var bufferX = [];
this.onmousemove = function (ev) {//移动
if (true) {
playerX = ev.clientX;//鼠标的坐标
playerY = ev.clientY;
//控制鱼随鼠标一起动
player.style.left = playerX + "px";
player.style.top = playerY + "px";
bufferX.push(playerX);//将鼠标的X坐标放到数组中
}
for(var i=1;i<bufferX.length;i++){
if(bufferX[i]>bufferX[i-1]){
player.src = "./img/player_right.png";//图片更改向右
}else {
player.src = "./img/player_left.png";//图片更改向左
}
}
};
鼠标滑动方向判断 onmousemove=function(ev){ }
最新推荐文章于 2021-04-23 10:19:26 发布