char *s[32];
sds code = sdsempty();
int j = 0;
/* strict.lua from: http://metalua.luaforge.net/src/lib/strict.lua.html.
* Modified to be adapted to Redis. */
s[j++]="local mt = {}\n";
s[j++]="setmetatable(_G, mt)\n";
s[j++]="mt.__newindex = function (t, n, v)\n";
s[j++]=" if debug.getinfo(2) then\n";
s[j++]=" local w = debug.getinfo(2, \"S\").what\n";
s[j++]=" if w ~= \"main\" and w ~= \"C\" then\n";
s[j++]=" error(\"Script attempted to create global variable '\"..tostring(n)..\"'\", 2)\n";
s[j++]=" end\n";
s[j++]=" end\n";
s[j++]=" rawset(t, n, v)\n";
s[j++]="end\n";
s[j++]="mt.__index = function (t, n)\n";
s[j++]=" if debug.getinfo(2) and debug.getinfo(2, \"S\").what ~= \"C\" then\n";
s[j++]=" error(\"Script attempted to access unexisting global variable '\"..tostring(n)..\"'\", 2)\n";
s[j++]=" end\n";
s[j++]=" return rawget(t, n)\n";
s[j++]="end\n";
s[j++]=NULL;
for (j = 0; s[j] != NULL; j++) code = sdscatlen(code,s[j],strlen(s[j]));
luaL_loadbuffer(lua,code,sdslen(code),"@enable_strict_lua");
lua_pcall(lua,0,0,0);
sdsfree(code);
主要是两点:
1、禁止设置新的全局变量
2、禁止访问不存在的全局变量
另外并没有限制:
1、修改已存在的全局变量
redis 参考了以下代码:
http://metalua.luaforge.net/src/lib/strict.lua.html