猫大叫一声,所有的老鼠都开始逃跑,主人被惊醒。(C#语言) 2.考虑可扩展性,猫的叫声可能引起其他联动效应。 分析:猫的叫声可能引起其它响应,其它响应可以采用事件委托链进行添加,再在各个对象中进行扩展。 public delegate void SubEventHandler(); public abstract class Subject { public event SubEventHandler SubEvent; protected void FireAway() { if (this.SubEvent != null) this.SubEvent(); } } public class Cat : Subject { public void Cry() { Console.WriteLine("cat cryed."); this.FireAway(); } } public abstract class Observer { public Observer(Subject sub) { sub.SubEvent += new SubEventHandler(Response); } public abstract void Response(); } public class Mouse : Observer { private string name; public Mouse(string name, Subject sub) : base(sub) { this.name = name; } public override void Response() { Console.WriteLine(name + " attempt to escape!"); } } public class Master : Observer { public Master(Subject sub) : base(sub) { } public override void Response() { Console.WriteLine("host waken"); } } class Class1 { static void Main(string[] args) { Cat cat = new Cat(); Mouse mouse1 = new Mouse("mouse1", cat); Mouse mouse2 = new Mouse("mouse2", cat); Master master = new Master(cat); cat.Cry(); Console.ReadLine(); } }