit; } @Override public int compareTo(Card o) { int suitComparison = suit.compareTo(o.suit); if (suitComparison != 0) { return suitComparison; } else { return rank.compareTo(o.rank); } } } ``` 该示例代码中,我们使用了Java中的枚举类型来定义牌的花色和点数,使用了Java中的集合类型List来存储牌组和玩家的手牌,使用了Java中的Collections类的shuffle()方法来洗牌,使用了Collections类的sort()方法来排序。

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