WPF入门教程系列(6)之构造器

二、再来说说构造器:

如果使用NuGet安装的是完整的一个是MVVM Light 框架,而非 MVVM Light libraries only的时候,总是会带上ViewModelLocator类,并且生成资源字典并加入到了全局资源中。

所以每次App初始化的时候,就会去初始化ViewModelLocator类。

实际上他就是一个很基本的视图模型注入器。在构造器中把使用到的ViewModel统一注册,并生成单一实例。

然后使用属性把它暴露出来,每当我们访问属性的时候,就会返回相应的ViewModel实例。

/*
  In App.xaml:
  <Application.Resources>
      <vm:ViewModelLocatorTemplate xmlns:vm="clr-namespace:MVVMLightDemo.ViewModel"
                                   x:Key="Locator" />
  </Application.Resources>
  
  In the View:
  DataContext="{Binding Source={StaticResource Locator}, Path=ViewModelName}"
*/

using GalaSoft.MvvmLight;
using GalaSoft.MvvmLight.Ioc;
using Microsoft.Practices.ServiceLocation;
using MVVMLightDemo.Model;

namespace MVVMLightDemo.ViewModel
{
    /// <summary>
    /// This class contains static references to all the view models in the
    /// application and provides an entry point for the bindings.
    /// <para>
    /// See http://www.mvvmlight.net
    /// </para>
    /// </summary>
    public class ViewModelLocator
    {
        static ViewModelLocator()
        {
            ServiceLocator.SetLocatorProvider(() => SimpleIoc.Default);

            if (ViewModelBase.IsInDesignModeStatic)
            {
                SimpleIoc.Default.Register<IDataService, Design.DesignDataService>();
            }
            else
            {
                SimpleIoc.Default.Register<IDataService, DataService>();
            }

            SimpleIoc.Default.Register<MainViewModel>();
        }

        /// <summary>
        /// Gets the Main property.
        /// </summary>
        [System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Performance",
            "CA1822:MarkMembersAsStatic",
            Justification = "This non-static member is needed for data binding purposes.")]
        public MainViewModel Main
        {
            get
            {
                return ServiceLocator.Current.GetInstance<MainViewModel>();
            }
        }

        /// <summary>
        /// Cleans up all the resources.
        /// </summary>
        public static void Cleanup()
        {
        }
    }
}

注意的是,这边把MVVMLight 自带的SimpleIoc作为默认的服务提供者,它是个简易的注入框架。

为了统一化,并且在设计的时候可以看到看到ViewModel的数据,这边用ServiceLocator 又将SimpleIoc包裹了一层。

上面我们写了一个Hello World,这时候就可以用这种方式改装了。具体的改装参考https://www.cnblogs.com/wzh2010/p/6285990.html

当然如果想修改界面上显示的内容可以修改ViewModel中构造函数的初始化内容。

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............................................................................................................................................11 2、关闭窗体 ........................................................................................................................................... 12 3、窗体的激活 ....................................................................................................................................... 12 4、窗体的生存周期 ............................................................................................................................... 12 三、其他窗体相关的属性、方法、事件 ..................................................................................................... 15 四、定义异形窗体 ......................................................................................................................................... 16 StackPanel、WrapPanel、DockPanel 容器 .......................................................................................................... 19 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.......................................................................................................................................................... 22 二、使用GridSplit分割 ................................................................................................................................ 23 三、UniformGrid ............................................................................................................................................ 25 Canvas、InkCanvas布局 ....................................................................................................................................... 27 一、Canvas ..................................................................................................................................................... 27 二、InkCanvas ................................................................................................................................................ 27 WPF对控件其类型的继承方式如下 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